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  1. Blooping

    Every Vehicle Map

    If you press tab you can see the overall scene. If you go into the standard editing mode, copy something from it, then paste that into the overall scene mode, you create two objects in your one scene. You can do this with different sections to bypass the height limit
  2. Blooping

    Every Vehicle Map

    You can also split the tower into different sections as the scene itself doesn't have a height limit but each object does.
  3. Blooping

    Every Vehicle Map

    The double towers seem really buggy. Each voxel from it is twice the size of a normal one for some reason 🤔
  4. Version 1.0.0


    This is my first attempt at making a 'dynamic' building. However it has trouble waking up sometimes and doesn't fall when it should do. If anyone wants to improve this creation, you're welcome to (as long as you credit me!)
  5. Version 1.0.1


    This is an office building I made around when Teardown first launched. There is a bit of lag when destroying the walls too. Made by Blooping
  6. I think you might have to ask for the permission to use those cars from the people who made them, I know someone who made a map with a bunch of cars who had to do that
    It's incredible how much effort you put into this, even just to import all the vehicles! Also, thanks for using my vehicle.
    This looks and plays great! I can't wait to see what other vehicles or mods you create.
  7. This looks fantastic! I hope you can get the turret working!
  8. Version 1.0.0


    The Combine Harvester, now in Teardown! Made by Blooping. I am working on adding motors to make the rotor spin.
  9. Blooping


    Version 1.0.0


    The legendary Volkswagen Beetle, now in Teardown! Made by Blooping.
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