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Showing results for tags 'vehicle'.
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Version 1.0.0
102 downloads
Mole drilling vehicle I made. Thanks Rubikow for the Lua Script. Press the left mouse button to spin the drill. Install: (Replaces Custom Map Slot) 1. Unzip mole.zip into C:\Program Files (x86)\Steam\steamapps\common\Teardown\create 2. Go into C:\Program Files (x86)\Steam\steamapps\common\Teardown\data\ui and open "hud.lua" with notepad. Hold control+F and type in "draw()". Make a new line and paste "SetBool("mouse.down",UiIsMouseDown())" without the quotes. This should be aligned up with the if statement after it. See picture below. 3. Enjoy:) *If you plan on placing the -
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Version 1.0.1
27 downloads
The Triumph 2500 is a mid-sized, rear wheel drive automobile which was produced in Coventry by the Triumph Motor Company between 1963 and 1977. It was introduced on 15 October 1963. If your not sure how to get it into teardown all you have to do is go to steamapps\common\Teardown\create\vehicle and place the Triumph-2500.vox file for the Triumph-2500 and the code you add in vehicle.xml file. -
Version 1.0.1
19 downloads
The Triumph Stag is sports car which was sold between 1970 and 1978 by the British Triumph Motor Company, styled by Italian designer Giovanni Michelotti. If your not sure how to get it into teardown all you have to do is go to steamapps\common\Teardown\create\vehicle and place the Triumph-Stag.vox file for the Triumph-Stag and the code you add in vehicle.xml file. -
Version 1.0.0
391 downloads
To use: download the file and extract it, replace "vehicle.xml" in "create" folder with the one you just downloaded, and also put in the ".vox" file you just downloaded into the "vehicle" folder. then boot up the game and you should be able to drive it around! (its very hard to get out of the inside of it, bit of a design flaw but yeah lol) HUGE thanks to CheifCloudyEye for doing the coding on this! -
Version 1.0.0
231 downloads
The other day I decided to basically take a file from sketchfab and then make it for teardown. enjoy it I guess. I mean, I did take the Mustang GT 2019 but I did modify some things like the paintjob, wheels and other stuff. https://sketchfab.com/3d-models/ford-mustang-roush-2019-stage-3-c3be292e50774be98bac9de749579d80 here be the sketchfab file ^ NOTE: INTERIOR NOT DONE YET, COMING SOON. -
Version 1.05
362 downloads
ABOUT: This is a M12 Warthog from the game Halo. It has a functional mg turret and a rocket varient. It also has a realistic outer shell and a tougher inner metal frame, so it breaks in a realistic way. I plan to continue updating this warthog mod and adding features as they become available. These features include as a swivelling turret that aims where you are looking and moving ai covenant that shoot plasma and needles at you. Note: - The turret has two angle settings: -
29 downloads
This vehicle may have a speed setting or a acceleration setting that doesn't feel natural to you, that is because the car is made for a circuit map that i am working on. Feel free to change the values of the car how it best suits you. Cars with spoilers are set to have less friction. That is because the spoilers are meant to add downforce. You can also change this value to whatever you think is good for you. -
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Version 1.0.0
149 downloads
This is a fully working crane. The arm works, the hooks works, all of it works. I'm sure someone will come along and make a better one in the future but for now enjoy You are free to use this model in any map you make To enjoy it in another map just copy the vox file and xml code to the correct locations -
Version 1.0.0
130 downloads
Realistic recreation of the iconic Porsche 911 930 in Teardown. Features: Fully functional lights Shiny metallic rims Destructible bodywork and frame Installation: Extract the miura.zip archive with 7zip/winrar. Place the porsche_930.vox file in the LEVEL folder of your choice. Copy the contents of porsche_930.xml into your LEVEL.xml. Launch the level. By default, the car will spawn next to the sports car on the vehicle map. For other maps, adjust your spawn location accordingly in the .xml file by editing the pos and rot attributes at the -
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Version V.69
11 downloads
Are you feeling tired? not wanting to get into your uncomfortable car? I present the Couch car the Couch that can go anywhere with you! Feeling lazy... but your wife Karen wants to you go spend time outside or go pick up some lattice for no reason at all.. We all feel you brotha. We've all been there 😕 Come pick up your couch car TODAY!!! You Wont regret it! Only at an Affordable Price of absolutely nothing. Each comes with a unique smell of either cat shit, Dog Shit, Cat piss and or Dog piss! If you review this and give it a fair rating you can get a nice smell of puke from our two selec -
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Version 1.5.0
1,121 downloads
The M4 Sherman, officially Medium Tank, M4, was the most widely used medium tank by the United States and Western Allies in World War II. The M4 Sherman proved to be reliable, relatively cheap to produce, and available in great numbers. It was also the basis of several successful tank destroyers, such as the M10, Achilles and M36. Tens of thousands were distributed through the Lend-Lease program to the British Commonwealth and Soviet Union. This is still a WIP, but I am planning on adding an interior and turret functionality, such as a moveable turret, rockets firing from main gun, and bu -
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Version 1.0.0
100 downloads
Here's a video of me showing it off. If your not sure how to get it into teardown all you have to do is go to steamapps\common\Teardown\create\vehicle and place the GoKart.vox file for the GoKart and the code you add in vehicle.xml file. Code just incase you need it. <vehicle name="GoKart" pos="20 0.2 -32.0" rot="0.0 180.0 0.0" driven="false" sound="small1 1.2" spring="1" damping="1" topspeed="75" acceleration="3" strength="1" antispin="0.5" antiroll="0.2" difflock="0.0" steerassist="0.5" friction="1.6"> <body pos="-0.05 0.4 0.0" rot="0.0 0.0 0.0" dynami