Vehicles
359 files
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Cop Car with Rotating Lights
By wu_dl
This is a normal police patrol vehicle with rotating lights instead of flashing ones.
To use it:
Uncompress the file you just downloaded. Rename the .xml file after "custom.xml" or whichever level you are going to play, then copy it to cover the original LEVEL.xml file. You can also open it up with text editor, simply copy the content and paste it to your own LEVEL.xml file. Copy the .vox and the .lua file and paste them into the folder of the corresponding level. Start the level and enjoy.566 downloads
0 comments
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Rally car
It is a rally car, duh, fun mod tho.
Features: Opening doors, hood and trunk
Installation: The installation is the same like with any map mod, I decided to make it that way so the installation is easy (just drop the folder into "mods" folder to install) and this mod will not interfere with any other mods installed.
Enjoy! 😄
453 downloads
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military [WIP] APC (BTR-80)
By HummeL
Soviet BTR-80 very strong APC with large landing capacity.
In game it have a strong armor and detailed interior.
https://steamcommunity.com/id/lordwar/
https://vk.com/hummelyt
370 downloads
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dmc 1981 Delorean
By Jacob Mario
DeLorean is a sports car and the only automobile manufactured by John DeLorean's DeLorean Motor Company (DMC) for the American market from 1981 to 1983. The car was designed by Giorgetto Giugiaro and stood out for its gull-wing doors and brushed stainless-steel outer body panels. It became widely known for its disappointing lack of power and performance, which did not match the expectations created by its looks and price tag. Though its production was short-lived, the car was made memorable through its appearances as the time machine in the Back to the Future media franchise after 1985.
If your not sure how to get it into teardown all you have to do is go to steamapps\common\Teardown\create\vehicle and place the 1981 Delorean.vox file for the 1981 Delorean and the code you add in vehicle.xml file.
205 downloads
0 comments
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Mater from Cars (2006)
By okoko
i made Mater from the Movie Cars from 2006!
how to download:
1. download the two files and paste the text file into the main.xml file in any map you want
2. put the Mater.vox file into the main map from the map you want the vehicle in
3. have fun
274 downloads
0 comments
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Phantom Wedge
By emmettdj
A remake of the phantom wedge from GTA and is a very powerful vehicle that smashes obstacles with a large wedge to push debris up and out of the way.
238 downloads
- vehicle
- destructive
- (and 5 more)
0 comments
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Car transport truck
By Smeshan
Mercedez benz actros truck + car transport trailer
You can load up to 8 cars.
How to instal?
1. Copy all from mbenz.xml and paste it in you vehicle.xml somewhere before
<boundary> 2. Copy mbenz.lua and put it inside your vehicle folder
3. Copy mbenz.vox and put it inside your vehicle folder
Some bugs:
- sometimes ramps between sections fells, sorry didn't find any solution, so please just restart
- the car that will be at the end of the second floor (over the ramp) has great chance to fell. Use light vehicle for there or do not put any.
Some tips:
- before leave the car press SPACE and FORWARD and the car will not move while you using the truck.
- load the upper platform first
- after finish loading the trailer, lower the upper section so the center of mass to be down as possible
- sports and lower cars should go in backwards
And one more thing
- I made the hinge for the trailer without using joints, I can explain how it works if anyone wants to know 😉
819 downloads
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Ducati Panigale V4 - Teardown's first working two-wheeled motorbike!
By Shima33
Hello there! Made this mod, with no prior experience, in 3 days. Figured that there were a few things this game was missing, motorbikes being one of them...
What else do I think is missing? Well, keep an eye on my profile - I intend to make further mods, adding much, much more...
303 downloads
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vehicle Lamborghini Miura
By Pyree
Realistic recreation of the iconic Lamborghini Miura in Teardown.
Features:
Fully functional lights Shiny metallic rims Destructible bodywork and frame Complete with engine and interior Realistic engine cover bars like on the real car Installation:
Extract the miura.zip archive with 7zip/winrar. Place the miura.vox file in the LEVEL folder of your choice. Copy the contents of miura.xml into your LEVEL.xml. Launch the level. By default, the car will spawn next to the SUV on the vehicle map. For other maps, adjust your spawn location accordingly in the .xml file by editing the pos and rot attributes at the beginning of the config.
<!-- Lamborghini Miura mod --> <vehicle name="miura" pos="37.2 0.2 -32.0" rot="0.0 163.0 0.0"
You are free to use any of my cars in your maps/modpacks/videos/etc as long as you credit me as their creator.
For any sugesstions or issues DM me on Discord at Pyree#7330.
Enjoy!
234 downloads
- lambo
- lamborghini
- (and 5 more)
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🚙 WW2 Jeep with working steering wheel
By Joep
🚙 WW2 Jeep mod Teardown 🚙
Photos:
Functions:
✅Drivable vehicle
✅Steering wheel working
✅Interior
Installation :
1. Download the mod.
2. Drag the ww2jeep.vox in to your level
4. copy the vehicle xml data
5. Paste it in your levelname.xml
6. Load your level and it should work!
XML Code:
<vehicle name="ww2jeep" pos="0 0 0" rot="0.0 0.0 0.0" driven="false" sound="tractor" spring="0.8" damping="0.8" topspeed="80" acceleration="0.9" strength="5" antispin="0" antiroll="0.2" difflock="0.5" steerassist="0.0"> <body pos="-0.05 0.6 -0.25" rot="0.0 0.0 0.0" dynamic="true"> <vox pos="0.05 -0.2 0.25" rot="0 180 0" density="2" strength="3" file="LEVEL/ww2jeep.vox" object="body"> <light pos="0.75 0.55 -2.1" rot="0.0 180.0 0.0" type="area" size="0.1 0.1" unshadowed="0.3"/> <light pos="-0.65 0.55 -2.1" rot="0.0 180.0 0.0" type="area" size="0.1 0.1" unshadowed="0.3"/> <light pos="0.65 0.65 2.1" rot="0.0 0.0 0.0" type="cone" color="1 .9 .8" scale="30" angle="90" penumbra="30" size="0.1" unshadowed="0.2" glare="0.35"/> <light pos="-0.55 0.65 2.1" rot="0.0 0.0 0.0" type="cone" color="1 .9 .8" scale="30" angle="90" penumbra="30" size="0.1" unshadowed="0.2" glare="0.35"/> <location tags="exhaust" pos="0.5 0.05 -2.1" rot="-180.0 360.0 -180.0"/> <location tags="exhaust" pos="0.5 0.05 -2.1" rot="-180.0 360.0 -180.0"/> <location tags="exhaust" pos="0.5 0.05 -2.1" rot="-180.0 360.0 -180.0"/> <location tags="exhaust" pos="0.5 0.05 -2.1" rot="-180.0 360.0 -180.0"/> <location tags="vital" pos="0.05 0.55 1.4" rot="-180.0 360.0 -180.0"/> <location tags="player" pos="0.35 1.25 0.25" rot="0.0 0.0 0.0"/> </vox> <wheel name="bl" pos="-0.65 -0.15 1.6" drive="1" travel="-0.1 0.2"> <vox pos="-0.1 -0.45 -0.05" rot="0.0 -180.0 0.0" file="LEVEL/ww2jeep.vox" object="wheel_bl"/> </wheel> <wheel name="br" pos="0.65 -0.15 1.6" drive="1" travel="-0.1 0.2"> <vox pos="0.1 -0.45 -0.05" rot="0 180 0" file="LEVEL/ww2jeep.vox" object="wheel_br"/> </wheel> <wheel name="fl" pos="-0.75 -0.15 -1.2" drive="1" steer="1.2" travel="-0.1 0.2"> <vox pos="0.0 -0.45 -0.05" rot="0 180 0" file="LEVEL/ww2jeep.vox" object="wheel_fl"/> </wheel> <wheel name="fr" pos="0.65 -0.15 -1.2" drive="1" steer="1.2" travel="-0.1 0.2"> <vox pos="0.1 -0.45 -0.05" rot="0 180 0" file="LEVEL/ww2jeep.vox" object="wheel_fr"/> </wheel> <wheel name="steer" pos="-0.3 0.7 -0.1" rot="90.0 0.0 0.0" drive="0" steer="0.95" travel="-0.1 0.1"> <vox pos="0.05 -0.25 -0.05" rot="0.0 -180.0 0.0" file="LEVEL/ww2jeep.vox" object="steer"/> </wheel> </body> </vehicle>
63 downloads
0 comments
Updated
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Tron: Legacy Light Cycles
By Redddd
-These are my first public builds and also my first time coding so they're not perfect but if anyone has suggestions on how I could make them better just let me know.
-Would suggest picking up speed before turning or else they spin out, also have fun hitting literally any bump.
-They're not complete since I want to add a few more things but they're pretty fun as of right now so enjoy.
-I've never actually seen Tron so I know they're not entirely accurate.
-If anyone knows how to add custom vehicle sounds and how to change which way an object could spin (engines on the side of the bike) lemme know and I'll give credit where credit is due.
-Also if anyone knows how I could make the trails better let me know
-If you want to make them all light up in the thumbnail just change the driven status to true for all of them. That also lets you drive them all at once but if you exit the vehicle the game crashes lol.
Installation
-Extract the zip file
-Place the vox file in the vehicle file
-Copy the text from txt file into your vehicle.xml file under any "</vehicle>" line
ex: </vehicle>
<vehicle name="light_cycle"
283 downloads
- bike
- motorcycle
- (and 1 more)
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Citroën 2CV - French Car
By Azguendare
Hi there !
Here is my first mod: a french Citroën 2CV I'm working on since a few days. You will actually get the fonctionnal car with the funny suspensions. The car will take the turns but don't go too hard with it 😉 I'm working to improve fonctionnalities on the mod like adding a horn and other little things like that.
This is not for a commercial use and don't forget to credit please.
Thank you and I hope you will take fun with this !
58 downloads
0 comments
Updated
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Pickup vehicle pack
By Ursusowanie
Hello!
this pack contains:
all vanilla vehicles that are on map edited to pickup version
Offroad Pickup
vanlilla Pickup. (it's vox file is in level directiory, but there's no script for it in XML)
Family/Human Transport (name it yourself) pickup from my last pack
florar Pickup (it's a hammond refference, in one episode of grand tour he made a florar car)
cabrio/sport Pickup
LongHaul Pickup (more of a test)
if i misspeled something, please inform me. English isn't my primary language
264 downloads
- pickup
- ursusowanie
- (and 7 more)
0 comments
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movie cars 1958 Plymouth Fury "Christine"
By Jacob Mario
The Fury was a sub-series of the Plymouth Belvedere from 1956 through 1958. It was sold only as a sandstone white two-door hardtop with gold anodized aluminum trim, in 1956 and 1957. In 1958 it was only available in buckskin beige with gold anodized aluminum trim. These Furys had special interiors, bumper wing-guards and V8 engines with twin four-barrel carburetors. The 1957 and 1958 318 cu in (5.2 L)-engine produced 290 hp (216 kW).
This one is from the horror Movie Christine.
If your not sure how to get it into teardown all you have to do is go to steamapps\common\Teardown\create\vehicle and place the 1958 PF (Christine).vox file for the 1958 PF (Christine) and the code you add in vehicle.xml file.
95 downloads
0 comments
Updated
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Bulldozer - Caterpillar D7
By Smeshan
Well.. not pround how many tricks I had to do in order to work as real bulldozer, but after all it works and feels like one, so I guess this is better.
It's working well 95% of the time.. but at somepoint could brake. Sorry, I did my best.
How to install:
1. Copy all the files (bulldozer.lua, bulldozer.vox and bulldozer.xml) to your LEVEL folder (for example vehicle folder)
2. Copy this code in your LEVEL xml file (for example vehicle.xml)
<instance file="LEVEL/bulldozer.xml" pos="0.0 0.0 0.0" rot="0 0 0"/> Change position and rotation as you prefer.
3. Play
Thanks to @Rubikow, some of the code I use I have found in his creations.
Future updates:
- Improve the vox model of the tracks
- Sounds
- Add riper
- Working pistons (maybe)
- Better code (if someone can help..)
739 downloads
0 comments
Updated
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0 comments
Submitted
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vehicles GHOST VEHICLE (Now on WORKSHOP)
This will be continued HERE: Please Pick a Name's Vehicle Pack
ERROR_ENTITY_INFORMATION_CORRUPTED
SHUT UP, I KNOW THE HALLOWEEN IS ALREADY ENDED
there's been a story going around, basically it's about a group of racing freaks trying to fight the local racing gang, the story goes as you would expect, except the ending, they are all dead. one get it's tire popped by a pistol when going at 250km/h, instant flip and rolling, landed on the side rail guard and turn into a big fireball. the other one get ram off the cliff by fake incoming traffic that's actually a gang member, landed onto a big rock, on its roof.
it says that the group didn't actually die, they will appears at the midnight, with their still perfect condition vehicle, haunting down anyone that goes near that area. there's people claiming that they saw the ghost vehicle appears in their back mirror but there isn't any proves, the only thing found is a very low quality camera record with loud background noises and unclear but suspicious man speaking noises, yet the white dots looks like some sticker on the window other then actual headlight.
with that, we will start our trip into the dark woods now to tell you another story, and we will choose this straight but dark road to build up some environment, than a bit of off-roading to get to our final destination. don't leave the stream yet, there's a lot more going on ahead people...
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3 files are same after extract
This mod contains 2 Vehicles
Updated to use the new founded prefab instance system, for a cleaner looking XML file and potentially better support for future in-game object spawner
guide for prefab instance install are inside readme.txt
the ghost vehicle were made out of normal vehicle vox file but disabled palette and material and render settings, so the missing information of the vox file cause the game to create what I name it right now, the ghost vehicle
Ghost Vehicles, satisfy almost all the properties of ghost, almost invisible, never dies, immune to almost everything but afraid of weird random stuff
feel free to comment
134 downloads
0 comments
Updated
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0 comments
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Batman Tumbler
By Dalrae
Just thought I'd make this. Shoots flames out the back, sorry for the flames spreading apart when you drive fast - can't really fix that
INSTALL INSTRUCTIONS:
Place the "Batmobile.vox" and "Batmobile.lua" files in the map you want to have this in Copy the text from "Batmobile.xml" to the "[LEVELNAME].xml" file in your "/create/" directory131 downloads
0 comments
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Pz. VII Maus (Driveable & Interior!)
By KingdomK
To use:
download the file and extract it, replace "vehicle.xml" in "create" folder with the one you just downloaded, and also put in the ".vox" file you just downloaded into the "vehicle" folder. then boot up the game and you should be able to drive it around! (its very hard to get out of the inside of it, bit of a design flaw but yeah lol)
HUGE thanks to CheifCloudyEye for doing the coding on this!
391 downloads
0 comments
Submitted
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Landkreuzer P. 1000 Ratte
Its curently biggest tank and vehicle in game.A german super-Heavy tank.
If you want to see who made it(IRL) and what is it got go to this link https://en.wikipedia.org/wiki/Landkreuzer_P._1000_Ratte
it should work now
277 downloads
- super heavy
- german
- (and 3 more)
0 comments
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Reworked Muscle Car
IMPORTANT: This mod is not finished yet. Please post any errors you find. You can also post your ideas that might be good.
Reworked Muscle Car:
-Openable windows, hood, trunk and sunroof.
-Press the "R" key to open/close the sunroof.
Please don't forget subscribe to my YouTube channel.
-- Sorry for my English. --
GOOD GAMES...
380 downloads
- vehicle
- muscle car
- (and 1 more)
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vehicle VAZ 2101 (1970) (Now on WORKSHOP)
By Regvin
This mod is now in the Steam Workshop!. Please note that there will be no more updates to the mod.
Link
I present to your attention a new car VAZ 2101, produced in 1970 by the Volzhsky Automobile Factory in Tolyatti. The car is equipped with a 1.3 liter engine. Engine power from 64 to 69 hp. In this VAZ model, every detail is present, which gives the car a finished and sophisticated look, despite the fact that the car was made for most of the population of the USSR in the category of family cars.
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Car features:
-Working steering wheel
-Opening all doors
-Detailed interior with headlining
-And much more...
This mod has only 5 configurations:
1. Ivory
2.Cherry
3.Green
4.Country (Dacha)
5.Poilce (Milicia)
Installation:
Extract the archive with files into a separate folder and drop it along the path Documents/Teardown/mods or Teardown/mods
Credits:
The Russian Yard by Hammer
Voxel Plaza by o_O-r.
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P.S.: I will be glad if you use my car on your maps. Leave a comment below this post so I can help you!
Enjoy 😉
324 downloads
0 comments
Updated