Other
112 files
-
airpod shotty
airpod shotty. thats it.
if you want to replace the default shotgun with this, you wont see the handle much
you can use it for anything you want idc
98 downloads
0 comments
Updated
-
Bed
By Met152
A Bed that I made. Includes a sign that says "Met" meaning that the map was built by me; Met152
and yes i also made this in a couple of minutes lol.
just kidding.
this actually took me like an hour lol.
14 downloads
0 comments
Submitted
-
Pyramid
By Met152
i built this is a few minutes lol. its basically just a pyramid.
Info:
The pyramid is the size of the player
Dimensions:
Bottom of the pyramid is 40 voxels * 40 voxels
Height is 40 voxels (the size of the player)
55 downloads
0 comments
Updated
-
Full Save Game Teardown
By Szymon
Full Save Game By Szymon.
=======================================================
Warning ! ! !
Works Only With Teardown Experimental Or 0.5.5 Older Not Working!
=======================================================
Instruction In RAR File!)
184 downloads
0 comments
Submitted
-
0 comments
Submitted
-
Ultra detailed skeleton model (free to use)
By dumbass
Ultra detailed human skeleton vox file
28 downloads
0 comments
Submitted
-
SUPER HOT
By HawkPlays06
This is my first Teardown mod. Quite simple time moves when YOU move. Like in SUPER HOT.
Shout out to Xorberax for helping me make this, I wouldn't be able to do this without them.
Demo Video:
150 downloads
-
weapons TNT Models For Bomb And Pipe Bomb
By Szymon
TNT Models For Pipe Bomb And Bomb.
How To Install :
(ReadMe File Is In RAR File)
==========================
-Models for weapons (pipebomb and bomb)
==========================
Compatybile With Older Game Version
115 downloads
0 comments
Submitted
-
Minecraft Bling
By Sand
Includes 3 separate mods (Diamonds, Emeralds, Gold)
Add hundreds of pixel-accurate Minecraft items to the game for no real reason. Spawns 100 separated items at a time
(.vox file replaces pipe-bomb)
830 downloads
0 comments
Updated
-
Russifier
By BazaltVLS
(I understand, it is quite pointless to upload a Russian translation to an English-speaking site, but I just want to note here the fact that this mod exists)
This mod translates the game into Russian (most of it is translated: e-mail, interface, TV)
> Installation instructions are located inside the archive;
Steam guide: https://steamcommunity.com/sharedfiles/filedetails/?id=2283908690
523 downloads
-
All the textures
By EDcreative
All the textures
A custom map showcasing all the in game textures with numbers.
65 downloads
0 comments
Submitted
-
Example doors and hinges map
By EDcreative
A small map to help you understand how doors and maps work in the Teardown editor.
23 downloads
0 comments
Submitted
-
Rally/Race assets pack!
By ViroGamer
Honestly, I want the community to get more engaged in building races or rallies. So here is my free asset pack, and feel free to use them in your maps without giving me credit and no permission or attribution needed 🙂
Adding them to maps are much easier than you think, follow this tutorial by @Jbeam:
just add the .vox files to your main folder and follow this tutorial 🙂
24 downloads
-
Everthing unlocked and max
By Muddy
This file has everthing unlocked
Installation for savegame.xml
-----------------------------------
Go to your document files
Document\Teardown and drag and drop the savegame.xml file in it
Installation for game.lua
-----------------------------------
Teardown\data drag and drop the game.lua file in it
HAVE FUN!!!
225 downloads
-
Motorized deadbolt lock
A locking door with a motorized deadbolt and statuslights. It's used in my White House mod, but I am uploading it here as a re-usable prefab that is meant to be used as an easily placable asset within your maps.
Statuslights: if the light is red, the door is closed and locked. If it's green, the door is unlocked. Red and green means the door is locked but open, and is trying to close.
The deadbolt waits until the door is in position before closing. If the door is open and locked, it will attempt to wiggle itself into place to lock. Sometimes, you need to give it a little shove, but usually it always closes and locks on its own, eventually.
If you add a body with a vox and give it a "keycard" tag, then that object will become interactable and will lock/unlock doors it is close to when pressed.
70 downloads
0 comments
Updated
-
other Electrical substation WIP
By Cobes
Put 'substation' folder in ".../teardown/mods/"
An electrical substation to put in your map. Fully destructible and mostly made of metal.
Includes only the substation.
You can rename the .vox file, just make sure to update the paths for everything in the .xml editor.
Enjoy.
62 downloads
- electricity
- power
- (and 4 more)
-
Teardowner
The previous Teardown Tool won't update anymore!
This TeardownTool is still updating, more mod download will be provide.
Application written in C#
OK, i gave up this program..
73 downloads
-
asset pack Fernway Asset Pack 1.0
By Mudsox
Some assets of mine that I created for the Fernway Apartments map. Does not contain every asset used in the map.
I'll pack up some more assets and release an asset pack 2.0 which will also include the assets in this pack.
Some objects will have to be re-scaled. This can be done easily in the map editor. Ask me if you have any questions. You have full permission to use the assets inside for your own purpose. No credit needed.45 downloads
0 comments
Updated
-
Dark splash screen
By hopcfizl
Makes the splash (intro) screen black instead of white (instructions in .zip file).
The path didn't really seem to change much in newer versions, so the basic instructions still should work.
111 downloads
-
Teardown Tool
Teardown Tool
Put savegame.xml and Teardown Tool.exe at the SAME FOLDER, or it won't work, and this is still WORKING and TESTING. More functions will be added, and don't ask why this program is so ugly, I am still new to C#.
(You may not need to Select game install path and teardown.exe now, it is useless now).
111 downloads
0 comments
Submitted
-
other OSRS stonehenge pillars
By Cobes
The .vox file includes two pillars, one angled and one not angled. Their legs and tops are objects.
You need to access the built-in .xml editor in Teardown. Insert the objects in a dynamic body and set them all to prop=true. Rescale the objects to 0.5. Place the tops on the legs.
Add your own texture, and bob's your uncle.
P.S. you don't need to do any of the above, but then you just have a solid pillar that's all connected.
8 downloads
0 comments
Updated