Vehicles
359 files
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AWESOME BOAT!!!
Plz plug my youtube channel if u use this. Have fun playing with this boat.
42 downloads
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[ALPHA] blockcar
By Spunhebeb
BlockCar - two steering wheels, undestructable, can crash and destroy walls if it's enough fast, can 'drift'
My first custom car.
15 downloads
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Ford Mustang GT 2019 Modified
By Aurimukstis1
The other day I decided to basically take a file from sketchfab and then make it for teardown. enjoy it I guess.
I mean, I did take the Mustang GT 2019 but I did modify some things like the paintjob, wheels and other stuff.
https://sketchfab.com/3d-models/ford-mustang-roush-2019-stage-3-c3be292e50774be98bac9de749579d80
here be the sketchfab file ^
NOTE: INTERIOR NOT DONE YET, COMING SOON.
231 downloads
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Tron: Legacy - Kevin Flynn's Light Cycle
By Magnymbus
Kevin Flynn's Lightcycle from Tron: Legacy. Built upon the work of Redddd and his other Tron: Legacy Light Cycles
Known Issues
-It shakes a bit while idle. I have no idea what causes this.
-Like Redddd's cycles, it easily flips when taking ANY bump at an angle, sometimes even when taken head on.
-It lacks an interior. This will not be added unless I have a decent reference.
Installation
-Extract neo_light_cycle .rar.
-Place neo_light_cycle.vox in the map's folder.
-Copy the text from neo_light_cycle.xml to your maps .xml file under any "</vehicle>" line.
Dear Redddd:
You can package this into your mod and change it however you want. I made this because your mod inspired me.
65 downloads
- bike
- motorcycle
- (and 2 more)
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triumph Triumph-Stag
By Jacob Mario
The Triumph Stag is sports car which was sold between 1970 and 1978 by the British Triumph Motor Company, styled by Italian designer Giovanni Michelotti.
If your not sure how to get it into teardown all you have to do is go to steamapps\common\Teardown\create\vehicle and place the Triumph-Stag.vox file for the Triumph-Stag and the code you add in vehicle.xml file.
19 downloads
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triumph Triumph-2500
By Jacob Mario
The Triumph 2500 is a mid-sized, rear wheel drive automobile which was produced in Coventry by the Triumph Motor Company between 1963 and 1977. It was introduced on 15 October 1963.
If your not sure how to get it into teardown all you have to do is go to steamapps\common\Teardown\create\vehicle and place the Triumph-2500.vox file for the Triumph-2500 and the code you add in vehicle.xml file.
27 downloads
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monstertruck Mega Monster Trucks!
By MyCresta
tiny, medium, HUGE and MEGA HUGE Monster Trucks!
Add the code from monstercresta.xml to the desired map.xml
Place monstercresta.vox and monstercrestav2.vox in the folder of the same map
210 downloads
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Subaru WRX STI 2006
By Mr.Random
This is a Subaru WRX STI 2006.
compact class passenger car produced by the Japanese Subaru brand since 1993 as the successor to the Leone model - the first mass-produced four-wheel drive passenger car. The fifth generation of the model has been produced since 2016
436 downloads
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vehicles Saloon Sleek (Now on WORKSHOP)
This will be continued HERE: Please Pick a Name's Vehicle Pack
PROOF OF CONCEPT, THE USAGE OF scale=""
Vanilla Saloon car but heavily modified and wide body kit, good for some track day fun
3 files are same after extract
NOTE: the wheels and steering wheel inside .vox file are intentionally made with doubled size, and the badge is made with 10x size, but they are handled nicely by the scale=""they looks neat, it drives like how u would expect it to drive, badge falls and damages, except spray paint, it kinda works
Updated to use the new founded prefab instance system, for a cleaner looking XML file and potentially better support for future in-game object spawner
guide for prefab instance install are inside readme.txt
feel free to comment
663 downloads
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Ducati Panigale V4 - Teardown's first working two-wheeled motorbike!
By Shima33
Hello there! Made this mod, with no prior experience, in 3 days. Figured that there were a few things this game was missing, motorbikes being one of them...
What else do I think is missing? Well, keep an eye on my profile - I intend to make further mods, adding much, much more...
306 downloads
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vehicle Subaru WRX 2002 and 2004 (Bugeye and Blobeye)
By Junshid
Base model made by Mr. Random so go download his mod too!
This is the 2002 and 2004 Subaru WRX Sedan.
Also known as the Bugeye and the Blobeye variants of the 2nd gen WRX.
356 downloads
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Group C Race Pack
A bunch of legends from the Group C Le mans era - Bunched in one group!
Read the readme for further information
281 downloads
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Ferdinand
By Malario
Ferdinand tank destroyer by Malario
The Ferdinand aka. the Panzerjäger Tiger (P) Features a detailed interior, 4 useable hatches and ignitable fuel and explodable ammunition storage.
No, you sadly CANNOT shoot with it.
Materials:
Hard metal: Entire hull. Only destroyed by explosives.
Weak metal: Hatches and detailing. Can be destroyed by collisions and guns.
Plastic: Fuel and ammo. Can be set on fire.
Glass: Lights and view ports. Can be broken by sledge.
Installation guide:
You can see the location of the game files in the create-menu
1. download both files.
2. insert the the Ferdinand.vox file into the folder of a map of your choice
3. copy the code of the Ferdinand.xml file
4. paste the code of the Ferdinand.xml file into the .xml file of the level you chose
5. Play the level and enjoy your tank
KNOWN ISSUES:
-Tracks floating after being destroyed
-Ammunition sloshing around
731 downloads
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BMP w working turret
By elboydo
A full sized BMP vehicle with functional turret and working doors / hatches.
V0.5.1 requirements:
AVF required:
V0.5.1 INSTALL :
Extract contents of BMP standalone and then copy the BMP standalone folder to your documents/teardown/mods folder
load the map by selecting it in your mods folder and pressing play.
v.4 install below
Install:
A demo vehicle map is included, just backup your original create/ vehicle files then paste the vehicle.xml and vehicle folder into the create folder.
There also is a scripts folder controlling turret scripts and bmp.vox + bmp.xml, paste the scripts folder and bmp.vox into your level folder, then add the lines of code in the bmp.xml to the level xml.
Defined file structure (for quickstart install)
create vehicle scripts bmp1_armed.lua mountedGun.lua <all files ending with>.vox vehicle.xml data ui hud.lua
3,223 downloads
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warthog Rocket and MG Warthog + Custom Demo Map
By Cheejins
ABOUT:
This is a M12 Warthog from the game Halo. It has a functional mg turret and a rocket varient.
It also has a realistic outer shell and a tougher inner metal frame, so it breaks in a realistic way.
I plan to continue updating this warthog mod and adding features as they become available.
These features include as a swivelling turret that aims where you are looking and moving ai covenant that shoot plasma and needles at you.
Note:
- The turret has two angle settings:
1. Scroll mouse up to switch to distance firing. The bullets have less spread and shoot distant targets while the warthog is parked.
2. Scroll mouse down to enable driving firing. The bullets have more spread and are angled downward to shoot easier while driving.
INSTALLATION:
Note:
- The halo_warthog.lua file in the data/mods folder has an easy customization section at the top of the file.
You can choose the RPM of the warthog along with the asigned turret weapon.
- I've modified the default "vehicle.xml" scene and the ground.vox file in the create folder to help demo this mod.
It includes covenant you can run over and shoot, stones and metal poles as obstacles and ramps you can fling off of.
!!!!!!!! Before installing any mods, always have a backup of the files you are replacing. !!!!!!!!
The steam teardown folder is only 1.2GB.
To make things simple you could backup the entire folder and restore it as a snapshot of your installed mods.
RECOMMENDED INSTALLATION:
Installing the warthog with the recommended demo level I made:
1. Navigate to C:\Program Files (x86)\Steam\steamapps\common\Teardown\.
2. Move everything in the "Recommended Installation" folder into Teardown's main installation directory/folder.
3. common\Teardown\<the create and data folders go here>.
4. Replace all files when asked to. You can also add the mod to mods.lua manually.
5. Start up Teardown -> choose the "Create" option from the main menu -> choose the level called "Vehicle level".
ALTERNATIVE INSTALLATION:
If you want to add the warthog to a different level:
1. Install the recommended way, but instead of replacing create/vehicle.xml, take all of the warthog code from
"Alternative Installation/warthog_xml/warthog_xml_code.xml"
2. Select all of the code: <vehicle> to the end </vehicle>
3. Open the .xml file of a level you want to add the warthog to.
4. Add the warthog's <vehicle> tag inbetween the <scene> </scene> tags of the level.
5. Add the halo_warthog.vox file to the folder of the map.
6. Make sure to install the warthog turret from the "Alternative Installation/data".
You will needs the mods.lua and whatever is in the mods folder.
7. Use the <vehicle pos="x z y"> of the tank's tag to position the warthog in the map.
Add 0.6 to the y position of the ground under the warthog (<vehicle pos="0 0.6 0">)
CREDITS:
Although I put a lot of time into scripting, modelling and mapping for this mod, it wouldn't have been possible without the help of these people:
Warthog base model:
https://www.models-resource.com/pc_computer/halocombatevolved/model/144/
Covenant base models:
-> Grunts: http://hce.halomaps.org/index.cfm?fid=5845
-> Elites: https://www.thingiverse.com/thing:3370899
Special thanks to:
-> "ChiefCloudyEye" for the script from the "Working Minigun 1.0.0" mod
-> "antopilo" for: Helping with the vector math involved with aligning the shot source with the turret.
-> "My Cresta" for:
- Discovering the UiGetMouseWheel() == -1, making it possible to aim the warthog bullets higher or lower.
- Helping disable the hud for the intro video.
-> "Knebb" for: the internal diddler mod, allowing noclip for the video's bird's eye view shots.
Other thanks: the helpful folks on the "Teardown Modding" Discord and "MagicaVoxel" discord
Scripting, models and mapping done by Cheejins.
362 downloads
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Technical playground - working turrets and guns
By elboydo
A selection of three technicals with weapons.
including:
MG technical
SPG9 technical
ZU-23 technical
Type 63 artillery technical
Grad launcher technical
V0.5.1 reqiurements:
AVF required:
V0.5.1 INSTALL :
Extract contents of technical playground v5 and then copy the technical playground folder to your documents/teardown/mods folder
load the map by selecting it in your mods folder and pressing play.
v4 info below
Script and xml files included.
Install:
A demo vehicle map is included, just backup your original create/ vehicle files then paste the vehicle.xml and vehicle folder into the create folder.
There also is a scripts folder controlling turret scripts and technical.vox + technical.xml for all vehicles (spg and mg are same file), paste the scripts folder and technical .vox files into your level folder, then add the lines of code in the relevant technical .xml to the level xml.
videos
1,382 downloads
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car Half life 2 Buggy (scout car)
By Matrixxgamer
this is a Buggy from Half life 2
(WORK IN PROGRESS_
13 downloads
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Bullet Bill from the Mario Kart Series
By b_user
Hey! I´ve made Bullet Bill from the Mario Kart Series for Teardown
A simple but Fun Bullet Bill Vehicle to smash trough Houses,Wall etc.
Have Fun!
35 downloads
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