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p_trevogin

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  1. Hello? Does anyone read this comment section at all? I still need help and answers!
  2. So, how do I use this mod in 0.5.2? I assume the mod folder itself has to be put into "Mods" folder, but what about maps? Where should they go? By the way, there was also a similar mod (or was it an old version of this one?) that allowed for renaming custom maps. Is it possible in this mod as well?
  3. Nice idea, although, I don't have much time currently, because of studying. And I also have zero Discord accounts. Might as well finally register there someday, might come in handy.
  4. Sorry, my bad, I did not need XML after all.
  5. Okay, sorry, I have figured it out. I did not need the XML file after all.
  6. Okay, and now I have almost just broke my game's ui. It looked like in your screenshot, but there was not any maps available, and I could not close it. The Esc key did not work, heck, even the Windows key had no effect! I have changed it back to the default one, but it is not what I want. I just want to have mods for my game, dammit, and literally everything does its best so I won't have any!
  7. Okay, not ony I have no idea on how to install this mod (cause I saved the .zip file in the Teardown folder, then unpacked it and nothing had changed), but I also have no idea on where to get the damn XML files, because on this site people provide us only with .vox files. Or is it just me being THAT stupid and incompetent?
  8. XML file. Where is it? The game refuses to load the map without the XML file.
  9. Why there isn't an XML file? As far as I know, there has to be an XML file as well as a .vox file for the map to load.
  10. Wait, what does the "The folder and the .xml of the map have to be renamed to any name, it has to be the same one" mean? I don't get it... Although, wait a second... Does that mean if I name the folder of the map "map 1" I then have to name the .xml file "map 1.xml"? Is it that simple?
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