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xfreakazoidx

   3 of 3 members found this review helpful 3 / 3 members

Great for destroying stuff. Pause BEFORE you damage anything. After you fire a rocket for example let the smoke clear. Then unfreeze time. Some of the debris will disappear but the rest will go flying as normal. If your FPS drops to much just freeze time again for a second to give your PC a few seconds to catch up! I love this! Side note, if you touch ANY debris that is currently moving while time is frozen, you will either die or fly into the air. It's kind of hilarious! I was able to double the damage to on the Dorm level thanks to this mod!

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  • Like 1
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Jbeam

· Edited by Jbeam

   2 of 2 members found this review helpful 2 / 2 members

And guys without modloader cant use this mod?! teardownumf is only for modloader! and i dont have modloader! i have win.rar!

AND YOU SAYING WE NEED TEARDOWN UMF FOR THIS MOD!!!!

But i think the mod is cool, because i give 5 stars ; )

  • Like 1
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GGProGaming

   0 of 1 member found this review helpful 0 / 1 member

All it needs is updating! Plz provide!

Response from the author:

I've been working on a new update for a while and here it is! It has a few improvements such as the ability to move objects around when frozen in place and such but it wasn't easy to implement.

I hope you like it and please update your review 🙂!

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XxRenfrogxX

   0 of 2 members found this review helpful 0 / 2 members

why if i click "T" again it wont unfreeze?

 

Response from the author:

This is solved in the new update, I'm sorry that it has taken so long (I expected a few hours) but I ran into plenty of issues...

I hope you like the new version!

 

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SocialSushy

  

The mod looks cool but it wont let me download it it just says its in an unknown format or damaged. but yeah its good.

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Jakeplayz223

  

u read my mind i was thinking of this and i hav found it especially the part u can move around with the time stopped

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Aylse

  

it gets laggy if you freeze since the new update, i feel like it's from being able to move objects. maybe add a toggle for that

Response from the author:

It's actually from the new unfreeze function as before it only updated objects that had velocity, but as I quickly realised there would be really bad problems from this when objects without velocity are in the air, so in this release all bodies in the level are updated when you freeze and unfreeze time.

I will look more into this and see if it would be possible to minimize the performance impact.

Edit: this should now be solved, if it isn't then contact me on Discord (CoolJWB#5847) and I'll look into it further.

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