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KV2 V1.0 

Features:

--152mm howitzer go BOOM, high explosive.

--Functional gun & turrent 
    (Special thanks to @elboydo for the tank gun control scripts)
    
--Turrent structure

--gun fire sound effect

--3 working hatches (may include engine hatches in the future)

--Interior included(WIP, will add more in the future)


To Install:
1. If you want the version that you can immediately play, backup the original"vehicle"folder and copy the "create" to Teardown game folder.

2. If you want to add this to your desired map:
     Please go to "KV2_Files" folder. There, open PanzerIV_H.xml and copy everything before <boundary> tag in your level xml.
     Then copy everything in "LEVEL" folder to your own level folder
     The correct structure of folders should be:
    *LEVEL NAME*/
        ∟ KV2.vox
        ∟ scripts/
            ∟ mountedGun.lua
            ∟ KV2.lua
        ∟ sounds/
            ∟ KV2Fire.ogg
            ∟ tankReload.ogg
            
--If you have installed tank mod by elboydo or my tank mod before, you can ignore the step below.--
        
3. To enable weapon usage, copy the hud.lua file to teardown/data/ui


IF YOU DON'T WANT TO MESS WITH YOUR HUD.LUA DUE TO OTHER MODS: 

    copy this line into the "draw()" method in hud.lua

    if UiIsMousePressed() then
        SetBool("mouse.pressed",true)
    else
        SetBool("mouse.pressed",false)
    end

    SetInt("mouse.wheel", UiGetMouseWheel()) 

     
Future update:
--More accurate gun control(with future script updates)
    Note:currently the tank could have manual gun elevation control, however this messes up all other hinges on the tank so it's not implemented here.

--Explosive ammo & fuel tank

--More interior

--Engine hatches


 


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