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Jbeam

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File Comments posted by Jbeam

    The White House

       39,502    78

    ร„รครครครครครครครครครครครครครครครครครครครครครครครครครครครครครครครครครครครครครครครครครครครครครครครครครครครครครครครครครครครครครครครครครครครครครครครครครครครครคh....605426332_Screenshot16-02-202119_18_31.thumb.png.acdf5352d254f3964714934dcb07107c.png1761980391_Screenshot16-02-202119_21_18.thumb.png.65f9a03689cbb48e504584301dd2b92f.png

  1. 13 hours ago, StrainZex said:

    So how do I get this to work? I installed the map, do I need to install the TNT mod as well cause I see it's already in the folder of the test map I think idk just the files match up to what's already in the TNT map folder.

    there already the data from the tnt in the test-map folder, you just need to follow the turtorial

    Teardown Mods Manager

       1,273    35
    12 hours ago, Banshii said:

    I added a version that does not require local admin or elevated privileges. But if you change to a non-default mods folder that is outside of your local user profile or somewhere that requires elevated privileges, updating and removing mods in that folder won't work.

    thank you ๐Ÿ™‚

    Teardown Mods Manager

       1,273    35
    12 hours ago, Banshii said:

    You only need to run it as admin if you want to use a mods folder that is outside your user profile. Otherwise, you can use the TeardownModsManager.ps1 script, and remove that top part of the script that makes it askย for admin.

    When I added the feature to allow the selection of a non-default mods folder, I ran into an issue where the app couldn't extract a mod update or remove a mod if the app didn't have proper privileges to the chosen folder, one outside of C:\Users\YourProfile. Outside of that, you need admin privileges, and it was easier to run it as admin than to add in a bunch of code to verify and warn if proper privileges to the chosen mods folder aren't available, along with all the scenarios that are around that. It's a lot to account for, so I went with running as admin.

    The code is 100% public and open source on GitHub, and it's not that much to look over and I wrote it in a way that makes it obvious to what it's doing.

    I have no admin on this pc

    Teardown Mods Manager

       1,273    35
    1 hour ago, Banshii said:

    ย 

    It's explained in the description why the .exe might be falsely detected.ย 

    Additionally, if you have doubts, use the PowerShell script (.ps1) file instead of the (.exe) file.ย 

    I will likely use another method to package as an .exe in the future.

    ok, thanks

    Fernway Hub

       17,651    209

    I have the first and the latest version of this mod and the difference is amazing! congratulation for 5k downloads๐Ÿ˜ƒ

    • Thanks 1
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