Maps
400 files
-
Custom Mission - Vehicles Map
This is a custom mission as well as a prefab map. It has 5 objectives you can finish with a timer and alarms. Good luck!!
A Simple edit of the Official Vehicle Map with my Mega Model Pack, features 7 remade cars that were previously only driveable in story mode, now you can slap em into any map you want.
Don't even think about crediting me for these cars, THEYRE NOT MINE. The devs made em, i just recreated them for the community to use. Enjoy~!!
My Recreation Mod Mega Pack
Contributors:
Scandal
TTFH
Rubikow
1,655 downloads
-
map Honey, I Shrunk Teardown (UPDATE 1.1)
By Spealer
HONEY, I SHRUNK TEARDOWN
This map is based on the movie, "Honey, I shrunk the kids" where you are really small compared to the rest of the world. This map isn't done yet but I feel it is in a state where I can release it. Hope you enjoy!
FEATURES:
Large Room Easter Eggs & References Outside Area Vehicles Small details C A K E4,352 downloads
-
0 comments
Submitted
-
Human test map and vehicles of destruction
By kszabi98
Meteor head = Right click with spraycan
Throw head = Right click with extinguishr
Fynnpire's spinning car:
Made by kszabi Left click = spinning speed +1 Right click = spinning speed -1 Human kick car
Made by kszabi Script for the car made by @MyCresta Left click = kickback Right click = kick Stag-beetle car:
Model made by kszabi Script for the car made by @MyCresta Left click = take a bite Right click = reverse bite Hammer Truck:
Made by @MyCresta Left click = hammer down Right click = hammer up Spinning Ball Truck:
Made by @MyCresta Left click = ball spinning Right click = ball spinning Baseball Bat Truck:
Made by @MyCresta Left click = bat spinning Right click = bat spinning R = angle of the bat T = angle of the bat Harpoon Truck:
Made by @MyCresta Left click = shoot Right click = back shoot C = reset Link for the hammer truck:
2,249 downloads
-
Dynamic tower
By kszabi98
Dynamic tower map
You can find some vehicles too on the map
Link for the hammer truck what I use on the map:
1,516 downloads
0 comments
Updated
-
Small Minecraft Castle
By The_Wolfian
Small Minecraft Castle
This is a sandbox map of a small castle created as if it was in Minecraft.
Some Features:
- Castle walls and towers.
- House in the middle.
- Furniture within the house.
- You can go inside the towers/walls.
- Chest of stuff.
I will improve on this map in the future, feel free to suggest things and I may see if I can implement them!
4,024 downloads
-
Russian village
By KSEON_YT
This is Russian village! There are small details. You can even find a skeleton there! The map is very nice!
124 downloads
-
apartment Tall Apartment with no front wall
By Just_Jory
This is just something simple I did in a few minutes. Its very bad and boring 😕
188 downloads
-
Oppidum town
By nil48f
Un mapa de la ciudad
trabajo en progreso
Gracias a Mr.Random por el coche "nova"
Gracias a LTO por solución de errores
gracias Malou por el guión de radio
697 downloads
-
map NGNT Nuclear Facility
By Cobes
Re-upload!
- Please disable the HackerPhone mod while playing this map if you have it enabled, as it eats up your framerate considerably!
Disclaimer:
While this map contains some references of the real Chernobyl incident of 1986, it is not made to offend or otherwise mock the incident, the survivors and the victims (may they Rest in Peace).
Salutations to you loyal employees of the NGNT Nuclear Facility
Here at Ryavgrad's finest NGNT Facility, we are power.
We must not cause any faults to the smooth operating process of our giant nuclear reactor.
Remember to follow all safety protocols*. You must know what to do during any sort of emergency here at the facilities:
SCRAM reactor using AZ-5 buttons located in control room Reactor will then simply shut off, preventing potential meltdown and destruction of property Thank you for reading the NGNT Nuclear Safety handbook*, and good luck with your employment.
*not a real handbook or safety procedures, do not perform any procedures mentioned above in any real-life event
Giant list of basically every feature (includes new additions at the top):
*NEW* Spawnable objects; *NEW* Water pond; *NEW* Extended boundary; HD skybox; *UPDATED* Destructible dynamic cranes; Ragdolls throughout the map; Lid that flies off when the reactor explodes; Turbine hall beside Building 2; Basement (still in the works); Many vehicles to drive and smash into things with; Sand pit; Lag; Simple radiation detector, 2nd gen; includes Ryavgrad's finest Handheld Geiger Counter™; Version checker; Fuel crane in Building 2; Spent fuel pool that glows; Blue light column rising up from the reactor after it blows up; Rusty buildings; Rust literally everywhere; Spinning red evacuation lights throughout the facility when an AZ5 button is pressed; "Map settings" screen in the control room - turn the reactor sounds on or off; ~96 second delay when the AZ-5 button is pressed so you can escape; Reactor noise changes when core is exploded or reactor is damaged; Destroy everything!; Explode the core with AZ5 buttons located throughout the map; Destructible light poles; Chimney stack with scaffolding; Buzzing electrical panels; Moving rail cart inside; Furnished staff rooms (unfinished); Exploding propane tanks; Hanging T.V. screens; Fire station; Dynamic catwalks; Dynamic red pipes; Working light switches in different locations to turn on and off most lights (outside lights switch is now located in the control room above the staff rooms); Giant cooling towers; Loudspeakers inside and outside that will emit a recording of real evacuation orders of Pripyat, if an AZ5 button is pressed; Interior lights emit red light if an AZ5 button is pressed. Contributors:
NGNT - Author, publisher, designer FoxyplayzYT - Made the ground heightmap Murdoc - HX truck, ragdolls, lots of assets and lots of coding help Deffcolony - Very, very nice sound effects The_Mafia - Props from their Mega Prop Pack are in this map appcrap - Wrote code for the turbines mode_vis - Made the ZIL fire engines kszabi - Made the Trabant soviet cars Broodje salami - Made Mater
This map is just about finished.
Thanks for blowing up my map.
22,855 downloads
-
Engage the Enemy - Minigame
By TTFH3500
Press 'X' to activate the enemy helicopter
The enemy chopper will fire rockets if you hide under cover, outside cover there is a 5% probability of firing a rocket.
The enemy chopper will crash after half of its original weight is lost.
CONTROLS:
'W' and 'S' for Collective
'A' and 'D' for Roll
'H' to activate hover
Mouse for Pitch and Yaw
Mouse wheel to control zoom level
'F' to change ammunition (HE/AP, Hellfire I / Hellfire II)
'R' to change weapons (Machine Gun/Rockets/Missiles)
LMB to fire selected weapon
RMB to use the scope (use mouse wheel to zoom)
IROQUOIS:
LMB to fire the machine gun
RMB to fire rockets
BLACKHAWK:
LMB to fire the minigun
HARRIER:
'C' and 'V' to change between Drive/VTOL/Aircraft mode
'A' and 'D' for Yaw in Aircraft mode
Mouse for Pitch and Roll
LMB to fire the machine gun
F-35B Lighting II:
'R' and 'F' for throttle
Mouse for Pitch, Yaw and Roll
LMB to fire the machine gun
IMPORTANT:
Set Vertical Sync to Every frame in the settings.
To use the weapons in the Apache, Hind and Hokum you need to install and enable Elboydo's Armed Vehicle Framework (AVF):
INSTALATION:
Extract the folder to C:\Users\<username>\Documents\Teardown\mods
You can pilot any of the next helicopters and aircrafts:
UH-1 Iroquois uh_1 Mi-24VP Hind-E mi_24 AH-64D Apache Longbow ah_64 AV-8B Harrier II Plus (Aircraft) av_8 F-35B Lighting II f_35b Ka-50Sh Hokum A ka_50 MH-60 Blackhawk mh_60 Just edit main.xml
<instance pos="97.5 12.1 14.0" file="MOD/prefab/ah_64.xml"/> and change ah_64 to the vehicle id you want to use.
You can use any of the next helicopters as enemy:
UH-1 Iroquois uh_1_enemy Mi-24VP Hind-E mi_24_enemy AH-64D Apache Longbow ah_64_enemy Just edit main.xml
<instance pos="-156.7 3.8 -11.4" rot="0 -90 0" file="MOD/prefab/mi_24_enemy.xml"/> and change mi_24_enemy to the helicopter id you want to fight.
4,230 downloads
-
Wcle1234's race track
By Wcle1234
Enjoy 3 race tracks with your imaginary friends because teardown isn't multiplayer.
Thanks for some of the awesome vehicles:
Mr. Random
126 downloads
0 comments
Updated
-
map Grassland Realms WIP
By Cobes
Place unzipped folder into "/common/teardown/mods/"
Get it on the Steam Workshop here: https://steamcommunity.com/sharedfiles/filedetails/?id=2479825065
A large village settlement. An old village rests on one side of the river, and a newer settlement rests on the other side.
This map is simple. It contains no scripts. Gameplay is more laid back and you can take your time in here.
Inspiration is taken from Fernway Hub by @Mudsox and old russian villages.
This map is based off of my, now abandoned, "Bowser's subhouse" map.
This map is a work in progress and lots more will eventually be added and to it and things will change. Things can disappear or be entirely changed if I don't like something the way it is.
Almost every asset has been put into its own .vox file so that you can use them for your own projects.
Credit goes to Mudsox for making some house assets.
Credit goes to @rio for their Ladas
Credit goes to @mode_vis for their fire truck
Some assets included in this file are very heavily modified versions of Mini Mike's Metro Minis assets, provided under the CC BY 4.0 license
This map will eventually contain custom sound and ambience.
2,351 downloads
-
Malou's first Map - a suburban little town.
By fratermalou
Here is the ZIP version of the map, too big for the site https://drive.google.com/file/d/1uzV_Ekfzk88bXZ67y6fwhZw3SHFUhWyj/view?usp=sharing
1.0.5 The piano works well now 🙂
1.0.4 Map weight and load time have been a little optimized
1.0.3 Correcting a bug that caused the map launching without any shadowvolume. it should be fine now.
Map optimized, FPS increased due to a shadowvolume replacement and rescale.
1.0.2 adding the car realistic damage pickup by prop_hunterrrr
1.0.1 a few improvment and fixes in the nightclub
Here is my map, sorry for the time it took to make, but i am a father 🙂
Fell free to send me feedback, here or on discord (Malou)
I left an house empty, if you want to make stuff in it and send me your pictures of it, it will be apreciated.
The motel car is one of the Mr.Random pack.
Happy destruction.
3,794 downloads
-
map Fernway Hub
By Mudsox
Map has been discontinued.
I kept it up to date here as long as I could but now the Steam Workshop is the new home of Fernway.
See you all there!
17,651 downloads
- wip
- apartments
- (and 11 more)
-
Russian Town UFO
By Igor_Ai88
You have two seconds to hide before UFO starts shooting!
Modified Bluedrake42 UFO mod and Warrior fv512 by Hookens 👍
If someone knows how to edit scripts so UFO could detect player better I'd appreciate your help
Installation:
Unpack Russia_UFO folder (RAR archives can be unpacked with WinRAR or 7zip) Drop it into Teardown / mods Main menu > Mods > Russian_Winter_UFO > Play5,756 downloads
-
The White House
The White House
Right-click > Save Link As...
Install Instructions
1. Download the whitehouse.zip. Extract the zip, and you will get a directory called whitehouse.
2. Move the whitehouse directory into your user's "My Documents/Teardown/mods" directory. See the official Teardown Modding site for more details: https://teardowngame.com/modding/
if you run Teardown on linux, the mods dir is located at: <steam-install-dir>/steamapps/compatdata/1167630/pfx/drive_c/users/steamuser/My Documents/Teardown/mods
3. When you start Teardown, the mod should appear in the list of locally installed mods.
39,501 downloads
- whitehouse
- building
- (and 10 more)
-
**BROKEN IN V0.6** Kinda Realistic Ragdoll Humans
By alan8325
This map is broken as of Teardown build 0.6, which disabled physics on all scaled voxels. I may "fix" it by making the voxels normal scale and having low-detail ragdolls similar to those in the crash test dummies mod, but there is no timeline for this.
This is a map with a few 1:1 scale ragdoll humans that have internals. They are based on kszabi98's ragdoll giant humans (many thanks!) and scaled down by half in MagicaVoxel and then scaled down again to 0.3 voxel size in Teardown. I also made a few changes to their proportions, joint flexibility and added a new spine joint to try to get them to fit in vehicles and bend realistically. The goal was to find a balance between detail and performance. Thanks to AngryChickens for a couple of the models!
Some features:
- 1:1 size
- Detailed internals
- Flammable clothing and hair
- Realistic joint movement
- Really fun to run over!
Some flaws:
- Very brittle and even smallest weapons blast them apart
- Scaling voxels in Teardown causes collision issues with other dynamic objects. Most noticeable when you break smaller chunks off and they fall through vehicles and other dynamic objects. That means no pinning the skulls to the front of your truck! 😞
- Body armor doesn't work until we have true penetration mechanics where voxel damage to weaker voxels is blocked behind non-penetrating hit on strong voxels
Enjoy!
To use in other levels:
For example, Green guy:
1. Add human_green.vox to your level's "main" folder
2. Add the following code to your levels main.xml and adjust position value for the group accordingly.
4,199 downloads
-
Drive to survive without timer
This is the Löckelle Golf Club map from "Drive to Survive" built-in mod. There is no timer, you can still choose your car after loading this map, BUT you can't respawn. You don't have unlimited ammo either... Sorry about that, I can't find this value. You can download the completed game save.
I've deleted those tokens too, but there is light coming out from this place. Not including my mistakes this map is fully freeroam.
TDutorial.mp4345 downloads
0 comments
Submitted
-
The PipeShot
The PipeShot fires pipe bombs at whatever you put in front of it.
To fire the PipeShot, get an auto clicker of your choice, and set it to click 50 times in half a second and then stop.
You then stand on the metal plate, aim with the pipebombs in your hand at the opening of the PipeShot, and press the hotkey you have assigned to activate your auto clicker.
Then step out of the way very quickly after you stop throwing the pipe bombs.
Make sure all of the pipebombs land inside the PipeShot
New Method for firing: If you wish to fire the PipeShot with a tighter spread, a slightly riskier method uses moving directly in front of the barrel and throwing them down the entire length of the barrel. My tests do show that this does yield tighter spread, so if you have a decently close target, you can choose the original shotgun method, or use this newer method that has a tighter spread for long range use.
To install it, replace the info.txt and basic.vox files of the pre-installed basic mod with these ones here.
Make sure to backup the original basic folder just in case something goes wrong or you want to uninstall this mod.
26 downloads
-
Info file for City with Sewers
By SuperRock
Info file for City with Sewers so you don't have to delete the Basic mod.
Change Folder name to City With Sewers or what you wish and drop this file into the folder.
28 downloads
-
Russian Winter Town
By Igor_Ai88
New winter version of Russian Post Soviet Town map
New Year Celebration edition
Installation:
Unzip Russia_Winter folder Drop it into Teardown / mods Main menu > Mods > Russian_Winter_Town > Play10,314 downloads