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About This File

 

Map has been discontinued.

I kept it up to date here as long as I could but now the Steam Workshop is the new home of Fernway.

See you all there!

Edited by Mudsox


What's New in Version 0.7.2   See changelog

Released

Time for an update!

Here's what's new in this release:

  • ???

 

Thanks and have fun!

  • Like 5
  • Thanks 3

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6 minutes ago, deffcolony said:

oh maby make a switch behind that door so you can turn off the whole electricity in the building haha... for example... all lights and firealarm goes off  when you pull the lever in the elecicity generator

 

4 minutes ago, deffcolony said:

maby this switch as idea makes it more realisticAfbeeldingsresultaat voor electricity generator switch

 

That would be really cool. I think I can do it by setting tags on every light to make them all go on or off at the flick of a switch. Would be fun to try it out! 

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Hey all.

 

Gonna be working on different layers for the map later on today. Might not release an update if takes a while to set everything up for it.

 

Cheers.

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7 hours ago, someguy6 said:

I see that you added a power box with some switches in the basement. Are you going to make it control the power throughout the map?

Eventually, yes.

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Every time I get into the map the game crashes
I am using the experimental version and I started the map from options and not directly

Is there a way to fix it? 

Edited by Maqz
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1 hour ago, Maqz said:

Every time I get into the map the game crashes
I am using the experimental version and I started the map from options and not directly

Is there a way to fix it? 

Mudsox is at work right now so he might not reply until much later. You can do some trial and error in the meantime. If you have some mods enabled that haven't been confirmed to work with this map, try disabling those and then try again.

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3 hours ago, Maqz said:

Every time I get into the map the game crashes
I am using the experimental version and I started the map from options and not directly

Is there a way to fix it? 

I'll have a peek when I get back home and see what the problem could be. It's usually a mod that is interfering with the map's scripts.

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50 minutes ago, ViroGamer said:

Hey man, I just want to remind you that in 6.0 scaled won't be physical anymore, and I noticed some of your props are too 😞

Captgure.thumb.GIF.eeb6ca818cae7611d60fb75bcea27f20.GIF

Cafgpture.thumb.GIF.09aae9c48e6d87a5772a81552ff03e00.GIF

Csaapture.GIF.8610114137efae55b654a1daec66ade5.GIF

Yup. Have to remake everything. Yawn.

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55 minutes ago, ViroGamer said:

It has already been affected now 😞20210223103142_1.thumb.jpg.4856e2309d973a672039f9e01ef2303c.jpg

but this means its possible to still make it work for example to move chair/tables or any small object? but that @Mudsox has to rebuild everything? without scaling

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35 minutes ago, deffcolony said:

but this means its possible to still make it work for example to move chair/tables or any small object? but that @Mudsox has to rebuild everything? without scaling

What do you mean??

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I have to rebuild everything that I put a scale setting on, which is a LOT of props.

I know the map is broken now. It will take all day to fix it.

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3 hours ago, Mudsox said:

I have to rebuild everything that I put a scale setting on, which is a LOT of props.

I know the map is broken now. It will take all day to fix it.

Will continue to improve the map throughout the day. I need a Borderlands break though, tbh.

Edited by Mudsox
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37 minutes ago, deffcolony said:

@Mudsox I found a bug when i pulled the lever in the basement.. not all lights turned off 

image.thumb.png.4eb002f8e3e91d6e9a6e63b65f189ee4.png

Screens aren't tagged yet so only the lights and the servers will turn off for now.

Thanks for mentioning the locker room light. Weird how I missed it.

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1 hour ago, Mudsox said:

Screens aren't tagged yet so only the lights and the servers will turn off for now.

Thanks for mentioning the locker room light. Weird how I missed it.

Fixed.

And a general note to everyone before I get complaints, the rest of the breaker switches have a description for what they do but they are NOT functional.

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4 minutes ago, deffcolony said:

@Mudsox can you repair the oven in every room? because it has no physics and it is floating when you try to destroy it image.thumb.png.4aac35af839bd320fc14e74ac556ea83.png

Note to self: check every prop.

 

Ovens will be fixed later today! 🙂

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@Mudsox couple of notes when you turn off the power in the basement..

 

  • Make sure elevator does not work without power (as idea script a code where it reads the text: ''Hmmm no power or this elevator has no power''
  • Make sure the washing street spinning things are turned off
  • Make sure the spinning thing on the police station roof is turned off
  • Make sure to turn off all lights at the gass station (i still see some lights that are on)
  • Make sure the spinning piramide is turned off at the arcade building
  • Make sure to turn off the 2 lights behind the arcade building (i see you forgot those)
  • Make sure to turn off the music inside the arcade building (i know you are working on that)
  • Make sure the firealarm does not work anymore after the power has been shutdown 
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33 minutes ago, deffcolony said:

@Mudsox couple of notes when you turn off the power in the basement..

 

  • Make sure elevator does not work without power (as idea script a code where it reads the text: ''Hmmm no power or this elevator has no power''
  • Make sure the washing street spinning things are turned off
  • Make sure the spinning thing on the police station roof is turned off
  • Make sure to turn off all lights at the gass station (i still see some lights that are on)
  • Make sure the spinning piramide is turned off at the arcade building
  • Make sure to turn off the 2 lights behind the arcade building (i see you forgot those)
  • Make sure to turn off the music inside the arcade building (i know you are working on that)
  • Make sure the firealarm does not work anymore after the power has been shutdown 

Good news - the arcade music now functions correctly. Thanks for the list of other things that I will work on today!

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On 2/28/2021 at 1:08 PM, Mudsox said:

It's in pieces in the map files. In other words, it's gone.

nooooo, what a sad end. It was one of my favs

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