About This File
Hi everyone this is Beaver Creek from Halo CE to scale in Teardown! It is fully destructible and fully textured. This is my first full Halo map conversion out of many, so expect more from me!
Edited by Keltoi
Outdated details section
What's New in Version 1.1 See changelog
Released
This update brings working teleporters (thanks to Dalrae), working water for the creek area, and added destruction! I went in by hand and replaced countless areas where certain textures were indestrucible....NO MORE! Everything can be destroyed so no more frustrating swiss cheese ground 🙂
I ended up spending even more time trying to thicken the ground and the walls of everything, including the boulders and the rock arch, however as soon as an explosion would hit them the performance dropped off the face of the planet and my PC was screaming as the game screeched to a halt. Needless to say for performance reasons I decided to roll back those changes and leave things thin so that the destruction can be maximized without your game freezing. I was really hoping to be able to allow digging into the terrain and walls, but sadly the game doesn't handle that very well. Maybe in the future if they optimize it more I will do it again! Anyways enjoy the updated map and lemme know what you think! I want to figure out how to get the teleporters to glow as well, so if someone can help with that I would appreciate it!
New installation: Extract the contents of the .zip file into your "create" folder inside your Teardown directory. Hopefully it is easy enough for most of you 🙂
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