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wu_dl

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File Comments posted by wu_dl

    The Block (WIP)

       19,665    52

    Sorry, but could anybody who has ever downloaded the latest version of my map send me a copy of that? I used to store the files on my OneDrive and recently I've just upgraded my computer without making a backup of the data. I think they should be able to get synchronized when I start the OneDrive on my new system but they didn't...🙃

    The Block (WIP)

       19,665    52
    On 6/24/2021 at 2:16 AM, Somaione said:

    I'm getting a lot of errors with the Universal Door Latch Framework on this map, is this normal ?

    I haven't got any errors from this script when editing the map so far... So maybe it's the script version that doesn't match? My version applied is 1.5.2 (just the last version the author uploaded to this site).

    The Block (WIP)

       19,665    52
    11 hours ago, Gabeybaby said:

    Could you please make the railway destructible because it would be super cool to make that whole overpass collapse haha.

     

    Good idea, but the dilemma is that changing the material will cause the train to lose its mobility, because the heavy metal bogie could easily break anything destructible it hits whenever it's moving or not, while also cause the game to lag (according to my experience). Anyway, just stick around for updates.🙂

    The Block (WIP)

       19,665    52
    On 2/9/2021 at 2:58 PM, 70UNIK said:

    Can you make sure that destroying a part of the ceiling in the builds do not cause all lights on that one floor to go off? Perhaps make a section of lights (like 1/9th) depending on where a section of ceiling is destroyed go off?

    I'd like to, but chances are that this could be a relatively huge re-construction of all the ceilings, which may take much time to accomplish. So this problem might not get fixed very soon. But I'll optimize it as long as I'm able to.🙂

  1. Excuse me, I don't know if I'm at fault but the new Latch.lua v1.4 won't work in my TD v0.4.6. The first problem is that I don't have the folder "mods" in my document/teardown folder; The second is that the name of the .lua file I downloaded is "main.lua" instead of "latch.lua", I've tried to rename it to "latch.lua", copy it together with the .ogg files into my level folder and add the script line to my .xml within <scene> but it was in vain. I'm sure the hinges are in the "closed" state at "limit 0".😟

  2. I've learned that the fulfillment of many dynamic effects like flashing lights and siren needs some Lua programming skill besides the .xml editing. But all the available tutorials about Lua I can find are just general ones. According to my speculation,Teardown itself must have involved a specific library of functions and parameters, which is neither included in the general tutorials nor officially documented or released... So I'm wondering that where and how I can get some Teardown-exclusive Lua tutorials.😂

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