Jump to content
TeardownMods

112 files

  1. Sledge Guason Model

    This is just a model, nothing more

    32 downloads

       (1 review)

    0 comments

    Submitted

  2. mods are cool

    its a file... dah

    56 downloads

       (0 reviews)

    0 comments

    Submitted

  3. Mega Prop Pack (NOW ON WORKSHOP)

    GUYS PLEASE USE THIS VERSION INSTEAD. ITS WAYYYYY BETTER
    https://steamcommunity.com/sharedfiles/filedetails/?id=2414764881
    The Mega Model Pack!
    This was a project i did to recreate every single prop used on every single map in Teardown.
    This list will update as i update the mod and add more models. Right now there are more than 920 models! 923 to be exact. don't credit me if you choose to use these models. They are not mine!
    To use the model you have to use XML. Or, the ingame editor added in the experimental version. They all use different color palettes so they wouldnt match any of your maps colors if you were to add them through MagicaVoxel.
    Thank you SO MUCH to Rubikow, TTFH and Scandal for tricking out my vehicle recreations with proper light and for remaking vehicle models for everyone to use! ENJOY!
    Biggest thanks to Thomasins for the measuring mod I used for 90% of this mod. It has been such a help.

     

    742 downloads

       (15 reviews)

    49 comments

    Updated

  4. airpod shotty

    airpod shotty. thats it.
     
    if you want to replace the default shotgun with this, you wont see the handle much
    you can use it for anything you want idc

    98 downloads

       (0 reviews)

    0 comments

    Updated

  5. Save game Teardown 100%

    hello I just threw a new save game teardown
    How to install
    1. download save
    2. extract it
    3. drop to %appdata%
    4. you will go into floder local
    5. look for a teardown folder and put there save

    1,565 downloads

       (0 reviews)

    5 comments

    Submitted

  6. emerald pickaxe

    literally just an ugly pickaxe.
     
    here's how to install it:
     

    10 downloads

       (0 reviews)

    3 comments

    Submitted

  7. Pyramid

    i built this is a few minutes lol. its basically just a pyramid.
    Info:
    The pyramid is the size of the player
    Dimensions:
    Bottom of the pyramid is 40 voxels * 40 voxels
    Height is 40 voxels (the size of the player)

    55 downloads

       (0 reviews)

    0 comments

    Updated

  8. Bed

    A Bed that I made. Includes a sign that says "Met" meaning that the map was built by me; Met152
    and yes i also made this in a couple of minutes lol.
    just kidding.
    this actually took me like an hour lol.

    14 downloads

       (0 reviews)

    0 comments

    Submitted

  9. !MODEL NOT A MAP! Giant humans with sekelton and organs under the skins!

    It's a big statue with skin and skeleton + organs layers. You can destroy him on your maps, and watch how he die.
    Nonamed person have destroyable:
    - Hair
    - Mustache
    - Skin
    - Skeleton
    - Heart
    - Kidney
    - Liver
    - Stomach
    - Guts
    - Anus
    - Throat
    - Tongue
    - Teeth
    - Nose
    - Eye
    Try it on this map:
     

    679 downloads

       (9 reviews)

    6 comments

    Updated

  10. No More Flashbang Mod!

    No More Flashbang Mod does EXACTLY what the title says. This removes the annoying white tuxedo labs screen and takes you directly into the menu. No more at night blindness!

    \Install: Place splash.lua in the teardown directory and replace the one there. (Default C:\Program Files (x86)\Steam\steamapps\common\Teardown\data\ui)
    If you have Teardown on a separate drive, right click teardown in steam library>manage>browse local files. Directory should be then data\ui. Replace splash.lua.

    Backup also included.
    Enjoy.

    60 downloads

       (0 reviews)

    1 comment

    Submitted

  11. Full Save Game Teardown

    Full Save Game By Szymon.
    =======================================================
    Warning ! ! !
    Works Only With Teardown Experimental Or 0.5.5 Older Not Working!
    =======================================================
    Instruction In RAR File!)
     
     

    184 downloads

       (0 reviews)

    0 comments

    Submitted

  12. A Stone Model

    This is a model of a rock with very high detail and effort

    4 downloads

       (0 reviews)

    0 comments

    Submitted

  13. Russifier

    (I understand, it is quite pointless to upload a Russian translation to an English-speaking site, but I just want to note here the fact that this mod exists)
    This mod translates the game into Russian (most of it is translated: e-mail, interface, TV)
    > Installation instructions are located inside the archive;
    Steam guide: https://steamcommunity.com/sharedfiles/filedetails/?id=2283908690

    523 downloads

       (5 reviews)

    1 comment

    Updated

  14. Ultra detailed skeleton model (free to use)

    Ultra detailed human skeleton vox file

    28 downloads

       (0 reviews)

    0 comments

    Submitted

  15. some random weapon reskin pack

    pretty simple, because it is my first time using magicavoxel ok idk what else to say
    for those that dont know how to install:
    1. get to your teardown folder
    2. go to data, then vox, then tools
    3. make sure to copy whats in that folder so you can get rid of my bad reskin pack
    4. open the zip and put in what you want
    for bomb and pipebomb, make sure to replace the 2 vox files outside the tools folder
    badabing bam pow you are done

    103 downloads

       (0 reviews)

    3 comments

    Updated

  16. Zeppelin P-class

    A huge WW1 era German zeppelin (P-class to be precise) in the vehicle map, shouldn't be too hard to put it in a different map either.
    This is definitely my largest creation to date and it has taken weeks to get to this point.
    It is still heavily WIP so any problems will likely get fixed in the future.
     
    SCRIPT:
    DIFFERENT VERSIONS OF THE ZEPPELIN AND SCRIPT ARE LIKELY NOT COMPATIBLE WITH EACHOTHER
    - You can download a script to move the zeppelin and make the gas bags go boom. It is also WIP but it's better than nothing.
    - Please suggest additions or fixes in the comments if you so wish. I will do my best to implement the most reasonable ones.
    - You may enable or disable the script in the mods menu and everything should work fine.
    - Go to the front gondola to drive. W & S for forwards and backwards. A & D for turning. X for up and Z for down.
    - Will only work with 1 blimp at a time for now.
    - The gas bags will only explode if the script is enabled and they are damaged in any way.
    - You can edit some aspects of the script to your liking in the options menu.
    - And as always LAG WARNING.
     
    INSTALLATION INSTRUCTIONS
    1. Extract the zipped folder into the "Mods" folder.
    2. profit
    Same steps for the script, but you also have to enable it in the mods menu ingame.
     
    SPECS:
    1635 voxels or 163,5 meters long.
    A diameter of 187 voxels or 18,7m.
    16 gasbags to keep it afloat (or explode if you're not careful)
    4 engines to make it move.
     
    HUGE LAG WARNING
    This creation is absolutely massive and will likely crash your game if it falls down or catches on fire. You have been warned.
     
    SPECIAL THANKS
    @MyCresta and RavMahov from the discord for helping me with the explosives
     
    FUTURE ADDITIONS
    - More detailed interior.
    - Script to make it actually move.
    - Working defence machine guns (possibly via Elboydos AVF).
    - Bombs.
    - Explosive gas bags?
    - Better performance if possible
    - Options for the script
    - more ideas welcome!

    812 downloads

       (1 review)

    4 comments

    Updated

  17. SUPER HOT

    This is my first Teardown mod. Quite simple time moves when YOU move. Like in SUPER HOT.
     
    Shout out to Xorberax for helping me make this, I wouldn't be able to do this without them.
     
    Demo Video:
     

    150 downloads

       (1 review)

    4 comments

    Updated

  18. Reworked MY Weapon pack

    to jest pakiet broni

    136 downloads

       (0 reviews)

    4 comments

    Updated

  19. TNT Models For Bomb And Pipe Bomb

    TNT Models For Pipe Bomb And Bomb.
    How To Install :
    (ReadMe File Is In RAR File)
    ==========================
    -Models for weapons (pipebomb and bomb)
    ==========================
    Compatybile With Older Game Version
     

    115 downloads

       (0 reviews)

    0 comments

    Submitted

  20. fully complete savegame

    Replace your save  game with this for a fully complete save
     
     
    ok so this is for any version and also this is not fully complete with the optional tasks and some missions but it beats the whole game for you

    471 downloads

       (3 reviews)

    0 comments

    Updated

  21. Minecraft Bling

    Includes 3 separate mods (Diamonds, Emeralds, Gold)
    Add hundreds of pixel-accurate Minecraft items to the game for no real reason. Spawns 100 separated items at a time
    (.vox file replaces pipe-bomb)

    830 downloads

       (1 review)

    0 comments

    Updated

  22. Fernway Asset Pack 1.0

    Some assets of mine that I created for the Fernway Apartments map. Does not contain every asset used in the map.
    I'll pack up some more assets and release an asset pack 2.0 which will also include the assets in this pack.
     
    Some objects will have to be re-scaled. This can be done easily in the map editor. Ask me if you have any questions. You have full permission to use the assets inside for your own purpose. No credit needed.

    45 downloads

       (0 reviews)

    0 comments

    Updated

  23. Teardown Mods Manager

    Teardown Mods Manager
    Teardown Mods Manager may be used to update, backup, and remove installed Teardown mods during the wait for Steam Workshop availability in Teardown 0.6, and possibly after.
    Recent Changes (v2.0.0 --> v2.1.2)
    Added an EXE version TeardownModsManager_NoAdmin.exe that does not require local admin privileges. (v2.1.2) Note: This means you cannot update or remove mods from a folder outside of your user profile space or anywhere that requires elevated privileges. (v2.1.2) Fixed missing variable that prevented some mods from properly being removed (v2.1.1) Added feature to display and change current mods folder location; Mods list reloaded automatically after changing directory Improved ModDir logic and basic mod validation. Requires info.txt to contain mod name or otherwise is ignored and not in mods list. Increased main window default size Changed Exe to require elevation to allow non-default mods locations outside of user profile Added additional help info Other various code fixes and improvements Previous Changes (v1.2.1 --> v2.0.0)
    Teardown Mods Manager is now fully functional, including the following recent changes:
    No longer in beta status Added "Update All Mods" functionality Added "Delete Selected Mod" functionality Optimizations around updating all mods at once Added log function and improved logging Added Export Logs button Added ability to export log Removed Sign-in button Removed Update Selected Mod button Combined functionality of 'Update Selected Mod' and 'Update All Mods' Added multi-select enhancement Visual improvements Minor code enhancements Minor code fixes Fixed 'Gravity Gun' mod support Now fully functional, but still a work in progress, at least until Steam Workshop implementation in Teardown 0.6 potentially makes this obsolete.
    If there are any issues, please message me or preferrably, report them here: https://github.com/tjgruber/TeardownModsManager/issues!
    v2.1.1 (new)
     
    v2.0.0
     
    How to use
    There are two methods to using Teardown Mods Manager and the choice is yours to make. There is a Windows executable (TeardownModsManager.exe) and a raw PowerShell script (TeardownModsManager.ps1). Due to the nature of the .exe conversion, some platforms may falsly detect the .exe, in which case, if you have any doubts, you should look over and use the PowerShell script. The PowerShell script is open source (you're free to look at the code and download directly from GitHub).
    Via EXE:
    The EXE is created using PS2EXE (PowerShell to EXE converter). Info about this is located here: https://github.com/MScholtes/PS2EXE
    Download the TeardownModsManager.exe file. Double click the .exe file to open. Use TeardownModsManager_NoAdmin.exe if you do not have local administrative privileges on your PC, or if you do not want to run it with elevated privileges. Via .PS1 script:
    If you don't feel comfortable using the .exe, you may download the PowerShell script and follow the instructions below:
    Download the TeardownModsManager.ps1 file to desktop. Right-click on the .ps1 file, then click "Run wtih PowerShell". General
    All mods are checked against teardownmods.com. If you have any issues with a specific mod (or the app itself), use the Export Logs button to examine the logs and include them in your report.
    Installed Mods Tab
    Select the mods you wish to update, then click the Update All Selected Mods button. This can take some time if you select a lot of mods at once. Sometimes the downloads are slow, you can export logs while processing if needed.
    On app load, all mods in the default mods folder should be displayed. The Cresta weapon pack is an exception, which handles them all as a single mod.
    Changing the default mods location is now supported, and will automatically reload the mods list with validated mods. Click the mods folder path textbox to change. Basic mod validation is used. If 'info.txt' does not exist or include mod name, it is ignored and not included in the list. Make sure to back up your mods folder. By default, this is your Documents\Teardown\mods folder. You may use the Backup All Mods button to do this for you. Backup All Mods
    It should be said that the first thing to be done is backing up your mods. You can do this automatically by clicking the Backup All Mods button.
    This will back up your Documents\Teardown\mods folder to a zip file: Documents\Teardown\mods_backup_132566554489856810.zip. You can also do it manually and likely faster by copying and pasting a copy of your mods folder to somewhere else. Mod Compatibility
    Teardown Mods Manager supports updating mods archived with 7-Zip (.7z), WinRAR (.rar), and Zip (.zip).
    As a mod creator or developer, the following practices can help ensure mod compatibility with Teardown Mods Manager:
    Mod name consistency is the biggest factor in your mod working with this app. Ensure mod name = in mod info.txt matches the name of your mod at teardownmods.com. Ensure mod name matches folder name, i.e. Documents\Teardown\mods\mod name. Ensure version = in mod info.txt is current released version at teardownmods.com. Something meaningful to the most amount of people, such as 2021.01.31.x or preferably 1.5.2 for example. See semantic versioning: https://semver.org/ Ensure the last file in the downloads list at teardownmods.com for the mod is the regular default or preferred mod download. This app selects the last file listed to download. Ensure name of mod folder is properly archived: so extracting to Teardown\mods will result in Teardown\mods\Mod Name Instead of having multiple mods/maps, use mod options to control lighting, time of day, weather, etc. If that doesn't work for you, create separate mods for them on teardownmods.com Try to package mods together in the same mod folder that are part of the same mod package. That way I don't have to hard code a workaround.  

    1,273 downloads

       (2 reviews)

    35 comments

    Updated

  24. All the textures

    All the textures
    A custom map showcasing all the in game textures with numbers.


    65 downloads

       (0 reviews)

    0 comments

    Submitted

  25. Example doors and hinges map

    A small map to help you understand how doors and maps work in the Teardown editor.


    23 downloads

       (0 reviews)

    0 comments

    Submitted


×
×
  • Create New...

How to Disable AdBlock - And why you should do it?

I have disabled AdBlocker. Refresh the page.