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TeardownMods

102 files

  1. Inventory System

    Details
    - This mod allows you to carry 4 objects at a time.
    - While placing an object you can rotate it and also move it up and down.
    - You can pick up cars and everything dynamic!
    - This will only work with Teardown Build 0.5.0 and later.
    How to download
    1. Download the zip
    2. Extract contents from zip file
    3. Take the folder containing main.lua, options.lua, and info.txt and put it in your mod folder in documents/teardown/mods
    4. Enable mod in teardown
    Controls
    q: pick up object you are looking at
    r: open inventory(you need to hold down r for menu to stay open)
    t and y: rotate object you are placing
    u and j: move object you are placing up and down
    lmb: drop object you are placing
    rmb: while placing a object you can hold rmb and then move your cursor to rotate a object in all directions

    2,380 downloads

       (12 reviews)

    10 comments

    Updated

  2. Balloons

    This mod allows you to place a point on any dynamic object in the world that will pull up on it. There is a option to use either a sprite or just a small blue cross. Feel free to change the sprite to whatever you want. Hope you enjoy!
    Controls
    i: create a balloon point on a object
    r and t: change strength of your last placed balloon.
    rmb: Increase the rate of change when changing strength of balloon
    z: delete balloon last placed

    3,077 downloads

       (4 reviews)

    13 comments

    Submitted

  3. The Floor is Lava

    will be adding win/endgame soon...
    make sure to change the lava speed and other settings for your play style in options.
    I have also now added my Double Jump mod to this page as it is too small of a mod to post on its own.
     
    A game about getting up higher then the lava floor that is rising up to you. Played best on Hunted or sandbox mode. In Options you can set if objects float in lava (may lag if not on lee) and how fast the lava is. This mod works well with my Double Jump mod and Invincible mod.

    1,429 downloads

       (4 reviews)

    3 comments

    Updated

  4. Noclip mod

    This mod allows you to pass through everything on the map. It also has super easy controls. I hope you enjoy it! Thanks to @MyCresta for adding far better movement and and cleaning up the code.
    Controls
    q: enter and exit noclip mode
    rmb: move faster while you are in noclip mode
    w, a, s, d, and space: move around while in noclip mode

    4,953 downloads

       (8 reviews)

    20 comments

    Updated

  5. Binoculars

    A simple mod that enables Binoculars in Teardown.  Binoculars can be activated by pressing "b" and then zooming in and out with the middle mouse button. 
     
     
    Install:
    To install, unzip the binoculars.zip file and place the binoculars folder into your Mydocuments/teardown/mods folder. you should then see a "Binoculars" file in your in game mod menu, click enable and they will function on pressing the b button in game. 
     
    Customisation:

    Multiple Different sets of lenses for the binoculars can be enabled through the mods options menu, of different colours and cleanliness. 
     
     
    Many thanks to My Cresta for their help in making this mod work and inspiration to try out player based scoping mechanics. 
     

    244 downloads

       (2 reviews)

    2 comments

    Updated

  6. NOT WORKING!! Click Spawn Mod (AKA Click Smoke Mod)

    DM Me On Discord If There Is Any Bugs Cooperkit Gaming#1223
    Features:
    Click Smoke
    Random Smoke Movement Pool
    Smoke Pool Mode
    Smoke Lasting Time
    Smoke Size
    Particle Type
    Click Fire
    Click Explosion
    Drag Explosion 
    Detonator Click Mode
    Detonator Mode
    Detonator Explosion
    Explosion Power
    Click Tp
    Click Tool
    Click TP Tool
    Spawn/Detonate Tool
    Smoke Wall Mode
    Smoke Wall Spawn
    Click Spawn Default Tab
    Smoke Vector

    831 downloads

       (6 reviews)

    13 comments

    Updated

  7. Teardown Italian translation

    This is a replace of the ui files witch translate almost all the game in italian!
    sorry for my bad english and enjoy the translation
    (not all the game is translated)
    Installation:
    Replace the original ui files with the downloaded
    File is located at Teardown\data\ui

    44 downloads

       (1 review)

    1 comment

    Updated

  8. #YuLun# Mod Frame

    Frame for all mods from me (Yulun)
    Only After You Download This File Then Your Mods Can Run Correctly
    Please check for update before installing new mods

    133 downloads

       (0 reviews)

    0 comments

    Submitted

  9. Fang's Custom Weapons

    This mod will only work with version 0.5 or later. There are a few minor issues present, but nothing major. Planned updates are on the way.

    You can now open the menu by pressing "M" instead of going into the escape menu. You will be able to change the hotkey soon.

    https://github.com/Fang86/Custom-Weapons
    This mod allows you to shoot weapons with your own settings. You can set your RPM (rounds per minute), spread, ammo type (rockets or bullets), bullets per shot,  infinite ammo, burst firing mode, and recoil/flash visibility! 
    How much can you change your custom gun?
    RPM ranges from 10 to 10000  Spread ranges from 0 to 10, with 10 having the most spread You can change your ammo type from bullets to ROCKETS! Bullets per shot ranges from 1 to 100. However, the game gets very laggy when its set to 100, so make sure your rpm isnt too high! Burst speed ranged from 60 to 2000. This controls the speed between each shot in a burst with the higher number making it faster Burst shots ranges from 2 to 10 rounds per burst. Set a tool that the mod is restricted to  

    Demo of version 1.2: 
     
    ----------------------------------------------------------------------------------------------------------
    Installation:
    1. Open file explorer - go to Documents/Teardown/mods
    2. Open "Custom Weapons.zip" and drag the folder called "Custom Weapons" into the mods folder
     
    ----------------------------------------------------------------------------------------------------------
    How to use:
    1. Enable the mod in the game's main menu
    2. Press "M" to open up the menu (this also closes the menu)
    3. You should now see options to change the RPM, spread, and bullets per shot. You should also see buttons to toggle Modded weapon, Rocket ammo, Infinite ammo, Burst firing mode, and a Recoil/Flash hider.
    Modded weapon allows you to shoot with the given RPM and spread. It will work on any tool
              as long as you hold the mouse button down. It is enabled by default. Rocket ammo allows you to shoot rockets (while "Modded weapon" is on) at the given RPM
              and spread. Infinite ammo allows you make all normal weapon ammo infinite. The modded weapon ammo is inherently
          infinite, so you do not need this on unless you are not using modded weapon. Burst mode allows you to shoot in bursts with custom rounds per burst and delay per shot in each burst Recoil/Flash allows you to hide the initial flash and recoil when shooting with the mod Mod's HUD allows you to hide or show the new HUD in v1.2. ----------------------------------------------------------------------------------------------------------
    To do:
     Add custom model integration (possibly tied to rpm/spread/bullets per shot) so others can use this script for their own voxel weapon models.  Create Github page  Add recoil if possible - If anyone knows out how to do this I would appreciate any help!  Add damage and range slider if possible  Add option for finite ammo counter (and maybe reloading?) Some more UI changes Ability to turn off certain things in the HUD (Maybe) Ability to change the color scheme Beginning of template production for other modders This will include a very readable text file to make it easier to change default, minimum, and maximum values Tool/Weapon hider ----------------------------------------------------------------------------------------------------------
    Game version: 0.5 and above ONLY
    Discord: Fang#7832
    DM me if you need help or have suggestions!
    You can change the default RPM, spread, etc. in the weaponMod.lua file.
    *Special thanks to My Cresta for his helpful slider code
    *COMING SOON!* I plan to update this mod so that other mod creators can use it as a "template script" to create their own custom weapons using their models. This will be much better if the devs give us the ability to spawn new weapons, but for now this mod will affect all weapons/tools (soon you can change it to only affect certain tools).
     

    9,977 downloads

       (19 reviews)

    24 comments

    Updated

  10. Voxel info and Bomb Tools (v1.0)

    This is the Nixkuchen Voxel info and Bomb tool with more stuff following for using the mode enable it and press (ingame) "h" to get the help message.
     
    More fixes and Tools will come later 
    Tested on 30/12/20

    53 downloads

       (0 reviews)

    0 comments

    Submitted

  11. Finally Sprinting

    Description
    This mod adds sprinting to a game that can sometimes be infuriating without sprinting. We all know you've been there, nearly having thrown yourself off a cliff trying to get the last optional missions on that one level. Well throw yourself off a cliff no longer! Sprint off it instead!
    Installation
    - To install, drag the 'Finally Sprinting' folder into 'C:\Program Files\Steam\steampapps\common\mods' or wherever your 'mods' folder is.
    - To enable, open up the mod manager in game, and toggle the enabled option on the mod.
    - To use, just double tap 'W' like in Minecraft and sprint should boost into action.
    Known Problems
    Yes, I know that sprinting sharp turns do not work in this mod. The reason is, I cannot directly modify the walk speed in the code. Instead I have to take the direction the player is already travelling, and multiply it by a certain degree to simulate sprinting. This makes it more like gliding on ice than sprinting but it gets the job done.

    675 downloads

       (3 reviews)

    0 comments

    Submitted

  12. NOT WORKING Stronk Mod

    NOT WORKING WITH LATEST VERSION OF TEARDOWN
    NEW: Thors Hammer added! Bring down powerful lightning strikes with the sledge!
    Demo of thors hammer: https://youtu.be/4cfHwN2j5RY
    ADDED a vox model for Thors Hammer which looks awsome, thanks to cCheerSs for making it and letting me use it
    To use it: place thorhammer.vox in "Teardown/data/vox/tool", rename sledge.vox to something else to save it, then rename thorhammer.vox to sledge.vox and voila!
    Features:
    Bring down powerful lightning that leaves smoke and fire like the real ones. Store up to ten objects, they are teleported below the map, you can teleport them in front of you with the spray (Very experimental) Grow big biceps and throw objects with very high velocity, the bigger the thing you can grab, the harder you throw it. Blink like a mage without cooldown using the mouse scroll down Grab and rotate stuff (Very experimental, works well with vehicles and some interactables, does not work well with world shapes) Functions:
    Swing your hammer to smack down a violent lightning bolt Throw something with plank equipped to store it Spray with can to spawn it in front of you Throw something very hard with extinguisher equipped Scroll down with rocker launcher equipped to teleport 10m in aim direction Grab things with blowtorch equipped to rotate it Press TAB and click the Stronk Mod button in the bottom left corner for options menu
      I have included two ways of installation, use one of them:
    If you don't have any other modded ui files and just want to test this mod, use the first method.
    If you already have modded files and would like to run this mod together with it, you can install with method 2, it will only place a hook at the end of the needed lua files without replacing any of your existing code.
    Second method also includes a console in the main menu and esc menu.
    You can read more about this on the git link below.
    To use vox model: place thorhammer.vox in "Teardown/data/vox/tool", rename sledge.vox to something else to save it, then rename thorhammer.vox to sledge.vox and voila!
    Installation method 1:
    Download Stronk Install 1.rar and extract files Place all three files in Teardown/data/ui Enjoy! Installation method 2:
    Download Stronk Install 2.rar and extract files Place the mods folder and hook_modloader.bat directly in the Teardown game folder next to teardown.exe Run hook_modloader.bat ONCE to initialize Enjoy! If you need help installing DM me on discord: My Cresta#4859
    Ideas for future:
    Options to change keybinds/tools used List stored objects to be able to spawn selected one
    Creds to the creator of the mod framework:
    Thomasims
    https://github.com/Thomasims/TeardownUMF
    Please leave a review and/or suggestions as this has many areas which can be improved upon.

    2,930 downloads

       (12 reviews)

    35 comments

    Updated

  13. maps-menu 1.1 (is not optimized for most recent teardown update)

    In order to import a bunch of maps instead of replacing the existing 5 over and over again i would suggest you use this menu script.

    (This was created for Teardown v.04.6 and does not work for recently updated versions)

    972 downloads

       (7 reviews)

    11 comments

    Updated

  14. OBSOLETE Speedometer

    It is a speedometer above the vehicle condition that you can enable in the settings

    230 downloads

       (4 reviews)

    8 comments

    Updated

  15. 0.5.2 Quickloader (Skips Splashscreens)

    This Quickload mod will save you time.  Previous splashscreen skippers do not work with the current Teardown version (0.5.2), so I made this extremely simple fix/mod is for those who don't mess with coding.
    To install:
    Unzip (right click and choose unzip) Copy "0.5.2 Quickloader - skips splashscreens" mod folder (right click and choose copy or press ctrl+c) Open your Teardown install location (open Steam, Right click Teardown and click -> Properties -> Local files tab -> Browse local files button.)  Backup original file splash.lua (navigate to data\ui and rename splash.lua to splash-original.lua to create a backup of original file, then go back to parent folder "Teardown" Paste in the folder where you see Teardown.exe (right click and choose paste or press ctrl+v ). Play Teardown and save time not watching the intro again and again 🤪

    81 downloads

       (0 reviews)

    0 comments

    Updated

  16. Controllable Vehicle Lights

    This mod allows you to toggle any vehicle lights by pressing 'F'. From normal lights, extra strong lights to off.
    Simply add the extracted folder to: Documents/Teardown/mods.
    Then enable the mod from the mod menu ingame.

    424 downloads

       (2 reviews)

    4 comments

    Submitted

  17. Custom Weather Mod

    Custom Weather Mod
     A module to add customizable snow to your map
     By Andrew Pratt
     (andrewpratt64) 

    License info in LICENSE.txt
     
    Use the "custom_weather" folder to add this mod to your map
    Use the "custom_weather_example_map" folder for an example of how to use this mod

    IMPORTANT: This mod is for the experimental 0.5.0 build!
    Support for pre-0.5.0 versions MIGHT happen, but not guaranteed
     
    Feel free to use this in any of your maps, and change the files any way you like.
    If you upload any maps/mods with this mod in them, please give credit on your mod page/readme/etc.
     
     
    Options can be changed in custom_weather.lua
    Hopefully these can be configured in your map xml file in the future

    =HOW TO USE EXPERIMENTAL VERSION FOR TEARDOWN=
        1) Navigate to Teardown in your steam libraray
        2) Either click the gear icon and hit "Properties..." or right-click Teardown on the left side
            of the screen and hit properties from the drop-down list
        3) A properties window should now have opened. Click the "Betas" tab
        4) Click under where it says, "Select the beta you would like to opt into:"
        5) Select experimental in the drop-down menu
        6) Close the properties window and start Teardown
     
     
    =LINKS=
        Github:               https://github.com/andrewpratt64/TeardownCustomWeather
        
    =INSTALLATION INSTRUCTIONS=
    For the mod:
        1) Copy the contents of the "custom_weather" folder to your map folder (snow_debug.png is optional, it's only there for debugging)
        2) To customize the mod, change the "SNOW_" variables in custom_weather.lua
        3) In your lua code, include custom_weather.lua
        4) Initialize the mod by calling ()
        5) Call CustomWeatherModTick() each frame (use tick() not update()!)
        
        Example file directory:
            \Documents\Teardown\mods\my_map
                map\my_map.vox
                info.txt
                main.lua
                main.xml
                snow.png
                snow_debug.png
                custom_weather.lua
                
        Example main.lua:        
    #include "custom_weather.lua" function init() CustomWeatherModInit(); end function tick() CustomWeatherModTick(); end      
    For the example map:
        1) Copy the "custom_weather_example_map" folder into your mods directory (\Documents\Teardown\mods\)
        2) From the main menu in-game, click Play->Mods, scroll to "custom_weather" under Local files, then click Play
     

    455 downloads

       (2 reviews)

    1 comment

    Updated

  18. Sample of Controlled Lights on Vehicles

    A sample for how to make vehicle lights controlled by player while driving
    Feel free to use in your own mods, no credit required😉

    21 downloads

       (1 review)

    1 comment

    Submitted

  19. Better Speedometer

    Redrawing of mod "Speedometer", that matches better with default Teardown HUD
    Original mod by Dennis Gustafsson

    97 downloads

       (1 review)

    1 comment

    Updated

  20. Gravity Lifts (easy XML setup for your maps)

    Gravity Lifts
    By Cheejins
     
     
     

     

    ABOUT:
        This mod creates easily customizable cylindrical gravity lifts that you can set up in your map, purely through XML.

    GUIDE:  
         NOTE: Sometimes the gravlift does not register large objects properly. This is because the complete center
        of the object must be within the gravity lift. Any outer voxels of the object may not trigger the gravlift.
        These gravlifts are pretty basic. I'm planning to add things like additive velocity, so the gravlifts don't just
         do a stiff pull. Instead they will gradually change the objects direction towards the gravlift direction.
        The gravity lifts can be set up for your map purely through the XML code using body tags. 
        There is a detailed legend in the xml file explaining all of the valid values for the gravlifts.
         Here is a quick snippet of it:

       
     
    INSTALLATION:
        Drag the contents of the mods folder to the Teardown/mods steam folder. Enable the script and try out the demo map.
        NOTE: This mod only works with the new Teardown Experimental Beta (Teardown 0.5 and 0.5.1)

    CREDITS:
        Special thanks to "Thomasims" for helping out with some of the geometry involved with the cylinders.

    160 downloads

       (5 reviews)

    0 comments

    Updated

  21. Spartan Laser

    I'm too lazy to add screenshots, just watch this video: 
    THE MODEL HAS CHANGED, THE ONE IN THE VIDEO WAS A PLACEHOLDER.
    If you want the placeholder model, dm me (ChiefCloudyEye#0489).

    Spartan Laser, it goes boom after you shoot it at an object.
    Uhhhh... It has a charge up and fancy laser particles. It replaces the spraycan.
    Model made by SquishyAlpaca, used with permission. Give them love for the modelling work.

    205 downloads

       (1 review)

    1 comment

    Submitted

  22. Snowy Weather (require 0.50 Experimental)

    A cold weather type for your Teardown maps.
     
    Functions: Draws falling snow across screen if player is outside

    78 downloads

       (1 review)

    0 comments

    Updated

  23. Speedometer

    A speedometer to show speed of vehicle
    two files are the same after extracted

    31 downloads

       (2 reviews)

    1 comment

    Updated

  24. NegativeSpeedometer

    !!!This mod only works on the experimental version of the game!!!

    This mod is just a joke.
    It makes the speedometer that was added with the new experimental API go into the negative.

    Credit goes to:
    Original mod creator - Dennis Gustafsson
    GreatLordDax - Created the new Image
    Nebur7420 - removed 6 lines of code and put everything together.

    Instalation:
    put the NegativeSpeedometer in the teardown->mods folder

    13 downloads

       (0 reviews)

    0 comments

    Updated

  25. teardown-debug-menu

    teardown-debug-menu
    Simple debug menu for Teardown Game
    How to install?
    Go to Teardown Game Folder Teardown/data/ui Make backup of hud.lua and options.lua Unpack teardown-debug-menu-main.zip file Copy the 3 .lua files into Teardown/data/ui How to use?
    Go to options - Graphics and enable "Debug Window"

    101 downloads

       (2 reviews)

    2 comments

    Submitted


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