alan8325
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File Comments posted by alan8325
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13 hours ago, Skubadubadub said:
Dear creator, i have a small request for you. If its hard for you, pls ignore it, you already made this game better. Firstly, can u make a map that similar to a Human Playground where u can anticipate larger amount of ragdolls, smth like a 100 or 200 ppl on it. Since u made an army-looking ragdolls that might be an army vs army setup. Secondly, maybe it is possible to make a ragdoll thrower as a weapon or mod (like throwable giant human and throwable moon), with a low value of acceleration, so it will be easier for ppl to spawn ragdolls on diffrent maps. Best regards.
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Yeah ideally I'd like to have these on a playground-style map. It's just a matter of the time it takes to make one and it's likely to be the focus of a 1.1 release. Thanks for the suggestion.
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22 minutes ago, Jude Johnstone said:
Hi, Can I make some ragdolls to use in my map?
Please do!
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Objective_trash: I don't know yet if that's possible as I'm new to the lua scripting and I'm not sure if the API allows for modding the material properties for specific objects only and not everything else. I actually like the current behavior of the ragdolls when it comes to damage from dynamic objects, though I wish they could be damaged a little more from "squashing", such as when crashing a truck into a wall with ragdolls in between. It would also be cool if there was a way to "break bones" by dynamically splitting an object into two and adding a joint between them when the "break" happens.
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Can this be used at the same time as the airstrike mod?
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Can't get it to work. All files go directly in the level folder, i.e. Steam\steamapps\common\Teardown\mods\vehicle? Is it compatible with the experimental build and the mod loader?
**BROKEN IN V0.6** Kinda Realistic Ragdoll Humans
in Maps
Posted
You just spoiled Joe's location!