Jump to content
TeardownMods

102 files

  1. Binoculars

    A simple mod that enables Binoculars in Teardown.  Binoculars can be activated by pressing "b" and then zooming in and out with the middle mouse button. 
     
     
    Install:
    To install, unzip the binoculars.zip file and place the binoculars folder into your Mydocuments/teardown/mods folder. you should then see a "Binoculars" file in your in game mod menu, click enable and they will function on pressing the b button in game. 
     
    Customisation:

    Multiple Different sets of lenses for the binoculars can be enabled through the mods options menu, of different colours and cleanliness. 
     
     
    Many thanks to My Cresta for their help in making this mod work and inspiration to try out player based scoping mechanics. 
     

    244 downloads

       (2 reviews)

    2 comments

    Updated

  2. Quick Level Changer With Mod Installer

    Installation
    Extract to your Teardown directory What is this?
    This mod allow you to move between level without having to go main menu
    Mod Installer?
    Yes, now you can install this mod with other mod installed!
     
    Question and Answer
    Can you create mod installer for me please? Message me MrAdhit#1296 for discussion  
    It show warning when i launch the mod installer Don't worry, it just because i'am not sign it, the mod installer is 100% safe  
    How do i download without the installer? Just download the zip compressed file  
    Did i still need to download the zip when i use the installer? No you didn't need it

    275 downloads

       (3 reviews)

    1 comment

    Updated

  3. [NOT WORKING] Cinematic Choppers

    This is a small but very fun mod that decreases the choppers accuracy heavily, but also increases shooting speed to make it look much more cool. (no longer functional)
    Preview:
    Installation:
    1. Unzip "Cinematic Choppers.zip"
    2. Copy the folder called "data" into you main directory. (the main directory is where teardown.exe is located)
    3. Choose to overwrite any files if asked to
    4. Just start the game and enjoy the Chopper. It's very unlikely they will kill you even when you stand completely still.
     
    Not fully finished, as this mod doesn't change the chopper in the games final Frustum mission. It does, however work when entering Frustum with challenge mode and choosing "Hunted" mode.

    249 downloads

       (0 reviews)

    1 comment

    Updated

  4. Button controlled vehicle booster (Press F)

    Modified vehicle boost, that you can activate by pressing F instead of it always boosting.
     

    873 downloads

       (0 reviews)

    1 comment

    Updated

  5. Speedometer

    A speedometer to show speed of vehicle
    two files are the same after extracted

    31 downloads

       (2 reviews)

    1 comment

    Updated

  6. Better fonts

    Mod information
    The mod has 2 different font files which are better than basic fonts.
    Installation guide
    Drop data folder in teardown folder and replace files. Restart the game if it's running. My other mods
    Small costruction site Broken tools

    32 downloads

       (3 reviews)

    1 comment

    Submitted

  7. Finally Sprinting

    Description
    This mod adds sprinting to a game that can sometimes be infuriating without sprinting. We all know you've been there, nearly having thrown yourself off a cliff trying to get the last optional missions on that one level. Well throw yourself off a cliff no longer! Sprint off it instead!
    Installation
    - To install, drag the 'Finally Sprinting' folder into 'C:\Program Files\Steam\steampapps\common\mods' or wherever your 'mods' folder is.
    - To enable, open up the mod manager in game, and toggle the enabled option on the mod.
    - To use, just double tap 'W' like in Minecraft and sprint should boost into action.
    Known Problems
    Yes, I know that sprinting sharp turns do not work in this mod. The reason is, I cannot directly modify the walk speed in the code. Instead I have to take the direction the player is already travelling, and multiply it by a certain degree to simulate sprinting. This makes it more like gliding on ice than sprinting but it gets the job done.

    675 downloads

       (3 reviews)

    0 comments

    Submitted

  8. Gravity Lifts (easy XML setup for your maps)

    Gravity Lifts
    By Cheejins
     
     
     

     

    ABOUT:
        This mod creates easily customizable cylindrical gravity lifts that you can set up in your map, purely through XML.

    GUIDE:  
         NOTE: Sometimes the gravlift does not register large objects properly. This is because the complete center
        of the object must be within the gravity lift. Any outer voxels of the object may not trigger the gravlift.
        These gravlifts are pretty basic. I'm planning to add things like additive velocity, so the gravlifts don't just
         do a stiff pull. Instead they will gradually change the objects direction towards the gravlift direction.
        The gravity lifts can be set up for your map purely through the XML code using body tags. 
        There is a detailed legend in the xml file explaining all of the valid values for the gravlifts.
         Here is a quick snippet of it:

       
     
    INSTALLATION:
        Drag the contents of the mods folder to the Teardown/mods steam folder. Enable the script and try out the demo map.
        NOTE: This mod only works with the new Teardown Experimental Beta (Teardown 0.5 and 0.5.1)

    CREDITS:
        Special thanks to "Thomasims" for helping out with some of the geometry involved with the cylinders.

    160 downloads

       (5 reviews)

    0 comments

    Updated

  9. Better Tesla Cube Explosion

    This is just an edit to the tesla cube script that makes the tesla cube explosion at lee's chemicals much more powerful. The old one just seemed too small and lame.

    444 downloads

       (7 reviews)

    0 comments

    Updated

  10. elboydos vehicle and mounted gun Script - script only

    A mod that enables player controlled turrets through both physics based control and in vehicle control - includes extensions to change fire rate, type, and ammo capacities. 


    Excerpt from Readme: 





    ELBOYDOS MOUNTED GUN AND PLAYER CONTROLLED TURRET SCRIPT
    Author : elboydo
    published 11-11-2020
    i dunno, i may extend this readme later. 
    ____________________________________________________________

    To install::
    Place files within create folder here to your create folder in teardown/create

    To enable weapon usage, copy the hud.lua file to teardown/data/ui

    IF YOU DON'T WANT TO MESS WITH YOUR HUD.LUA DUE TO OTHER MODS: 
        copy this line into the "draw()" method in hud.lua
        if UiIsMousePressed() then
            SetBool("mouse.pressed",true)
        else
            SetBool("mouse.pressed",false)
        end
        SetInt("mouse.wheel", UiGetMouseWheel()) 
    if you have these methods already in your hud.lua then happy days, the mods should work fine.

    FAILURE TO COPY THE HUD.LUA FILE WILL MEAN WEAPONS WON'T WORK AND ASKING WHY WEAPONS WON'T WORK DUE TO NOT DOING THIS 
             MAY RESULT IN PANDAS HAVING THEIR FAVOURITE TOYS TAKEN AWAY FROM THEM
     

    Setting configs:
    A default config for a mounted gun has been included in this script. description to modify for your vehicular setups as follows: 
    Always include "#include mountedGun.lua" to enable mounted gun functionality. 

    config values: 

    --[[
     Vehicle config
    ]]
    vehicle = {
        mainName                 = <VEHICLE NAME> ,
        Vehiclename             = <VEHICLE BODY NAME>,
          CannonName                 = <VEHICLE TURRET / GUN NAME> ,
          CannonJointName         = <VEHICLE TURRET JOINT NAME>,
          Create                     = "elboydo",
          barrelOffset             = <Y OFFSET FROM TURRET TO SPAWN MUNITIONS>
          manualControl            = <ONLY ENABLE PHYSICS BASED CONTROL - FALSE BY DEFAULT, SET TO TRUE TO BLOCK IN VEHICLE TURRET CONTROL>
    }
    --[[
     Mounted gun config
    ]]
    weaponFeatures = {
        armed                     = <TRUE/FALSE     - VEHICLE CAN USE WEAPONS>
        timeToFire                 = <INT             - PERIOD OVER WHICH TO FIRE A BURST>,
        magazineCapacity         = <INT             - TOTAL NUMBER OF SHOTS PER BURST>,
        reloadTime                 = <INT             - TIME AFTER BURST TO RELOAD WEAPON>,
        hasRockets                 = <BOOL         - CAN THE GUN  FIRE ROCKETS>,
        hasRocketCapacity        = <BOOL         - DOES THE GUN HAVE A FINITE ROCKET SUPPLY,
        rocketCapacity             = <INT             - TOTAL NUMBER OF ROCKETS THE VEHICLE CAN HAVE>,
        rocketStartingAmmo         = <INT             - NUMBER OF ROCKETS THE GUN  SPAWNS WITH>,
        startRockets            = <BOOL         - DOES THE GUN SPAWN WITH ROCKETS LOADED>,  
        hasMG                     = <BOOL         - CAN THE GUN USE AN MG>,
        hasMGCapacity            = <BOOL         - DOES THE MG HAVE A FINITE MG ROUND SUPPLY>,
        MGCapacity                 = <INT             - TOTAL NUMBER OF MG ROUNDS THE GUN CAN HAVE>,
        MGStartingAmmo             = <INT             - NUMBER OF MG ROUNDS THE GUN SPAWNS WITH>,
        displayWeaponDetails    = <BOOL         - DISPLAY EXTRA WEAPON DETAILS ABOUT AMMO LEFT SHOWS ON THE GUN ITSELF>,
        rocketExtraconsumption     = <INT             - DOES FIRING ROCKETS USE EXTRA MUNITIONS (ONLY IMPACTS BURST LENGTH NOT ROCKET AMMMO)>,
        rocketReloadPenalty     = <INT             - EXTRA TIME ADDED TO RELOAD TIME PER ROCKET FIRED>,
        ammoBoxMGName             = <STRING         - NAME OF PROP ACTING AS MG AMMO BOX FOR CHOOSING MUNITION>,
        ammoBoxRocketName         = <STRING         - NAME OF PROP ACTING AS ROCKET AMMO BOX FOR CHOOSING MUNITIONS>
    }

    733 downloads

       (4 reviews)

    0 comments

    Updated

  11. teardown-debug-menu

    teardown-debug-menu
    Simple debug menu for Teardown Game
    How to install?
    Go to Teardown Game Folder Teardown/data/ui Make backup of hud.lua and options.lua Unpack teardown-debug-menu-main.zip file Copy the 3 .lua files into Teardown/data/ui How to use?
    Go to options - Graphics and enable "Debug Window"

    101 downloads

       (2 reviews)

    2 comments

    Submitted

  12. YLVF Library

    A framework library which supports extended vehicle features
    more extended features will be added in the future

    sample of using this mod and TAT: https://steamcommunity.com/sharedfiles/filedetails/?id=2414729430&searchtext=

    87 downloads

       (0 reviews)

    0 comments

    Updated

  13. Throwable Moons

    A throwable moon.
    NOTE:
    DO NOT REPLACE WITH PIPEBOMB!!!
    Make sure to enable in game!

    507 downloads

       (0 reviews)

    1 comment

    Updated

  14. Snowy Weather (require 0.50 Experimental)

    A cold weather type for your Teardown maps.
     
    Functions: Draws falling snow across screen if player is outside

    78 downloads

       (1 review)

    0 comments

    Updated

  15. working sniper scope zoom

    so i made a working sniper zoom but it kinda sucks lol
    you will need to put the file to the teardown file and it should work
    oh yea it uses the gun and you can download a sniper model from someone else lol

    137 downloads

       (1 review)

    0 comments

    Updated

  16. No crosshair[Not work]

    этот мод убирает прицел !!! Его можно использовать для красивых видеороликов.
    при установке замените файл hud.lua на путь steam \ steamapps \ common \ Teardown \ data \ ui

    66 downloads

       (2 reviews)

    1 comment

    Updated

  17. Spraycan Gun

    Too lazy to downgrade to 0.6 stable, so welcome back teardownmods.com. Turns the spraycan into a gun.

    365 downloads

       (0 reviews)

    1 comment

    Submitted

  18. infinite time (mayhem challenge)

    To activate the infinite time paste data into teardown folder
    Control
    Die to end the mayhem game (keeps your score)
     
    Why did i make a mayhem infinite time if there arleady infinite time mods
    Well the infinite timer mods does not apply infinity to mayhem challenge so thats why

    204 downloads

       (0 reviews)

    1 comment

    Updated

  19. Skip Splash Screen

    Instruction
    Just extract the file to your Teardown folder

    191 downloads

       (3 reviews)

    2 comments

    Submitted

  20. Customizable Digital Speedometer

    Adds a digital speedometer that you can customize to your liking. To install extract the file and drag into Documents\Teardown\mods folder. Also on workshop https://steamcommunity.com/sharedfiles/filedetails/?id=2527608633&searchtext=

    109 downloads

       (1 review)

    0 comments

    Submitted

  21. Extended Alarms

    How To Use
    Replace heist.lua with the corresponding heist.lua file that you prefer in the scripts directory of Teardown.
    This mod is currently just a small script edit on line 20 of heist.lua and can be done by anybody themselves without downloading the file if they wish by modifying the level.alarmtimer. I may add a way to modify the timer in-game later when I study the games code a bit more.

    220 downloads

       (3 reviews)

    0 comments

    Submitted

  22. Impossible Challenge

    Just Impossible....
    DM Me On Discord If There Is Any Bugs Cooperkit Gaming#1223
     

    36 downloads

       (4 reviews)

    0 comments

    Updated

  23. Timed Explosions

    Based on original script by jackson (https://teardownmods.com/index.php?/file/847-remote-explosive-mod/)
    There are 3 improvements:
    1) You can use 'H' key to hide placed explosion markers
    2) You can set timer between explosions.
    3) Another sound file

    414 downloads

       (1 review)

    0 comments

    Updated

  24. A.I Warden (spawnable)

    not mine....... 
     
    Its an ai warden

    126 downloads

       (1 review)

    0 comments

    Submitted

  25. 0.5.2 Quickloader (Skips Splashscreens)

    This Quickload mod will save you time.  Previous splashscreen skippers do not work with the current Teardown version (0.5.2), so I made this extremely simple fix/mod is for those who don't mess with coding.
    To install:
    Unzip (right click and choose unzip) Copy "0.5.2 Quickloader - skips splashscreens" mod folder (right click and choose copy or press ctrl+c) Open your Teardown install location (open Steam, Right click Teardown and click -> Properties -> Local files tab -> Browse local files button.)  Backup original file splash.lua (navigate to data\ui and rename splash.lua to splash-original.lua to create a backup of original file, then go back to parent folder "Teardown" Paste in the folder where you see Teardown.exe (right click and choose paste or press ctrl+v ). Play Teardown and save time not watching the intro again and again 🤪

    81 downloads

       (0 reviews)

    0 comments

    Updated


×
×
  • Create New...

How to Disable AdBlock - And why you should do it?

I have disabled AdBlocker. Refresh the page.