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Showing content with the highest reputation on 01/09/2021 in all areas

  1. Version 1.0.5

    3,794 downloads

    Here is the ZIP version of the map, too big for the site https://drive.google.com/file/d/1uzV_Ekfzk88bXZ67y6fwhZw3SHFUhWyj/view?usp=sharing 1.0.5 The piano works well now 🙂 1.0.4 Map weight and load time have been a little optimized 1.0.3 Correcting a bug that caused the map launching without any shadowvolume. it should be fine now. Map optimized, FPS increased due to a shadowvolume replacement and rescale. 1.0.2 adding the car realistic damage pickup by prop_hunterrrr 1.0.1 a few improvment and fixes in the nightclub
    3 points
  2. Version 1.0.2

    4,198 downloads

    This map is broken as of Teardown build 0.6, which disabled physics on all scaled voxels. I may "fix" it by making the voxels normal scale and having low-detail ragdolls similar to those in the crash test dummies mod, but there is no timeline for this. This is a map with a few 1:1 scale ragdoll humans that have internals. They are based on kszabi98's ragdoll giant humans (many thanks!) and scaled down by half in MagicaVoxel and then scaled down again to 0.3 voxel size in Teardown. I also made a few changes to their proportions, joint flexibility and added a new spine joint to try to get t
    1 point
  3. Version 1.7w

    10,313 downloads

    New winter version of Russian Post Soviet Town map New Year Celebration edition Installation: Unzip Russia_Winter folder Drop it into Teardown / mods Main menu > Mods > Russian_Winter_Town > Play
    1 point
    Irresponsible and fantastic use of the ragdolls. Approved! 👌 Looking forward to more updates!
    1 point
    Nice use of the radgolls! 😁 Awesome map!
    1 point
    This is so awesome!!! I had to include it in my town, SandyWood. Though not to the benefit of the ragdoll. 😇🤣
    1 point
    Well done, these are perfectly detailed and smooth! I can't wait to see what recognizable characters people can make from these, or scenarios where these are used 😄 Can confirm they burn
    1 point
  4. FYI, I ended up using this for one of my own mods, for better or worse.
    1 point
  5. I like the way you used my humans and improved them for your idea. They are really fits well into Teardown world in my opinion. I'd love to see more type of humans from you. 😉
    1 point
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  7. 1 point
    The mod is good in perspective. I even liked it. But there is very little time to escape, I just die, appear and die again and so on all the time. Spawn in the middle of a street where there are no houses (I can't walk two meters as I die) p.s But I seem to have become more agile and managed to escape from the plate. I realized that if you don't find a shelter the first time, then later it will seem almost unrealistic. Interesting mod
    1 point
  8. 1 point
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