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A UFO modification. Thanks to @MyCresta for uploading his jetpack soldier mod, which helped me learn how the chopper function worked (which helped me create this mod.) New version includes a "death" feature which allows the player to "kill" the UFO after destroying a specific percentage of its structural integrity. This script will hopefully serve as a basis for future combat mods which include adversarial AI. Thanks to Nebur7420 and @MyCresta for help with scripting the structural integrity system.


What's New in Version 1.0.6   See changelog

Released

No changelog available for this version.

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BlueDrake, excellent mod.  I edited this file a bit so there is an army of enemies and its really fun. 
1. Can everyone have your permission to share the modified version?

2. Would you consider allowing 100% no attribution for this work and allow everyone to use/modify/share it however they want?

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On 12/7/2020 at 10:18 AM, karmikovic said:

BlueDrake, excellent mod.  I edited this file a bit so there is an army of enemies and its really fun. 
1. Can everyone have your permission to share the modified version?

2. Would you consider allowing 100% no attribution for this work and allow everyone to use/modify/share it however they want?

Yeah you can use this however you'd like. I'd love to see your army mod!

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Thanks so much!  This will be great for the community! 

I am replacing all prop/vehicle assets with original creations for the army mod (and this is taking some time), but all the assets in the mod will be given to the community with unrestricted permissions for modifying and incorporating into other mods.  Unless you decide otherwise, your modified ufo code will be included in this large asset package with unrestricted usage.  I am not planning on crediting anyone because I believe it severely hampered the creative workflow (let me know if this is not okay for you).  Other than the ufo mod, everything so far is created by me and I don't want any credit, but would rather give it back to the community freely in order to let them make it better and share it back however they want.  Hope that make sense and is clear enough...

If you have any specific questions or disagreements with this plan please let me know.  🙂

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Just tried out on russian town map and it's super nice! Any ideas how to make UFO more durable, and more persuing ?

and some how the UFO vox model can't have emissive voxels

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