About This File
Press 'X' to activate the enemy helicopter
The enemy chopper will fire rockets if you hide under cover, outside cover there is a 5% probability of firing a rocket.
The enemy chopper will crash after half of its original weight is lost.
CONTROLS:
'W' and 'S' for Collective
'A' and 'D' for Roll
'H' to activate hover
Mouse for Pitch and Yaw
Mouse wheel to control zoom level
'F' to change ammunition (HE/AP, Hellfire I / Hellfire II)
'R' to change weapons (Machine Gun/Rockets/Missiles)
LMB to fire selected weapon
RMB to use the scope (use mouse wheel to zoom)
IROQUOIS:
LMB to fire the machine gun
RMB to fire rockets
BLACKHAWK:
LMB to fire the minigun
HARRIER:
'C' and 'V' to change between Drive/VTOL/Aircraft mode
'A' and 'D' for Yaw in Aircraft mode
Mouse for Pitch and Roll
LMB to fire the machine gun
F-35B Lighting II:
'R' and 'F' for throttle
Mouse for Pitch, Yaw and Roll
LMB to fire the machine gun
IMPORTANT:
Set Vertical Sync to Every frame in the settings.
To use the weapons in the Apache, Hind and Hokum you need to install and enable Elboydo's Armed Vehicle Framework (AVF):
INSTALATION:
Extract the folder to C:\Users\<username>\Documents\Teardown\mods
You can pilot any of the next helicopters and aircrafts:
- UH-1 Iroquois uh_1
- Mi-24VP Hind-E mi_24
- AH-64D Apache Longbow ah_64
- AV-8B Harrier II Plus (Aircraft) av_8
- F-35B Lighting II f_35b
- Ka-50Sh Hokum A ka_50
- MH-60 Blackhawk mh_60
Just edit main.xml
<instance pos="97.5 12.1 14.0" file="MOD/prefab/ah_64.xml"/>
and change ah_64 to the vehicle id you want to use.
You can use any of the next helicopters as enemy:
- UH-1 Iroquois uh_1_enemy
- Mi-24VP Hind-E mi_24_enemy
- AH-64D Apache Longbow ah_64_enemy
Just edit main.xml
<instance pos="-156.7 3.8 -11.4" rot="0 -90 0" file="MOD/prefab/mi_24_enemy.xml"/>
and change mi_24_enemy to the helicopter id you want to fight.
Edited by TTFH3500