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About Me

Found 6 results

  1. Version 1.0.1

    2,417 downloads

    This tower is fully dynamic tower that doesn't freeze half way up! I might post a taller version if it is requested enough. This will cause lag on worse systems. Wood verstion: Installation instruction: 1. Extract the .zip file. 2. Place the file in the Teardown/mods folder.
  2. Version 1.0.0

    1,315 downloads

    This map includes a simple house that's dynamic. This means that it bends and collapses more realistic than a normal static house. It runs smoothly on most systems. Installation instructions: 1. Unzip the file. 2. Drop the file in the "Teardown/mods" folder.
  3. Version 1.0.0

    4,857 downloads

    this took me more than 10 hours to make, hope you enjoy!!! this map is fully dynamic but it requires waking it up for it to function properly, rocket launcher does this quite well inform me on any bugs as all the versions of this map havent been tested 🙂
  4. Version 1.1.0

    766 downloads

    This mod contains a small neighborhood that I'm working on expanding. All the houses and the fence is dynamic. The fence is a bit buggy and will cause lag on worse systems. I'd say the map is fairly demanding. The more you destroy the more it lags, because things don't go in resting mod as fast as a normal Teardown map. My plan is to add more and different houses along the roads. If you can't run the full map, here's just the house: Installation instructions: 1. Unzip the file. 2. Drop the file in the "Teardown/mods" folder.
  5. Version 1.0.0

    1,453 downloads

    This tower is fully dynamic tower that doesn't freeze half way up! Prone to collapse under it's own weight. I might post a taller version if it is requested enough. This will cause lag on worse systems. Brick version: Installation instruction: 1. Extract the .zip file. 2. Place the file in the Teardown/mods folder.
  6. Version 1.0.0

    8 downloads

    The .vox file includes two pillars, one angled and one not angled. Their legs and tops are objects. You need to access the built-in .xml editor in Teardown. Insert the objects in a dynamic body and set them all to prop=true. Rescale the objects to 0.5. Place the tops on the legs. Add your own texture, and bob's your uncle. P.S. you don't need to do any of the above, but then you just have a solid pillar that's all connected.
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