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Mudsox

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    9

File Comments posted by Mudsox

    Fernway City

       9,253    32
    31 minutes ago, breakitlover said:

    I don't see what the big difference is other than a sewage system

    There isn't one. This is almost an exact copy of the one in Fernway Hub.

    The Hub contains more than one map for convenience. If someone would like just the City map, they can get it here.

    Singularity Mode

       1,502    12
    1 hour ago, draco leviathan said:

    i am not using with other mods but inside the game work i mean in mods part of the game work but in game when press enter no or ctrl-p but the game say is there

    I'll do some stuff and try to find what the problem is.
     

    Keep checking back as I may update the mod if I can figure it out.

    Singularity Mode

       1,502    12
    12 hours ago, draco leviathan said:

    0.7

    Make sure the folder inside the .rar gets extracted to documents/teardown/mods.

    I also can't comment on whether this mod is compatible with other mods. So use this mod with others at your own risk.

    Singularity Mode

       1,502    12
    6 hours ago, draco leviathan said:

    hello maybe i am doing something bad but is not working for my 

    in mods in game the gravity mod is there but when me press enter or ctrl+ p nothing happens i am doing something bad?

    thanks for the help

    Hello, what game version are you using?

    Fernway Hub

       17,651    209
    48 minutes ago, nojusprogamerltu43xd said:

    i cant install to my game bc it is older version 😞

    I'd suggest updating the game

    Fernway Hub

       17,651    209
    10 hours ago, Skiez said:

    I open it. 

     

    boom! game crashes

     

    Use the experimental branch, or if not using a legit version of Teardown, use one.

    Try downloading it on the workshop too if you can.

    The play button is coded uniquely and would be the source of your crashing probably.

    Fernway Hub

       17,651    209
    4 minutes ago, luis said:

    nooooo, what a sad end. It was one of my favs

    It will return... Was just gonna post a progress update on my profile 🙂

    Fernway Hub

       17,651    209
    33 minutes ago, deffcolony said:

    @Mudsox couple of notes when you turn off the power in the basement..

     

    • Make sure elevator does not work without power (as idea script a code where it reads the text: ''Hmmm no power or this elevator has no power''
    • Make sure the washing street spinning things are turned off
    • Make sure the spinning thing on the police station roof is turned off
    • Make sure to turn off all lights at the gass station (i still see some lights that are on)
    • Make sure the spinning piramide is turned off at the arcade building
    • Make sure to turn off the 2 lights behind the arcade building (i see you forgot those)
    • Make sure to turn off the music inside the arcade building (i know you are working on that)
    • Make sure the firealarm does not work anymore after the power has been shutdown 

    Good news - the arcade music now functions correctly. Thanks for the list of other things that I will work on today!

    Fernway Hub

       17,651    209
    4 minutes ago, deffcolony said:

    @Mudsox can you repair the oven in every room? because it has no physics and it is floating when you try to destroy it image.thumb.png.4aac35af839bd320fc14e74ac556ea83.png

    Note to self: check every prop.

     

    Ovens will be fixed later today! 🙂

    Fernway City

       9,253    32

    Hey everyone. Haven't given up on this map yet. Just been working in the apartments map.

     

    For this map, I plan to completely remake the sewers from a single vox file instead of hundreds of objects. Will do the same for the roads, just like the apartments map.

    Fernway Hub

       17,651    209
    1 hour ago, Mudsox said:

    Screens aren't tagged yet so only the lights and the servers will turn off for now.

    Thanks for mentioning the locker room light. Weird how I missed it.

    Fixed.

    And a general note to everyone before I get complaints, the rest of the breaker switches have a description for what they do but they are NOT functional.

    Fernway Hub

       17,651    209
    37 minutes ago, deffcolony said:

    @Mudsox I found a bug when i pulled the lever in the basement.. not all lights turned off 

    image.thumb.png.4eb002f8e3e91d6e9a6e63b65f189ee4.png

    Screens aren't tagged yet so only the lights and the servers will turn off for now.

    Thanks for mentioning the locker room light. Weird how I missed it.

  1. 1 hour ago, Batman24024 said:

    I downloaded this mod a while ago, it did not work then. This is the first time I have come back to the mod since I downloaded it. Can someone please remind me what exactly needs to be downloaded for it to work, so I can check to see if I have it downloaded?

    You don't need UMF anymore. Just download the mod pack here and you're good to go.

    • Like 1

    Fernway Hub

       17,651    209
    3 hours ago, Mudsox said:

    I have to rebuild everything that I put a scale setting on, which is a LOT of props.

    I know the map is broken now. It will take all day to fix it.

    Will continue to improve the map throughout the day. I need a Borderlands break though, tbh.

    Fernway City

       9,253    32
    On 2/21/2021 at 4:39 PM, Trigger said:

    I think I found a glitch. The fire alarm in the apartment appears to trigger when any flame in the map appears.

    Just tried rewriting the fire alarm code because it's spaghetti.

    Should have fixed the fire problem but there won't be an update for a while.

    • Thanks 1

    Fernway Hub

       17,651    209

    I have to rebuild everything that I put a scale setting on, which is a LOT of props.

    I know the map is broken now. It will take all day to fix it.

    Fernway Hub

       17,651    209
    50 minutes ago, ViroGamer said:

    Hey man, I just want to remind you that in 6.0 scaled won't be physical anymore, and I noticed some of your props are too 😞

    Captgure.thumb.GIF.eeb6ca818cae7611d60fb75bcea27f20.GIF

    Cafgpture.thumb.GIF.09aae9c48e6d87a5772a81552ff03e00.GIF

    Csaapture.GIF.8610114137efae55b654a1daec66ade5.GIF

    Yup. Have to remake everything. Yawn.

    Fernway Hub

       17,651    209
    3 hours ago, Maqz said:

    Every time I get into the map the game crashes
    I am using the experimental version and I started the map from options and not directly

    Is there a way to fix it? 

    I'll have a peek when I get back home and see what the problem could be. It's usually a mod that is interfering with the map's scripts.

    Fernway Hub

       17,651    209
    7 hours ago, someguy6 said:

    I see that you added a power box with some switches in the basement. Are you going to make it control the power throughout the map?

    Eventually, yes.

    Fernway Hub

       17,651    209

    Hey all.

     

    Gonna be working on different layers for the map later on today. Might not release an update if takes a while to set everything up for it.

     

    Cheers.

  2. 2 hours ago, ViroGamer said:

    I'm also thinking about adding some BeamNG props such as the shredder but I can't exactly copy them since beamng wouldn't update it self and keeps giving an error

    The shredder would be fun. I'd make it but I'm at work. Bleh.

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