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Everything posted by Keltoi

    Textures turned out great Cobes! Glad to see you are continuing game level conversions 🙂
    3D scans turned out great bud! Keep up the porting and doing some crazier stuff!
  1. Keltoi

    Aircraft Carrier

    People have used My Cresta's flying car mod on it and have had a blast! Checkout his flying vehicle mod here! https://teardownmods.com/index.php?/file/720-vehicle-boost-and-fly/
    Turned out great! Glad to help in any way 😛 let me know if you ever are wanting to try to port over maps way bigger than this. There are ways of doing so, but it is a lot more work. For example I'm working on Blood Gulch from Halo, but to get it to scale I had to cut the model into 32 separate pieces in Blender and bake textures for each piece individually lol. It's a pain in the ass, but I think it's really cool to port maps from other games. Keep up the good work!
  2. Keltoi

    Aircraft Carrier

    Version 1.0.0


    Hey everyone this is a fictional aircraft carrier that will hopefully help those trying to test aircraft mods in Teardown. It is very large and has small interior areas that will be expanded upon in the future. It should be fully sinkable (though I haven't tested that yet...), but let me know if it isn't and I'll fix that. Hope you enjoy playing around with this. I plan on adding aircraft models to its top and various turrets and a few more compartments, as well as a vehicle elevator to bring vehicles up to the surface from the interior. Hope you enjoy! To install just place the fi
    Turned out great! Love Banjo Kazooie 😄 glad to help troubleshooting the textures with Blender. Keep up the great work 🙂
  3. Keltoi

    mario and tank

    I'm assuming you got this model from vg-resources? I might be able to help you get the actual textures working for mario
    I have no words Cheejins..... This is super dope and it is super satisfying to see the jet actually fly overhead and drop bombs on your target >:D No complaints here! Only pure awe
    Great job patching this up! The real water looks great 😄 Happy to help importing it, you did a good job sprucing it up. Keep it up Math Cats!
  4. That's great haha, I didn't even try to destroy it to that level yet! You should've seen the performance drop when I had thicc ground and walls. My game straight up froze :')
  5. Thanks for the help! I really appreciate it 🙂 Turned out great!
  6. I wouldn't mind at all. I was probably going to make a video about it anyways, because it is a VERY long process and kind of a pain in the ass lol. My discord name is Plastered_Crab#1070 if you wanna chat about it some time
  7. Keltoi

    Evangelion Unit 02

    This is the one from Breaking Dawn! I wish I could have specified when I first uploaded the file lol
  8. Version 1.1


    Hi everyone this is Beaver Creek from Halo CE to scale in Teardown! It is fully destructible and fully textured. This is my first full Halo map conversion out of many, so expect more from me!
    Very good work! I'm someone who loves porting things over from other games and this looks great even without textures. Great job, keep it up!
    These look great! Did you convert these models or did you make them by hand yourself? Either way you did a good job. As someone who uploads giant models to destroy I deem these to be very fun to break 🙂 Keep up the good work!
  9. Version 1.0.0


    This is a model, not a vehicle! I made this in hopes that when the community figures out how to make planes work they can use this model to make a sweet fully functioning pelican. There isn't anything behind the cockpit yet, it's a black abyss, but does feature a cool rear transport area for troops! Hope you like it!
  10. Version 1.0.1


    This model took me the longest out of any so far and it is an absolute unit. I did the math based on the voxel dimensions and it is a little over 7% of the actual Spirit of Fire's size from the Halo franchise. I added an Elephant model for scale as well, so enjoy breaking that too. It features loads of exterior armaments (non-functioning unless I can figure out how to get them to actually work) and a massive interior that you can explore inside of and break your way to a bunch of fun nooks and crannies throughout the ship. I plan on adding more to the interior like additional floors, stair wel
  11. Absolutely! It's mostly for Cheejins if he wanted to make something cool out of it, but thought some might also breaking it apart as well 🙂
  12. Version 1.0.0


    This is a model dump of some Halo 3 Elephants I whipped up real quick. I made them out of weak metal so far and added some glass to them both, but I would love to see someone take these and turn them into functional vehicles maybe with functioning rear ramps? I personally think the one rendered at 200 voxels feels right, but you might think 300 feels a bit more Halo 3 sized. I can also make one of 250 voxels if need be, but these are just to get the idea started! Looking at you Cheejins
  13. Version 1.0.0


    This is another massive model that I had to put together from over 20 pieces (each foot, leg, arm, chest, head, and wings were all separate files) and I had to do some recoloring, but I finally finished that. The only thing obviously missing is his cool Scythe for which he is named. I may add this in the future, but at this point I just want to work on another model and come back to it! Hope you Gundam fans enjoy!
  14. Version 1.0.0


    Hey everyone, this is a collection of various sized Scarab models from the Halo games. I don't have the know-how to make these into full vehicles, but I hope that by converting these into different sized models it can help those that do end up wanting to try and do that for themselves. Anyone is free to use these models for any project they are working on. Even if you aren't doing a project these are super fun to blow up (if your PC can handle it....mine can't) and being able to see the baby ones up close is fun as well. Hope this is helpful to anyone who doesn't want to spend extra time tryin
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