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Mudsox

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Posts posted by Mudsox

  1. In the map editor, set the tag "explosive=" to an object with a number after the equals sign (without the quotes). The higher the number, the bigger the explosion when the object is damaged.

  2. On 2/21/2021 at 6:32 PM, pooeater22 said:

    im using throwable moons and they don't reach their target because they blow up and instantly despawn. is there a way to fix that?

    They're blowing up into many pieces I'm assuming? If you don't care for this, go into the moon's .vox file if you have magicavoxel and change the material to something that doesn't break.

     

    At least, that's how it worked months ago when I had the mod.

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