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This Map can only be found on the Steam Workshop This is "The Junkyard".  It is a large auto wrecking/Monster Truck test facility with lots of different vehicles to drive and destroy.  There are bulldozers to push things around and monster trucks to crush cars as well.  This has a working car shredder that ejects the debris out the top plus a drivable shredder as well and a new ball and chain crane.  There is also plenty of flat driving area outside the junkyard with some jumps all around.  Some of the games recreated props and vehicles come from TTFH3500, TalbotUncharted3 and the developer's asset pack with minor tweaks from myself.  Hope you have fun with this one.  bb72 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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Edited by BattleBob72
Steam Workshop is out now


What's New in Version 4

Released

This Map can only be found on the Steam Workshop now.  Please come and check it out.

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hi man would be willing to help on this project with designing cars I worked on the NGNT nuclear facility  here:

 

and would love to help 

 

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On 2/2/2021 at 4:49 AM, BattleBob72 said:

@Pedro  @leo @PyramyDD @JazBurr Sorry it crashed on you.  I think I found out why and fixed it.  There were multiple player spawns in the suv's as well.  I eliminated all vehicle player spawns and now you spawn on the center shop roof.  Thanks for the feedback.

Many thanks and awesome map ❤️

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I do have one concern, whenever i tear up the ground, i dont see like a dirt texture underneath, i just see the skybox and sometimes debris falls through, and i think if you could fix that, it would make the map just a tad better

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@Speedmos17That's really strange.  I do have 2 voxbox's in the map.  1 for the dirt and 1 for the grass.  The grass is 1 block lower than the dirt and only seen in the distance.  I just double checked and its working fine on my setup.  Where on the map does it happen?

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@Speedmos17That's a weird problem.  The only thing I can think of right now is that you have other mods causing the problem.  I've had Teardown from the beginning and upgraded versions with each experimental one that came out; trying out different mods along the way.  With this last update, my campaign wouldn't run at all.  But after deleting and reinstalling a fresh version, it worked properly again.  I think the version updates don't replace everything but add to it and fix what needs to be fixed.  You could try a reinstall after saving the mods you want to see if that fixes it, then start introducing those mods one at a time to see which one is breaking it.  Sorry for the hassle, but this is using the experimental version. Good luck.

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