Cobes
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Everything posted by Cobes
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The attention to detail amazes me. You have to enjoy the small things like: moving joysticks in the arcade swinging stuffed prizes in the arcade ambience in the right places the moving ladder on the side of the store, with a lock you have to break to move it the butt stop black lightbulbs in the arcade bathroom are dim, yet give off much more light around them just like real life. The elevator is hilarious, I like how every room has its own doorway to it, I mean why not right? It's just you in there anyway. It's like a virtual representation of a pe
- 209 comments
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- 2
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- wip
- apartments
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Version 2022.02.17
22,855 downloads
Re-upload! - Please disable the HackerPhone mod while playing this map if you have it enabled, as it eats up your framerate considerably! Disclaimer: While this map contains some references of the real Chernobyl incident of 1986, it is not made to offend or otherwise mock the incident, the survivors and the victims (may they Rest in Peace). Salutations to you loyal employees of the NGNT Nuclear Facility Here at Ryavgrad's finest NGNT Facility, we are power. We must not cause any faults to the smooth operating process of our giant nuclear reactor. Remember to follow -
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Version 2021.05.07
2,351 downloads
Place unzipped folder into "/common/teardown/mods/" Get it on the Steam Workshop here: https://steamcommunity.com/sharedfiles/filedetails/?id=2479825065 A large village settlement. An old village rests on one side of the river, and a newer settlement rests on the other side. This map is simple. It contains no scripts. Gameplay is more laid back and you can take your time in here. Inspiration is taken from Fernway Hub by @Mudsox and old russian villages. This map is based off of my, now abandoned, "Bowser's subhouse" map. This map is a work in progres -
Version 1.0.0
62 downloads
Put 'substation' folder in ".../teardown/mods/" An electrical substation to put in your map. Fully destructible and mostly made of metal. Includes only the substation. You can rename the .vox file, just make sure to update the paths for everything in the .xml editor. Enjoy.- 5 comments
- 1 review
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- electricity
- power
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Version 1.0.0
8 downloads
The .vox file includes two pillars, one angled and one not angled. Their legs and tops are objects. You need to access the built-in .xml editor in Teardown. Insert the objects in a dynamic body and set them all to prop=true. Rescale the objects to 0.5. Place the tops on the legs. Add your own texture, and bob's your uncle. P.S. you don't need to do any of the above, but then you just have a solid pillar that's all connected.