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TeardownMods

112 files

  1. Basic pallet

    You can use the pallet for blocks used in tear down I also added a screenshot of the labeled materials

    58 downloads

       (2 reviews)

    0 comments

    Updated

  2. Bass Boosted

    this file makes the game audio bass boosted asf

    12 downloads

       (2 reviews)

    1 comment

    Submitted

  3. Dark splash screen

    Makes the splash (intro) screen black instead of white (instructions in .zip file).
    The path didn't really seem to change much in newer versions, so the basic instructions still should work.

    111 downloads

       (4 reviews)

    2 comments

    Updated

  4. portal weighted storage cube

    just a weighted storage cube for maps or whatever

    20 downloads

       (2 reviews)

    4 comments

    Updated

  5. Cacodemon from DOOM [replace basic level]

    Hi! It's a Cacodemon... yeah I know, other weapons will come soon but in the meanwhile have fun shooting at this giant meatball! XD
    Video demonstrationI
     
    n the future I may update a bit the materials, stay tuned!
     
     

     

    22 downloads

       (2 reviews)

    0 comments

    Submitted

  6. Fast Elevators

    Makes elevators go Brrrrrr!!!

    66 downloads

       (2 reviews)

    2 comments

    Submitted

  7. Sledge Guason Model

    This is just a model, nothing more

    32 downloads

       (1 review)

    0 comments

    Submitted

  8. Blowtorch Guason Model

    Esto es solo un modelo, nada más

    109 downloads

       (1 review)

    1 comment

    Updated

  9. Russifier

    (I understand, it is quite pointless to upload a Russian translation to an English-speaking site, but I just want to note here the fact that this mod exists)
    This mod translates the game into Russian (most of it is translated: e-mail, interface, TV)
    > Installation instructions are located inside the archive;
    Steam guide: https://steamcommunity.com/sharedfiles/filedetails/?id=2283908690

    523 downloads

       (5 reviews)

    1 comment

    Updated

  10. Godzilla Map

    Now compatible with the new Teardown Mod Manager.  This is a map with 6 Godzilla's spread out ready for destruction.  One of them is really spread out.  They have skin, muscle, blood, guts and bones for you to discover.  ***Just drop this file in the teardown mods folder.  This can be found in steam/steamapps/common/teardown/mods.***  bb72
     

    Godzilla6Attack.mp4

    394 downloads

       (2 reviews)

    2 comments

    Updated

  11. Go Camping!

    Still waiting on the hook function to be released by developers so you need to use planks to hook this to your car, also have a radio inside for those long rides up the mountain.

    61 downloads

       (2 reviews)

    0 comments

    Submitted

  12. Cake from portal

    just the cake from portal you can use it however you want
     
    cake bomb
    cake gun
    cake. . . 
    cake?

    13 downloads

       (2 reviews)

    0 comments

    Submitted

  13. the button from portal

    just a button.vox file
     
     
    that's it

    11 downloads

       (2 reviews)

    0 comments

    Submitted

  14. Toaster

    its. . .
     
     
    just a toaster

    10 downloads

       (3 reviews)

    2 comments

    Submitted

  15. Fruit crate

    Just one singular terribly made fruit crate for people to use in their maps if they would like.

    6 downloads

       (2 reviews)

    0 comments

    Submitted

  16. TEARDOWN Half Life Sound Pack

    TEARDOWN Half Life Sound Pack
    This mod replaces all sound files in the game with sounds from Half Life (1998), including music!
    To install this mod, unpack the ZIP file and drag it into your Teardown installation folder.
    IMPORTANT: This mod replaces a significant amount of the game's files. I highly recommend you back up your Teardown data folder before installing this mod!

    187 downloads

       (3 reviews)

    1 comment

    Submitted

  17. Props and brushes pack

    A few Props and brushes I have been using for my maps. Hope you enjoy!

    102 downloads

       (1 review)

    3 comments

    Submitted

  18. Zeppelin P-class

    A huge WW1 era German zeppelin (P-class to be precise) in the vehicle map, shouldn't be too hard to put it in a different map either.
    This is definitely my largest creation to date and it has taken weeks to get to this point.
    It is still heavily WIP so any problems will likely get fixed in the future.
     
    SCRIPT:
    DIFFERENT VERSIONS OF THE ZEPPELIN AND SCRIPT ARE LIKELY NOT COMPATIBLE WITH EACHOTHER
    - You can download a script to move the zeppelin and make the gas bags go boom. It is also WIP but it's better than nothing.
    - Please suggest additions or fixes in the comments if you so wish. I will do my best to implement the most reasonable ones.
    - You may enable or disable the script in the mods menu and everything should work fine.
    - Go to the front gondola to drive. W & S for forwards and backwards. A & D for turning. X for up and Z for down.
    - Will only work with 1 blimp at a time for now.
    - The gas bags will only explode if the script is enabled and they are damaged in any way.
    - You can edit some aspects of the script to your liking in the options menu.
    - And as always LAG WARNING.
     
    INSTALLATION INSTRUCTIONS
    1. Extract the zipped folder into the "Mods" folder.
    2. profit
    Same steps for the script, but you also have to enable it in the mods menu ingame.
     
    SPECS:
    1635 voxels or 163,5 meters long.
    A diameter of 187 voxels or 18,7m.
    16 gasbags to keep it afloat (or explode if you're not careful)
    4 engines to make it move.
     
    HUGE LAG WARNING
    This creation is absolutely massive and will likely crash your game if it falls down or catches on fire. You have been warned.
     
    SPECIAL THANKS
    @MyCresta and RavMahov from the discord for helping me with the explosives
     
    FUTURE ADDITIONS
    - More detailed interior.
    - Script to make it actually move.
    - Working defence machine guns (possibly via Elboydos AVF).
    - Bombs.
    - Explosive gas bags?
    - Better performance if possible
    - Options for the script
    - more ideas welcome!

    812 downloads

       (1 review)

    4 comments

    Updated

  19. Teardown Mods Manager

    Teardown Mods Manager
    Teardown Mods Manager may be used to update, backup, and remove installed Teardown mods during the wait for Steam Workshop availability in Teardown 0.6, and possibly after.
    Recent Changes (v2.0.0 --> v2.1.2)
    Added an EXE version TeardownModsManager_NoAdmin.exe that does not require local admin privileges. (v2.1.2) Note: This means you cannot update or remove mods from a folder outside of your user profile space or anywhere that requires elevated privileges. (v2.1.2) Fixed missing variable that prevented some mods from properly being removed (v2.1.1) Added feature to display and change current mods folder location; Mods list reloaded automatically after changing directory Improved ModDir logic and basic mod validation. Requires info.txt to contain mod name or otherwise is ignored and not in mods list. Increased main window default size Changed Exe to require elevation to allow non-default mods locations outside of user profile Added additional help info Other various code fixes and improvements Previous Changes (v1.2.1 --> v2.0.0)
    Teardown Mods Manager is now fully functional, including the following recent changes:
    No longer in beta status Added "Update All Mods" functionality Added "Delete Selected Mod" functionality Optimizations around updating all mods at once Added log function and improved logging Added Export Logs button Added ability to export log Removed Sign-in button Removed Update Selected Mod button Combined functionality of 'Update Selected Mod' and 'Update All Mods' Added multi-select enhancement Visual improvements Minor code enhancements Minor code fixes Fixed 'Gravity Gun' mod support Now fully functional, but still a work in progress, at least until Steam Workshop implementation in Teardown 0.6 potentially makes this obsolete.
    If there are any issues, please message me or preferrably, report them here: https://github.com/tjgruber/TeardownModsManager/issues!
    v2.1.1 (new)
     
    v2.0.0
     
    How to use
    There are two methods to using Teardown Mods Manager and the choice is yours to make. There is a Windows executable (TeardownModsManager.exe) and a raw PowerShell script (TeardownModsManager.ps1). Due to the nature of the .exe conversion, some platforms may falsly detect the .exe, in which case, if you have any doubts, you should look over and use the PowerShell script. The PowerShell script is open source (you're free to look at the code and download directly from GitHub).
    Via EXE:
    The EXE is created using PS2EXE (PowerShell to EXE converter). Info about this is located here: https://github.com/MScholtes/PS2EXE
    Download the TeardownModsManager.exe file. Double click the .exe file to open. Use TeardownModsManager_NoAdmin.exe if you do not have local administrative privileges on your PC, or if you do not want to run it with elevated privileges. Via .PS1 script:
    If you don't feel comfortable using the .exe, you may download the PowerShell script and follow the instructions below:
    Download the TeardownModsManager.ps1 file to desktop. Right-click on the .ps1 file, then click "Run wtih PowerShell". General
    All mods are checked against teardownmods.com. If you have any issues with a specific mod (or the app itself), use the Export Logs button to examine the logs and include them in your report.
    Installed Mods Tab
    Select the mods you wish to update, then click the Update All Selected Mods button. This can take some time if you select a lot of mods at once. Sometimes the downloads are slow, you can export logs while processing if needed.
    On app load, all mods in the default mods folder should be displayed. The Cresta weapon pack is an exception, which handles them all as a single mod.
    Changing the default mods location is now supported, and will automatically reload the mods list with validated mods. Click the mods folder path textbox to change. Basic mod validation is used. If 'info.txt' does not exist or include mod name, it is ignored and not included in the list. Make sure to back up your mods folder. By default, this is your Documents\Teardown\mods folder. You may use the Backup All Mods button to do this for you. Backup All Mods
    It should be said that the first thing to be done is backing up your mods. You can do this automatically by clicking the Backup All Mods button.
    This will back up your Documents\Teardown\mods folder to a zip file: Documents\Teardown\mods_backup_132566554489856810.zip. You can also do it manually and likely faster by copying and pasting a copy of your mods folder to somewhere else. Mod Compatibility
    Teardown Mods Manager supports updating mods archived with 7-Zip (.7z), WinRAR (.rar), and Zip (.zip).
    As a mod creator or developer, the following practices can help ensure mod compatibility with Teardown Mods Manager:
    Mod name consistency is the biggest factor in your mod working with this app. Ensure mod name = in mod info.txt matches the name of your mod at teardownmods.com. Ensure mod name matches folder name, i.e. Documents\Teardown\mods\mod name. Ensure version = in mod info.txt is current released version at teardownmods.com. Something meaningful to the most amount of people, such as 2021.01.31.x or preferably 1.5.2 for example. See semantic versioning: https://semver.org/ Ensure the last file in the downloads list at teardownmods.com for the mod is the regular default or preferred mod download. This app selects the last file listed to download. Ensure name of mod folder is properly archived: so extracting to Teardown\mods will result in Teardown\mods\Mod Name Instead of having multiple mods/maps, use mod options to control lighting, time of day, weather, etc. If that doesn't work for you, create separate mods for them on teardownmods.com Try to package mods together in the same mod folder that are part of the same mod package. That way I don't have to hard code a workaround.  

    1,273 downloads

       (2 reviews)

    35 comments

    Updated

  20. fully complete savegame

    Replace your save  game with this for a fully complete save
     
     
    ok so this is for any version and also this is not fully complete with the optional tasks and some missions but it beats the whole game for you

    471 downloads

       (3 reviews)

    0 comments

    Updated

  21. Tool Menu V2

    form https://steamcommunity.com/sharedfiles/filedetails/?id=2671743448&searchtext=

    593 downloads

       (1 review)

    1 comment

    Updated

  22. Rally/Race assets pack!

    Honestly, I want the community to get more engaged in building races or rallies. So here is my free asset pack, and feel free to use them in your maps without giving me credit and no permission or attribution needed 🙂 
    Adding them to maps are much easier than you think, follow this tutorial by @Jbeam:
     
    just add the .vox files to your main folder and follow this tutorial 🙂 

    24 downloads

       (1 review)

    5 comments

    Submitted

  23. Friendly Attack Drone NPC

    To use:
    Copy xml code from drone.xml to any map.xml you want to play it on Add drone.vox to to the same maps folder Add the script folder to the same folder, next to drone.vox Hit me up on discord if you have any questions or suggestions: My Cresta#4859

    305 downloads

       (4 reviews)

    0 comments

    Updated

  24. Everthing unlocked and max

    This file has everthing unlocked
     
    Installation for savegame.xml
    -----------------------------------
    Go to your document files
    Document\Teardown and drag and drop the savegame.xml file in it

    Installation for game.lua
    -----------------------------------
    Teardown\data drag and drop the game.lua file in it
    HAVE FUN!!!
     
     

    225 downloads

       (2 reviews)

    2 comments

    Submitted

  25. !MODEL NOT A MAP! Giant humans with sekelton and organs under the skins!

    It's a big statue with skin and skeleton + organs layers. You can destroy him on your maps, and watch how he die.
    Nonamed person have destroyable:
    - Hair
    - Mustache
    - Skin
    - Skeleton
    - Heart
    - Kidney
    - Liver
    - Stomach
    - Guts
    - Anus
    - Throat
    - Tongue
    - Teeth
    - Nose
    - Eye
    Try it on this map:
     

    679 downloads

       (9 reviews)

    6 comments

    Updated


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