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Everything posted by Please Pick a Name
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Will switching to experimental beta delete my currently installed mods?
Please Pick a Name replied to JazBurr's question in Questions
shouldn't, unless the mod are installed at somewhere called inside the steam then yes u risk losing it, if ur mods are in ur documents/teardown then u r totally safe, well should be -
lol, finally fixed it when texting in discord, in case anyone came here, he fixed it by using the experimental version and verify the game file, ya
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you need do some renaming and stuff, tho i think someone made a mod loader version of it now, so u dont need to worry about it
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dont need to worry about mod.xml, and you can just create a folder call mod yourself
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vehicle map VEHICLE MAP MK2 (Now on WORKSHOP)
Please Pick a Name commented on Please Pick a Name's file in Maps
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Version 2.0.0
320 downloads
Now Continued HERE: Advanced Speedometer ALL 3 FILES ARE SAME AFTER EXTRACT. CHOSE WHATEVER WORKS FOR YOU its a speedometer, except it have a digital display that tell you the speed in numbers and also more fitting to the vanilla UI style, with a default dash placement like what you found in typical racing games, have option to choose between KMH and MPH update: now support custom speedometer location & size [2.0.0] note: speedometer dash taken from EPLSOFF's Better Speedometer mod, feel free to comment -
- 52 comments
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- vehicle map
- vehicles
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(and 5 more)
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- 52 comments
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- vehicle map
- vehicles
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(and 5 more)
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- 52 comments
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- vehicle map
- vehicles
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(and 5 more)
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dont have to anymore if u just want the mod loader... unless u also want the editor... its kinda useless to average player, unless u make maps or stuff... yeah whatever, u need that knowledge for other stuff anyways, right click the game in steam library, click properties, click beta, click into the only obvious dropdown menu, select experimental, and rest is very much clear
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Dacia 1300 - cursed model ( old romanian car )
Please Pick a Name commented on kszabi98's file in Vehicles
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Installing a file for more custom maps
Please Pick a Name replied to CriminalDuck007's question in Questions
u dont need it anymore, this is the age of everyone drag drop files into folder and done, we dont even have custom level section in-game anymore, its now called mods and it support theoretically unlimited mods/maps, and all u need to do to install it is drop ur mod folder into the mods folder and u good to go pretty much -
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u need experimental branch (0.5) to have to the mods feature, if u want, just enable experimental in steam, no code required
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vehicle map VEHICLE MAP MK2 (Now on WORKSHOP)
Please Pick a Name commented on Please Pick a Name's file in Maps
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vehicle map VEHICLE MAP MK2 (Now on WORKSHOP)
Please Pick a Name commented on Please Pick a Name's file in Maps
0.5.0 introduced a new feature that allows user to drag drop script mod and map mod into a folder that will get read by the game and available for use without any manipulate of the original game file, but this does means that the original 0.4 map will not support this feature thanks to how map mod works is been changed, but if the author of the original map mod is not able to update it, here is a little thing that u as a user can do: any map mod should have at least a .xml file and a .vox file... or a folder that contains all the .vox file, depends on the map u using. first u need to make -
vehicle map VEHICLE MAP MK2 (Now on WORKSHOP)
Please Pick a Name commented on Please Pick a Name's file in Maps
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crane Construction Crane (Now on Workshop)
Please Pick a Name commented on Please Pick a Name's file in Vehicles
- 12 comments
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- static vehicle
- movable parts
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fun fact, just a little bit ago, a map get taken down thanks to the uploader took other map, stripe it down massively, reupload it without permission. to add the last bit of spark on the pile of oil, he botted the view. pretend dead when ask about the original authors/botting views, now he in the pile of first few deleted accounts, pretty sure. i dont even remembers his name, i just know theres an a**hole who does this thing and now get hated by humanity, and slowly rotten at the corner
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crane Construction Crane (Now on Workshop)
Please Pick a Name commented on Please Pick a Name's file in Vehicles
the way how this question is been asked concerns me, it feels like playing word game that if i loose i either get in trouble that im a selfish A**hole or my work get thrown all over the place and no one care about me for question 1, you will need to ASK for permission before you upload the modified version to anywhere, in fact, if the mod/file/map/whatever contains other ppls work, ask them as well, im more on the open end so as long as i know wut u r doing with it, im fine. or i might ask u to take it down if it get used for commercial purpose for profit or not proper credit is been give- 12 comments
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- static vehicle
- movable parts
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crane Construction Crane (Now on Workshop)
Please Pick a Name commented on Please Pick a Name's file in Vehicles
sadly, i have 0 idea how the wheel movement is been done either, its made by rubikow and im just using it since he allowed me or... it was originally made for this, the inconsistence W/S detect is something i cant fix, its beyond my skill level, you can reach rubikow in official teardown game discord, just ping him and ask him about it- 12 comments
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- static vehicle
- movable parts
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crane Construction Crane (Now on Workshop)
Please Pick a Name commented on Please Pick a Name's file in Vehicles
- 12 comments
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- static vehicle
- movable parts
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(and 1 more)
Tagged with: