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About This File

A huge WW1 era German zeppelin (P-class to be precise) in the vehicle map, shouldn't be too hard to put it in a different map either.

This is definitely my largest creation to date and it has taken weeks to get to this point.

It is still heavily WIP so any problems will likely get fixed in the future.

 

SCRIPT:

DIFFERENT VERSIONS OF THE ZEPPELIN AND SCRIPT ARE LIKELY NOT COMPATIBLE WITH EACHOTHER

- You can download a script to move the zeppelin and make the gas bags go boom. It is also WIP but it's better than nothing.

- Please suggest additions or fixes in the comments if you so wish. I will do my best to implement the most reasonable ones.

- You may enable or disable the script in the mods menu and everything should work fine.

- Go to the front gondola to drive. W & S for forwards and backwards. A & D for turning. X for up and Z for down.

- Will only work with 1 blimp at a time for now.

- The gas bags will only explode if the script is enabled and they are damaged in any way.

- You can edit some aspects of the script to your liking in the options menu.

- And as always LAG WARNING.

 

INSTALLATION INSTRUCTIONS

1. Extract the zipped folder into the "Mods" folder.

2. profit

Same steps for the script, but you also have to enable it in the mods menu ingame.

 

SPECS:

1635 voxels or 163,5 meters long.

A diameter of 187 voxels or 18,7m.

16 gasbags to keep it afloat (or explode if you're not careful)

4 engines to make it move.

 

HUGE LAG WARNING

This creation is absolutely massive and will likely crash your game if it falls down or catches on fire. You have been warned.

 

SPECIAL THANKS

@MyCresta and RavMahov from the discord for helping me with the explosives

 

FUTURE ADDITIONS

- More detailed interior.

- Script to make it actually move.

- Working defence machine guns (possibly via Elboydos AVF).

- Bombs.

- Explosive gas bags?

- Better performance if possible

- Options for the script

- more ideas welcome!

Edited by Malario
Added info about the options


What's New in Version 1.2.2   See changelog

Released

Fixed an issue with the explosion size slider not working

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Just now, Echoless said:

Do the crossed off words in future additions mean they are canceled or they were added already?

Sorry for being an idiote I just saw

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5 hours ago, Echoless said:

Do the crossed off words in future additions mean they are canceled or they were added already?

The crossed off ones are ones added already

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