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Everything posted by Magnymbus
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- 16 comments
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- 1
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Version 1.0.0
71 downloads
After getting frustrated by having to search the api.xml file every time I needed to call a function, rather than being able to use VSCode's Intellisense to autocomplete and check them, as well as getting no good answer on how I could use the XML as a library or what IDE would support it; I decided to use a series of long regex replacements to convert it from .xml format to .lua format so that I could use the lua.workspace.library setting in Sumneko's LUA extension to add the api to intellisense. I am providing it here because I put 7 hours into this and I don't want anyone who has the same pr -
I guarantee I didn't steal it. I worked on it for three days. I can send you old versions with bad code if you want proof. What's yours? I would like to see it! Maybe we can share ideas and see if the script can be improved? I looked at what I thought might be it (The van) but it doesn't seem to have a script for the doors, just the doors themselves.
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Version 1.5.2
1,300 downloads
This mod will be migrated to steam workshop when available and will no longer be updated. Files will remain. This line will contain a link to the workshop page when this occurs. I apologize for the inconvenience, and thank you for your interest. What it does: This script allows for a generalized approach to latching doors without the need to give joints individual names and write custom scripts to look for those name specifically. Permissions: You can use this in any map without the need to ask for permission as long as you: List credit on the mod -
Version 1.0.0
65 downloads
Kevin Flynn's Lightcycle from Tron: Legacy. Built upon the work of Redddd and his other Tron: Legacy Light Cycles Known Issues -It shakes a bit while idle. I have no idea what causes this. -Like Redddd's cycles, it easily flips when taking ANY bump at an angle, sometimes even when taken head on. -It lacks an interior. This will not be added unless I have a decent reference. Installation -Extract neo_light_cycle .rar. -Place neo_light_cycle.vox in the map's folder. -Copy the text from neo_light_cycle.xml to your maps .x- 2 reviews
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- bike
- motorcycle
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(and 2 more)
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- 3 comments
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- 1
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- bike
- motorcycle
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(and 1 more)
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