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TeardownMods

1 Screenshot

About This File

A full body scan of some dude. He's pretty huge.

 

Yeah, I put it in maps. My bad. Although it might as well be its own map anyway.

Edited by Mudsox


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BattleBob72

   2 of 2 members found this review helpful 2 / 2 members

Very realistic looking scan.  And yes, its giant.  The problem with this, like with most scans is that its made randomly out of the entire teardown material list and it is hollow.  This makes for a weird destruction experience given that different materials respond differently to each weapon or tool.  Again, the model looks fantastic.  For me, its just not that fun to destroy.

Response from the author:

I actually agree that t's very frustrating to try and destroy it to find out some colors are using the "reserved" row in the palette. As for the hollowness, that's an easy one but if the whole thing was solid, it would be a laggy experience.

The fix for the immovable materials so far is to manually go reassign those materials by hand and it's rather tedious, but an example is Cobes' Snowman's Land map, which was almost completely invisible before he manually went and changed the materials by hand.

 

This was really just a fun little project to upload. Took no time to convert and wanted to see how it turned out. Thanks for the feedback!

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