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TeardownMods

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THIS IS BUBBLE: (Changelog new to old)

1.3.0

Added:
-2-Step switch for both chairs
-Switch for opening and closing both windows
-Switch for ramp inside and outside
-Ramp door when not using ramp
-Electric panel (will work in future)

Fixed:
-Placement of doors
-Made a middle console
-speed of joints


1.2.1

Added more scaled down props:

(LET ME KNOW IF YOU THINK A CERTAIN PROP WOULD LOOK GOOD HERE)

@Hauren: Space collection
@Maxparata: Dystopian character 
@ecleposs: Earth

1.2.0

!!Added a bunch of my favorite props created, scaled down!!

(LET ME KNOW IF YOU THINK A CERTAIN PROP WOULD LOOK GOOD HERE)
@gfbtdhg1: Cod collection
@fragrantCat5525: TARDIS
@Smeshan: Nuclear Bomb
@Cobes: OSRS Deposit Box
@Cube Hunter: Derelict building
@KRACKEN: Heist pack
@maxparata: Vox ship

Created spaceship crash in building, a neat camera to vault design, and many props scattered within the vending machine. (more to come)

Fixed: 
-Better rotation for the computer's screen


1.1.0

ADDED:

-New retractable chairs!
-More details

1.0.0

This vehicle includes (Press E to interact with things):

-Working steering wheel on the right side (cause why not we don't have enough of those on teardown)
-Working butterfly doors
-Working windows that block sound from outside
-Vending machine!
-Engine with engine cover
-Working ramp for vehicles
-Some purple storage area? if you can find it
-Retractable chairs!

SWITCHES VIDEO:

 

Download Info:

-Download bubble.lua and bubble.vox into your chosen maps folder

-Download bubble.txt and copy and paste into chosen maps .xml folder

-Play around with the positioning of the truck if stuck in walls

 

!! I HOPE YOU LIKE IT !!

Edited by saltyleg


What's New in Version 1.3.0   See changelog

Released

Added:
-2-Step switch for both chairs
-Switch for opening and closing both windows
-Switch for ramp inside and outside
-Ramp door when not using ramp
-Electric panel (will work in future)

Fixed:
-Placement of doors
-Made a middle console
-Speed of joints
 

  • Like 3

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when I run it the switches are wobbly and don't work...has anyone encountered that? I figure I might not be loading it correctly...

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to get it to work i needed to add the following to the lua file
 

function IsShapeOperated(shape)
	return GetPlayerInteractShape() == shape and InputPressed("interact")
end

 

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