Scripts
102 files
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TAT Llibrary
By YuLun
A framework library which turn trucks and trailers detachable
this frame work will support more different types of trucks and trailers in the future
sample of using this mod and YLVF : https://steamcommunity.com/sharedfiles/filedetails/?id=2414729430&searchtext=
76 downloads
0 comments
Updated
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Slow Motion +
By beatcarrots
I made the slow motion speed customizable via the options menu and I made the "t" keybind toggled.
Credit to Teardown/Tuxedo Studios who made the base slow motion mod.
1,253 downloads
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Button controlled vehicle booster (Press F)
By Nils
Modified vehicle boost, that you can activate by pressing F instead of it always boosting.
873 downloads
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Slow Motion
By YuLun
just made a tiny change on build-in slow motion, change 'Holding T to Enable' to 'Press T to Enable/ Reset'
remember this is for 0.6 only
1,394 downloads
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Better Chopper
By Winter
This mod drastically changes the chopper behavior, allowing it to shoot you when you hide inside buildings. This isn't the same as it shooting at you all the time, as a few conditions effect it's behavior to balance it out.
This also removes the outline of the chopper, and does a slight change to the choppers general shooting behavior to make things a little easier on you (to account for the fact that hiding is almost impossible now).
This is my first mod, and I'm generally releasing this as an initial beta test, to help me figure out what aspects of the mod need rebalancing.
PLEASE let me know about any problems there are with this, or any general improvements that should happen.
89 downloads
- helicopter
- chopper
- (and 3 more)
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Timed Explosions
Based on original script by jackson (https://teardownmods.com/index.php?/file/847-remote-explosive-mod/)
There are 3 improvements:
1) You can use 'H' key to hide placed explosion markers
2) You can set timer between explosions.
3) Another sound file
414 downloads
- explosion
- remote explosives
- (and 1 more)
0 comments
Updated
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Flamethrower: The Mod!
NEW VERSION-----------------------------------------------------------------
Now has its own tool, model made by Sqildo! (F I had to squish the model to 1/2 size.)
Needs sounds.
Also has more fire because new Teardown can handle more.
OLD VERSION-----------------------------------------------------------------
Get rid of that pleb blowtorch, it blows. Get a flamethrower, it's just better.
Once again I'm too lazy to add screenshots. Have a video.
Haha rip people who want me to use MyCresta's weapon system lol.
2,680 downloads
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dash[Not work]
By dima101130
dash forward(u)
dash backward(j)
dash right(h)
dash left(k)
36 downloads
0 comments
Updated
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Chaos Mod
A simple chaos mod, like the one from GTA V, in teardown.
A different chaotic event is triggered every 10 seconds.
There are currently 12 possible effects which can be triggered every 10 seconds.
Some of the current effects are:
Launching the player up into the sky Fire vision Digging a hole around the player Removing the current vehicle Trail of fire Car boost Super donuts Laser vision more...
Github page if you want to check out the source code, or contribute to the project.
933 downloads
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Balloons
By 2crabs
This mod allows you to place a point on any dynamic object in the world that will pull up on it. There is a option to use either a sprite or just a small blue cross. Feel free to change the sprite to whatever you want. Hope you enjoy!
Controls
i: create a balloon point on a object
r and t: change strength of your last placed balloon.
rmb: Increase the rate of change when changing strength of balloon
z: delete balloon last placed
3,077 downloads
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Binoculars
By elboydo
A simple mod that enables Binoculars in Teardown. Binoculars can be activated by pressing "b" and then zooming in and out with the middle mouse button.
Install:
To install, unzip the binoculars.zip file and place the binoculars folder into your Mydocuments/teardown/mods folder. you should then see a "Binoculars" file in your in game mod menu, click enable and they will function on pressing the b button in game.
Customisation:
Multiple Different sets of lenses for the binoculars can be enabled through the mods options menu, of different colours and cleanliness.
Many thanks to My Cresta for their help in making this mod work and inspiration to try out player based scoping mechanics.
244 downloads
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[NOT WORKING] Cinematic Choppers
By Mika
This is a small but very fun mod that decreases the choppers accuracy heavily, but also increases shooting speed to make it look much more cool. (no longer functional)
Preview:
Installation:
1. Unzip "Cinematic Choppers.zip"
2. Copy the folder called "data" into you main directory. (the main directory is where teardown.exe is located)
3. Choose to overwrite any files if asked to
4. Just start the game and enjoy the Chopper. It's very unlikely they will kill you even when you stand completely still.
Not fully finished, as this mod doesn't change the chopper in the games final Frustum mission. It does, however work when entering Frustum with challenge mode and choosing "Hunted" mode.
249 downloads
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mini game The Floor is Lava
By JSK
will be adding win/endgame soon...
make sure to change the lava speed and other settings for your play style in options.
I have also now added my Double Jump mod to this page as it is too small of a mod to post on its own.
A game about getting up higher then the lava floor that is rising up to you. Played best on Hunted or sandbox mode. In Options you can set if objects float in lava (may lag if not on lee) and how fast the lava is. This mod works well with my Double Jump mod and Invincible mod.
1,431 downloads
- floor is lava
- game
- (and 4 more)
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speedometer Advanced Speedometer (Now on Workshop)
Now Continued HERE: Advanced Speedometer
ALL 3 FILES ARE SAME AFTER EXTRACT. CHOSE WHATEVER WORKS FOR YOU
its a speedometer, except it have a digital display that tell you the speed in numbers and also more fitting to the vanilla UI style, with a default dash placement like what you found in typical racing games, have option to choose between KMH and MPH
update: now support custom speedometer location & size [2.0.0]
note: speedometer dash taken from EPLSOFF's Better Speedometer mod,
feel free to comment
320 downloads
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translation Teardown Italian translation
This is a replace of the ui files witch translate almost all the game in italian!
sorry for my bad english and enjoy the translation
(not all the game is translated)
Installation:
Replace the original ui files with the downloaded
File is located at Teardown\data\ui
44 downloads
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Noclip mod
By 2crabs
This mod allows you to pass through everything on the map. It also has super easy controls. I hope you enjoy it! Thanks to @MyCresta for adding far better movement and and cleaning up the code.
Controls
q: enter and exit noclip mode
rmb: move faster while you are in noclip mode
w, a, s, d, and space: move around while in noclip mode
4,953 downloads
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#YuLun# Mod Frame
By YuLun
Frame for all mods from me (Yulun)
Only After You Download This File Then Your Mods Can Run Correctly
Please check for update before installing new mods
133 downloads
0 comments
Submitted
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Voxel info and Bomb Tools (v1.0)
By Nixkuchen
This is the Nixkuchen Voxel info and Bomb tool with more stuff following for using the mode enable it and press (ingame) "h" to get the help message.
More fixes and Tools will come later
Tested on 30/12/20
53 downloads
0 comments
Submitted
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Finally Sprinting
By Voltaia
Description
This mod adds sprinting to a game that can sometimes be infuriating without sprinting. We all know you've been there, nearly having thrown yourself off a cliff trying to get the last optional missions on that one level. Well throw yourself off a cliff no longer! Sprint off it instead!
Installation
- To install, drag the 'Finally Sprinting' folder into 'C:\Program Files\Steam\steampapps\common\mods' or wherever your 'mods' folder is.
- To enable, open up the mod manager in game, and toggle the enabled option on the mod.
- To use, just double tap 'W' like in Minecraft and sprint should boost into action.
Known Problems
Yes, I know that sprinting sharp turns do not work in this mod. The reason is, I cannot directly modify the walk speed in the code. Instead I have to take the direction the player is already travelling, and multiply it by a certain degree to simulate sprinting. This makes it more like gliding on ice than sprinting but it gets the job done.
675 downloads
0 comments
Submitted
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performance Performance Mod
By CoolJWB
Moved to https://steamcommunity.com/sharedfiles/filedetails/?id=2419552682
7,214 downloads
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0.5.2 Quickloader (Skips Splashscreens)
By karmikovic
This Quickload mod will save you time. Previous splashscreen skippers do not work with the current Teardown version (0.5.2), so I made this extremely simple fix/mod is for those who don't mess with coding.
To install:
Unzip (right click and choose unzip) Copy "0.5.2 Quickloader - skips splashscreens" mod folder (right click and choose copy or press ctrl+c) Open your Teardown install location (open Steam, Right click Teardown and click -> Properties -> Local files tab -> Browse local files button.) Backup original file splash.lua (navigate to data\ui and rename splash.lua to splash-original.lua to create a backup of original file, then go back to parent folder "Teardown" Paste in the folder where you see Teardown.exe (right click and choose paste or press ctrl+v ). Play Teardown and save time not watching the intro again and again 🤪
81 downloads
0 comments
Updated
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super bomb with detonator[Not work]
By dima101130
lay down (i) detonate (k) smoke(u)
a nuclear bomb with a detonator will appear in front of you. move away from the place of laying to a safe distance and detonate
installation to the specified path, unpack the archive: steam \ steamapps \ common \ Teardown \ mods
2,956 downloads
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lights Controllable Vehicle Lights
By MyCresta
This mod allows you to toggle any vehicle lights by pressing 'F'. From normal lights, extra strong lights to off.
Simply add the extracted folder to: Documents/Teardown/mods.
Then enable the mod from the mod menu ingame.
424 downloads
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Elboydo's Armed Vehicle Framework (AVF)
By elboydo
Description:
A framework that enables people to create their own armed vehicles with ease and minimal configuration.
Vehicles will be able to mount an array of weapons from simple machine guns to artillery launchers with ease, each with their own weapon zoom, ammo capacities, and ammo types. Including penetration mechanics.
This will work with any AVF compatible vehicle in any loaded map, provided that they are configured correctly.
Player enabled overrides allow users to modify almost any available weapon parameter to their needs.
INSTALLATION:
ensure you have the latest experimental version of teardown (5.5 at this time), this will not work on any version <5.1. copy the AVF folder into your documents/teardown/mods/ folder. ensure that you activate it as a global mod in the mod tree, this will ensure any AVF compatible vehicle will function as intended. See fig below A demo map is included, called "AVF DEMO" this map has a template tank to help you in making your own vehicles / testing AVF.
quick install video:
CONTROLS:
fire = "lmb", sniper Mode = "rmb", elevate Gun = "c", depress Gun = "x", change Weapons = "r", change Ammunition = "f", deploy Smoke = "g", lock Angle = "j", lock Rotation = "k",
Demo video of functionality:
A demo map is now included to help you in making vehicles with a custom tank setup with its own custom lua script.
Simple vehicle config:
To prepare your armed vehicle, this framework follows this simple concept: A vehicle has a body, a body has a chassis, and a body also may have a turret joint connected to a turret.
A vehicle body and / or a turret may then be connected to a gun joint, so long as a gunjoint is connected to your guns barrel then this script can find it.
a gun joint typically being a vertical hinge that goes up and down.
Quick config for a vehicle is as follows:
add inside tags=""
vehicle -> cfg=vehicle
body -> component=body
vox (for vehicle body) -> component=chassis
vox (for turret) -> component=turret turretGroup=mainTurret
joint (for turret joint) ->component=turretJoint
vox (for gun) -> component=gun weaponType=2A46M group=primary
vox (for gun joint) -> component=gunJoint
This will define a simple tank using a 2A46M tank gun.
The logic for this mod is as follows: You have a vehicle with a body. That body would have a main chassis, this chassis then may have joints connecting to guns, called gunJoints, and then joints connected to turrets, called "turretJoints", these "turretJoints" then may have further "turretJoints" and more importantly "gunJoints".
In theory, you would never need to edit any lua with this code. It is purely XML configs on any compatible vehicle. Through simple XML tags.
While Custom gun sights and sounds may be needed but it's best to embed them within the LEVEL and have a pointer to them in your xml tags.
If you have any custom sights, or sounds, or pre-configed weapons you would like added to the base mod then i would happily include them if you give me the basic info / files, provided you can ensure they would work in normal situations through xml config.
There also is included a custom lua config file which you can utilize by wrapping an editor instance of your vehicle in the script and then modifying the values in there with named keywords to add extra weapons to fit your vehicle.
This was largely made in a day, i may still be hungover, a better description of using this will be provided with potential video application later on when i get round to it. If you have an questions or notice any issues then please don't hesitate t contact me.
CUSTOM MAPS USING AVF
3,909 downloads