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102 files

  1. [NOT WORKING] Cinematic Choppers

    This is a small but very fun mod that decreases the choppers accuracy heavily, but also increases shooting speed to make it look much more cool. (no longer functional)
    Preview:
    Installation:
    1. Unzip "Cinematic Choppers.zip"
    2. Copy the folder called "data" into you main directory. (the main directory is where teardown.exe is located)
    3. Choose to overwrite any files if asked to
    4. Just start the game and enjoy the Chopper. It's very unlikely they will kill you even when you stand completely still.
     
    Not fully finished, as this mod doesn't change the chopper in the games final Frustum mission. It does, however work when entering Frustum with challenge mode and choosing "Hunted" mode.

    249 downloads

       (0 reviews)

    1 comment

    Updated

  2. #YuLun# Mod Frame

    Frame for all mods from me (Yulun)
    Only After You Download This File Then Your Mods Can Run Correctly
    Please check for update before installing new mods

    133 downloads

       (0 reviews)

    0 comments

    Submitted

  3. 0.5.2 Quickloader (Skips Splashscreens)

    This Quickload mod will save you time.  Previous splashscreen skippers do not work with the current Teardown version (0.5.2), so I made this extremely simple fix/mod is for those who don't mess with coding.
    To install:
    Unzip (right click and choose unzip) Copy "0.5.2 Quickloader - skips splashscreens" mod folder (right click and choose copy or press ctrl+c) Open your Teardown install location (open Steam, Right click Teardown and click -> Properties -> Local files tab -> Browse local files button.)  Backup original file splash.lua (navigate to data\ui and rename splash.lua to splash-original.lua to create a backup of original file, then go back to parent folder "Teardown" Paste in the folder where you see Teardown.exe (right click and choose paste or press ctrl+v ). Play Teardown and save time not watching the intro again and again 🤪

    81 downloads

       (0 reviews)

    0 comments

    Updated

  4. 100% game save.

    This Is A 100% game save. 
    ==================
    INSTALLATION:
    Documents\Teardown
    ===============
    Enjoy 🙂

    2,079 downloads

       (1 review)

    1 comment

    Updated

  5. A.I Warden (spawnable)

    not mine....... 
     
    Its an ai warden

    126 downloads

       (1 review)

    0 comments

    Submitted

  6. Advanced Speedometer (Now on Workshop)

    Now Continued HERE: Advanced Speedometer
    ALL 3 FILES ARE SAME AFTER EXTRACT. CHOSE WHATEVER WORKS FOR YOU
    its a speedometer, except it have a digital display that tell you the speed in numbers and also more fitting to the vanilla UI style, with a default dash placement like what you found in typical racing games, have option to choose between KMH and MPH
    update: now support custom speedometer location & size [2.0.0]
    note: speedometer dash taken from EPLSOFF's Better Speedometer mod, 
    feel free to comment

    320 downloads

       (1 review)

    1 comment

    Updated

  7. Alarm remover

    drop data folder in teardown folder
    info
    disables lights from alarm and alarm trigger
     
    You should backup alarmbox and alarmlight in script

    308 downloads

       (0 reviews)

    8 comments

    Updated

  8. Axe

    The right way axe.
     
    Made by !Z.Moore#0415

    57 downloads

       (0 reviews)

    0 comments

    Updated

  9. Balloons

    This mod allows you to place a point on any dynamic object in the world that will pull up on it. There is a option to use either a sprite or just a small blue cross. Feel free to change the sprite to whatever you want. Hope you enjoy!
    Controls
    i: create a balloon point on a object
    r and t: change strength of your last placed balloon.
    rmb: Increase the rate of change when changing strength of balloon
    z: delete balloon last placed

    3,077 downloads

       (4 reviews)

    13 comments

    Submitted

  10. Better Chopper

    This mod drastically changes the chopper behavior, allowing it to shoot you when you hide inside buildings. This isn't the same as it shooting at you all the time, as a few conditions effect it's behavior to balance it out.
    This also removes the outline of the chopper, and does a slight change to the choppers general shooting behavior to make things a little easier on you (to account for the fact that hiding is almost impossible now).
     
    This is my first mod, and I'm generally releasing this as an initial beta test, to help me figure out what aspects of the mod need rebalancing.
    PLEASE let me know about any problems there are with this, or any general improvements that should happen.
     
     

    89 downloads

       (0 reviews)

    1 comment

    Updated

  11. Better fonts

    Mod information
    The mod has 2 different font files which are better than basic fonts.
    Installation guide
    Drop data folder in teardown folder and replace files. Restart the game if it's running. My other mods
    Small costruction site Broken tools

    32 downloads

       (3 reviews)

    1 comment

    Submitted

  12. Better Render Scale

    This mod, inspired by https://teardownmods.com/index.php?/file/88-renderscale-slider/, adds much better control to your render scale. Now you have not only a slider, but also buttons that can raise and lower the render scale to pretty much whatever you want. You set it to anything from 1 to 500 (though I really don't suggest anything over 200)
    None of those change the currently used render scale, though. Every change you make is done to a temporary value that is then moved to the actual render scale. This is because setting the render scale causes a huge lag spike, and setting it makes it much easier to use. This is why there is a Set Render Scale button. There is also a Reset Render Scale button for if your computer gets too laggy.
     
    How To Install:
    1:  Go to Teardown's game files
         a:  Open Steam and go to Teardown in your library
         b:  Right click it, select Properties, go to Local Files, and click Browse
    2:  Rename and replace the original file
         a:  From the Teardown folder, go to 'Teardown/data/ui'
         b:  Find the file in 'ui' named "options.txt"
         c:  Rename it to "options_BACKUP.txt", "options_ORIGINAL", or something similar (the name doesn't matter)
         d:  Place the "options.txt" file you downloaded in 'ui'
     
    If you have any questions, problems, or suggestions, then please contact me on discord at What42Pizza#0283

    3,179 downloads

       (0 reviews)

    14 comments

    Updated

  13. Better Speedometer

    Redrawing of mod "Speedometer", that matches better with default Teardown HUD
    Original mod by Dennis Gustafsson

    97 downloads

       (1 review)

    1 comment

    Updated

  14. Better Tesla Cube Explosion

    This is just an edit to the tesla cube script that makes the tesla cube explosion at lee's chemicals much more powerful. The old one just seemed too small and lame.

    444 downloads

       (7 reviews)

    0 comments

    Updated

  15. Binoculars

    A simple mod that enables Binoculars in Teardown.  Binoculars can be activated by pressing "b" and then zooming in and out with the middle mouse button. 
     
     
    Install:
    To install, unzip the binoculars.zip file and place the binoculars folder into your Mydocuments/teardown/mods folder. you should then see a "Binoculars" file in your in game mod menu, click enable and they will function on pressing the b button in game. 
     
    Customisation:

    Multiple Different sets of lenses for the binoculars can be enabled through the mods options menu, of different colours and cleanliness. 
     
     
    Many thanks to My Cresta for their help in making this mod work and inspiration to try out player based scoping mechanics. 
     

    244 downloads

       (2 reviews)

    2 comments

    Updated

  16. Bomb Hammer + Expandable Debug Viewer

    Bomb Hammer is a mod I built for fun and coding practice, and was written with new programmers in mind. Other mods might have fancy custom debug menus, but I'm hoping that my commented code will be easy to follow and teach something to beginners.
    Also included is an expandable, beginner friendly structured debug viewer for general or customized use. I've commented the code, and did my best to make this mod friendly and straight forward for new or inexperienced programmers.
    The Expandable Debug Viewer will automatically expand its formatting for new entries. Simply define your new line and add it to the table of lines.
    This code was made to be expanded and tinkered with, so if you want more bombs, or larger explosions, please read bomb_hammer.lua and mess around! 🙂
    How to Use:
    1. Place 'explosive wisps' by clicking on a voxel with the Hammer drawn.
      1b. Note, the 'wisps' will only be placed with the hammer drawn, and while the player is not too close to the target area. This was a safety feature I left in when the mod originally just     exploded, even at the player's feet.
    2. The number of wisps that can be placed, and their strength, is editable in the bomb_hammer.lua file
    3. To explode any placed wisps, click while the Extinguisher is drawn. Exploding wisps will delete them, freeing up room for more wisps!
     
    ------------------ readme.txt ------------------
    This mod uses: 
        (a) Antipolo's Teardown ModLoader utility
        (b) Data Dumper table from lua-users wiki. 
    If this mod stops working, try seeing if either your ModLoader's included ui/hud.lua file isn't out of date, or for some reason your inclusion of Data Dumper is misbehaving.
    Installation:
    1. Back up any files that might be replaced at the installer's discretion.
    2. Extract the folders 'mods' and 'ui' to your C:/...<Steam Installation>.../Teardown/data folder
    3. In Teardown/data/ui is modloader.lua, use this to toggle mods on or off through comments.
    Sources:
    (a) 
       https://github.com/antopilo/TeardownModLoader
    (b) 
       http://lua-users.org/wiki/DataDumper

    289 downloads

       (2 reviews)

    0 comments

    Updated

  17. Boot to Mission

    This is a rewrite of splash.lua to automatically load into a given mission when the game is booted.
    To load to a given mission, find it's name in missions.lua and overwrite the current mission name, or follow the example in the file for custom levels.
    Installation
    1. Back up your splash.lua file, located at C:\...\Steam\steamapps\common\Teardown\data\ui
    2. Replace your splash.lua with the included file.
    3. Make adjustments to the level being loaded if desired.
    Features
    - Cut down on waiting for menus to load for a fresh boot!
    - Shorten iteration time while testing mods!
    - Load to your favorite level right when you start the game!

    10 downloads

       (2 reviews)

    0 comments

    Submitted

  18. Bunnyhop Mod

    Bunnyhop (bhop) mechanics in Teardown. Be like phoon!
    Make sure to check the options to see what you can customize!
    Features
    - Customizable Bunnyhop speedometer (Hoppometer)
    - Special SFX & VFX based on speed
    - Strafe mechanic options
    Steam Workshop Item: https://steamcommunity.com/sharedfiles/filedetails/?id=2532387822
    GitHub Repository: https://github.com/Snazzah/TeardownBunnyhop
    It's not perfect, but it's something.

    386 downloads

       (1 review)

    1 comment

    Updated

  19. Button controlled vehicle booster (Press F)

    Modified vehicle boost, that you can activate by pressing F instead of it always boosting.
     

    873 downloads

       (0 reviews)

    1 comment

    Updated

  20. Chaos Mod

    A simple chaos mod, like the one from GTA V, in teardown.
    A different chaotic event is triggered every 10 seconds.
     
    There are currently 12 possible effects which can be triggered every 10 seconds.
    Some of the current effects are:
    Launching the player up into the sky Fire vision Digging a hole around the player Removing the current vehicle Trail of fire Car boost Super donuts Laser vision more...  
    Github page if you want to check out the source code, or contribute to the project.

    930 downloads

       (4 reviews)

    5 comments

    Updated

  21. Click to Explode (NEW ON STEAM)

    Updated: Steam Only https://steamcommunity.com/sharedfiles/filedetails/?id=2590678617

    Outdated:
    Features:
    Toggle between Click and Draw (Hold)
    Set Explosive Size
    Click to Explode
    Click to Draw Fire
    Click to Spawn Activated Explosive
    Click to Spawn Timed Activated Explosive
    Delay option to delay each explosive to wait a certain amount of time before the next explosive.
    Set Tool for Explosive spawn
    Set Tool for Detonator 
    Disable Explosive Size and Detonator Notifications
    Mini Nuke mod supported use, the uncap button to use it
    New Uncap Sliders (for Mini Nuke) Added:
    Click Explosion Uncapped Size: Values 1 - 100
    Precision Explosion Size: Values 0.1 - 10 this slider adds to Click Explosion Uncapped Size and allows for decimal sizes.

    Due to a modding limitation I'm unable to attach explosives to actual objects, they will unfortunately only explode in the same area they are placed. When possible I will make this a toggle.

    Installation Note:  You only need to download the zip. The raw files are so users who may not have Winrar or 7zip can still install the mod.
    Installation instructions are included in the zip.

    Does not require mini nuke dll, I just support the use of it through the uncap toggle.
    NOT COMPATIBLE WITH MODS WHICH MODIFY HUD.LUA OR OPTIONS.LUA

    18,201 downloads

       (25 reviews)

    26 comments

    Updated

  22. Controllable Vehicle Lights

    This mod allows you to toggle any vehicle lights by pressing 'F'. From normal lights, extra strong lights to off.
    Simply add the extracted folder to: Documents/Teardown/mods.
    Then enable the mod from the mod menu ingame.

    424 downloads

       (2 reviews)

    4 comments

    Submitted

  23. Creative Mod

    ‏‏‎ ‎

    4,519 downloads

       (5 reviews)

    22 comments

    Updated

  24. Custom Levels Extended - More custom maps

    This addition to the game allows for up to 45 custom maps
    This is a quick rescript which allows for way more custom levels in the menu.
    This mod does not provide custom levels but only the option to add more.

    1,160 downloads

       (5 reviews)

    2 comments

    Submitted

  25. Custom Weather Mod

    Custom Weather Mod
     A module to add customizable snow to your map
     By Andrew Pratt
     (andrewpratt64) 

    License info in LICENSE.txt
     
    Use the "custom_weather" folder to add this mod to your map
    Use the "custom_weather_example_map" folder for an example of how to use this mod

    IMPORTANT: This mod is for the experimental 0.5.0 build!
    Support for pre-0.5.0 versions MIGHT happen, but not guaranteed
     
    Feel free to use this in any of your maps, and change the files any way you like.
    If you upload any maps/mods with this mod in them, please give credit on your mod page/readme/etc.
     
     
    Options can be changed in custom_weather.lua
    Hopefully these can be configured in your map xml file in the future

    =HOW TO USE EXPERIMENTAL VERSION FOR TEARDOWN=
        1) Navigate to Teardown in your steam libraray
        2) Either click the gear icon and hit "Properties..." or right-click Teardown on the left side
            of the screen and hit properties from the drop-down list
        3) A properties window should now have opened. Click the "Betas" tab
        4) Click under where it says, "Select the beta you would like to opt into:"
        5) Select experimental in the drop-down menu
        6) Close the properties window and start Teardown
     
     
    =LINKS=
        Github:               https://github.com/andrewpratt64/TeardownCustomWeather
        
    =INSTALLATION INSTRUCTIONS=
    For the mod:
        1) Copy the contents of the "custom_weather" folder to your map folder (snow_debug.png is optional, it's only there for debugging)
        2) To customize the mod, change the "SNOW_" variables in custom_weather.lua
        3) In your lua code, include custom_weather.lua
        4) Initialize the mod by calling ()
        5) Call CustomWeatherModTick() each frame (use tick() not update()!)
        
        Example file directory:
            \Documents\Teardown\mods\my_map
                map\my_map.vox
                info.txt
                main.lua
                main.xml
                snow.png
                snow_debug.png
                custom_weather.lua
                
        Example main.lua:        
    #include "custom_weather.lua" function init() CustomWeatherModInit(); end function tick() CustomWeatherModTick(); end      
    For the example map:
        1) Copy the "custom_weather_example_map" folder into your mods directory (\Documents\Teardown\mods\)
        2) From the main menu in-game, click Play->Mods, scroll to "custom_weather" under Local files, then click Play
     

    455 downloads

       (2 reviews)

    1 comment

    Updated


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