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  1. SirCode's Cheats Mod - A simple fiddler and cheat menu

    As of Friday the 19th, February 2021, this mod will NO LONGER be updated on this site.
    Same thing goes for the version on NexusMods
    Its going to be living on the Steam Workshop later on, as all my mods eventually will.
    all downloads on this page will still be available, and as of posting, the menu is fully functional still, even in 0.6.0. I will update this mod description one more time with a link to the mod on the steam workshop after its out of beta.

    This project was a little creation of mine that's entire goal was to create a working Cheat menu using the new modloader, without modifying ANY of the default scripts of the game.
    What I mean is, this entire script runs within the modloader's options.lua and main.lua
    It doesn't replace any of the game's default scripts, which means its compatible with any other mod.
    It also doesn't replace any default assets of any kind. Its a completely compatible standalone mod.
    I know only 2 cheats work right now, but getting cheats to work without modifying default scripts is DIFFICULT alright?
    Currently it supports these cheats:
    Infinite Mission Time Just makes the timer on every mission super long so its essentially infinite. Infinite Ammo  Whatever weapon you're holding will just have infinite ammo, just like sandbox mode. Simple as that. Infinite Health Literally in the name, refills the health as you take damage. Nearly impossible to die unless you spam hundreds of bombs per frame (Like using click explode hack for example) NoClip Flight / Static Camera Flight Allows you to fly around the world without being affected by boundaries or forces and gravity. Vehicle Boost / Fly Configurable speed and the controls are located inside of the mod options. Basically acts like a rocket engine attached to the car. Player Boost / Fly  Same as vehicle boost, but with more air control. You can easily accidentally fall through the world or send yourself to enormously high heights with this Temporarily Unlock All Tools  Just gives you all weapons. It automatically gives you the weapons when you reload the current world / enter a new world Velocity Burst  / Blow Away Stuff Hack Small Parts will be sent everywhere destroying everything... so prepare for lag. If you dont have a decent processor, this hack will kind of suck to use.. This can destroy entire maps if used in the right way Debug Info This is a small mod that I've included as an extra option because its useful in development I left it in as an optional cheat option because some people also want it. It essentially just draws a line to where your facing, and draws a cross where it hit. It logs all the information on the top left ingame. Click Fire / Fire Wand I've made the tool that activates it customizable. (I recommend using the spraycan) Click Explode / Bomb Wand This can crash the game, as such I've made the tool that activates it customizable. I also added a button to toggle paint mode (So you have to spam or click for each individual bomb, rather than painting a line of explosives) Click Delete / NOTHING IS INDESTRUCTIBLE 😄 You can use this tool to literally delete chunks of the world. You can delete anything... Even if its indestructible or outside of the map. Click Destroy / #OBLITERATE This CAN and WILL crash your game if used incorrectly... This hack sets any object it touches as a massive explosive, as such, it can be used to utterly destroy and obliterate any building / vehicle or object in the game. Its essentially Click Explode on Steroids. Uses a small exploit in the game's engine to set an object explosive and blow it up. This has NO LIMITATIONS on the Explosive Power (Soon to be fully customizable) Currently locked it at power 10 while I'm working on the mod (For reference, the max explosion size is normally 4) If the object you clicked does not blow up immediately, then shoot it. It essentially turns objects into explosives. Ray Cutter / Line Cutter This is a small mod that allows you to use Very Precise cutting by cutting holes exactly where youre looking. Perfect for leveling a forest or cutting off a roof. Epic Ingame Menu You can enable this through the normal options Allows you to configure and change the settings of all the cheats within the game. Hit Enter ingame to open it. INSTALLATION INSTRUCTIONS:
    Extract the zip file and drag the "SirCodesCheatsMod" folder into your teardown savegame directory -> Teardown \ Mods \ SirCodesCheatsMod \ (Mod Files) Some zip extractors put the content into a second folder Make sure there is not 2 folders. Only 1 with the mod files in it. IMPORTANT This mod was created to work on versions 0.5.4 and above
    THIS IS NOT A TEARDOWN UMF MOD
    However it should still work with UMF 0.5.1 and above
     

    13,108 downloads

       (21 reviews)

    42 comments

    Updated

  2. NOT WORKING Stronk Mod

    NOT WORKING WITH LATEST VERSION OF TEARDOWN
    NEW: Thors Hammer added! Bring down powerful lightning strikes with the sledge!
    Demo of thors hammer: https://youtu.be/4cfHwN2j5RY
    ADDED a vox model for Thors Hammer which looks awsome, thanks to cCheerSs for making it and letting me use it
    To use it: place thorhammer.vox in "Teardown/data/vox/tool", rename sledge.vox to something else to save it, then rename thorhammer.vox to sledge.vox and voila!
    Features:
    Bring down powerful lightning that leaves smoke and fire like the real ones. Store up to ten objects, they are teleported below the map, you can teleport them in front of you with the spray (Very experimental) Grow big biceps and throw objects with very high velocity, the bigger the thing you can grab, the harder you throw it. Blink like a mage without cooldown using the mouse scroll down Grab and rotate stuff (Very experimental, works well with vehicles and some interactables, does not work well with world shapes) Functions:
    Swing your hammer to smack down a violent lightning bolt Throw something with plank equipped to store it Spray with can to spawn it in front of you Throw something very hard with extinguisher equipped Scroll down with rocker launcher equipped to teleport 10m in aim direction Grab things with blowtorch equipped to rotate it Press TAB and click the Stronk Mod button in the bottom left corner for options menu
      I have included two ways of installation, use one of them:
    If you don't have any other modded ui files and just want to test this mod, use the first method.
    If you already have modded files and would like to run this mod together with it, you can install with method 2, it will only place a hook at the end of the needed lua files without replacing any of your existing code.
    Second method also includes a console in the main menu and esc menu.
    You can read more about this on the git link below.
    To use vox model: place thorhammer.vox in "Teardown/data/vox/tool", rename sledge.vox to something else to save it, then rename thorhammer.vox to sledge.vox and voila!
    Installation method 1:
    Download Stronk Install 1.rar and extract files Place all three files in Teardown/data/ui Enjoy! Installation method 2:
    Download Stronk Install 2.rar and extract files Place the mods folder and hook_modloader.bat directly in the Teardown game folder next to teardown.exe Run hook_modloader.bat ONCE to initialize Enjoy! If you need help installing DM me on discord: My Cresta#4859
    Ideas for future:
    Options to change keybinds/tools used List stored objects to be able to spawn selected one
    Creds to the creator of the mod framework:
    Thomasims
    https://github.com/Thomasims/TeardownUMF
    Please leave a review and/or suggestions as this has many areas which can be improved upon.

    2,930 downloads

       (12 reviews)

    35 comments

    Updated

  3. Click to Explode (NEW ON STEAM)

    Updated: Steam Only https://steamcommunity.com/sharedfiles/filedetails/?id=2590678617

    Outdated:
    Features:
    Toggle between Click and Draw (Hold)
    Set Explosive Size
    Click to Explode
    Click to Draw Fire
    Click to Spawn Activated Explosive
    Click to Spawn Timed Activated Explosive
    Delay option to delay each explosive to wait a certain amount of time before the next explosive.
    Set Tool for Explosive spawn
    Set Tool for Detonator 
    Disable Explosive Size and Detonator Notifications
    Mini Nuke mod supported use, the uncap button to use it
    New Uncap Sliders (for Mini Nuke) Added:
    Click Explosion Uncapped Size: Values 1 - 100
    Precision Explosion Size: Values 0.1 - 10 this slider adds to Click Explosion Uncapped Size and allows for decimal sizes.

    Due to a modding limitation I'm unable to attach explosives to actual objects, they will unfortunately only explode in the same area they are placed. When possible I will make this a toggle.

    Installation Note:  You only need to download the zip. The raw files are so users who may not have Winrar or 7zip can still install the mod.
    Installation instructions are included in the zip.

    Does not require mini nuke dll, I just support the use of it through the uncap toggle.
    NOT COMPATIBLE WITH MODS WHICH MODIFY HUD.LUA OR OPTIONS.LUA

    18,200 downloads

       (25 reviews)

    26 comments

    Updated

  4. Fang's Custom Weapons

    This mod will only work with version 0.5 or later. There are a few minor issues present, but nothing major. Planned updates are on the way.

    You can now open the menu by pressing "M" instead of going into the escape menu. You will be able to change the hotkey soon.

    https://github.com/Fang86/Custom-Weapons
    This mod allows you to shoot weapons with your own settings. You can set your RPM (rounds per minute), spread, ammo type (rockets or bullets), bullets per shot,  infinite ammo, burst firing mode, and recoil/flash visibility! 
    How much can you change your custom gun?
    RPM ranges from 10 to 10000  Spread ranges from 0 to 10, with 10 having the most spread You can change your ammo type from bullets to ROCKETS! Bullets per shot ranges from 1 to 100. However, the game gets very laggy when its set to 100, so make sure your rpm isnt too high! Burst speed ranged from 60 to 2000. This controls the speed between each shot in a burst with the higher number making it faster Burst shots ranges from 2 to 10 rounds per burst. Set a tool that the mod is restricted to  

    Demo of version 1.2: 
     
    ----------------------------------------------------------------------------------------------------------
    Installation:
    1. Open file explorer - go to Documents/Teardown/mods
    2. Open "Custom Weapons.zip" and drag the folder called "Custom Weapons" into the mods folder
     
    ----------------------------------------------------------------------------------------------------------
    How to use:
    1. Enable the mod in the game's main menu
    2. Press "M" to open up the menu (this also closes the menu)
    3. You should now see options to change the RPM, spread, and bullets per shot. You should also see buttons to toggle Modded weapon, Rocket ammo, Infinite ammo, Burst firing mode, and a Recoil/Flash hider.
    Modded weapon allows you to shoot with the given RPM and spread. It will work on any tool
              as long as you hold the mouse button down. It is enabled by default. Rocket ammo allows you to shoot rockets (while "Modded weapon" is on) at the given RPM
              and spread. Infinite ammo allows you make all normal weapon ammo infinite. The modded weapon ammo is inherently
          infinite, so you do not need this on unless you are not using modded weapon. Burst mode allows you to shoot in bursts with custom rounds per burst and delay per shot in each burst Recoil/Flash allows you to hide the initial flash and recoil when shooting with the mod Mod's HUD allows you to hide or show the new HUD in v1.2. ----------------------------------------------------------------------------------------------------------
    To do:
     Add custom model integration (possibly tied to rpm/spread/bullets per shot) so others can use this script for their own voxel weapon models.  Create Github page  Add recoil if possible - If anyone knows out how to do this I would appreciate any help!  Add damage and range slider if possible  Add option for finite ammo counter (and maybe reloading?) Some more UI changes Ability to turn off certain things in the HUD (Maybe) Ability to change the color scheme Beginning of template production for other modders This will include a very readable text file to make it easier to change default, minimum, and maximum values Tool/Weapon hider ----------------------------------------------------------------------------------------------------------
    Game version: 0.5 and above ONLY
    Discord: Fang#7832
    DM me if you need help or have suggestions!
    You can change the default RPM, spread, etc. in the weaponMod.lua file.
    *Special thanks to My Cresta for his helpful slider code
    *COMING SOON!* I plan to update this mod so that other mod creators can use it as a "template script" to create their own custom weapons using their models. This will be much better if the devs give us the ability to spawn new weapons, but for now this mod will affect all weapons/tools (soon you can change it to only affect certain tools).
     

    9,975 downloads

       (19 reviews)

    24 comments

    Updated

  5. Creative Mod

    ‏‏‎ ‎

    4,518 downloads

       (5 reviews)

    22 comments

    Updated

  6. Noclip mod

    This mod allows you to pass through everything on the map. It also has super easy controls. I hope you enjoy it! Thanks to @MyCresta for adding far better movement and and cleaning up the code.
    Controls
    q: enter and exit noclip mode
    rmb: move faster while you are in noclip mode
    w, a, s, d, and space: move around while in noclip mode

    4,950 downloads

       (8 reviews)

    20 comments

    Updated

  7. Performance Mod

    Moved to https://steamcommunity.com/sharedfiles/filedetails/?id=2419552682

    7,202 downloads

       (3 reviews)

    19 comments

    Updated

  8. Vehicle Enhancer

    Vehicle Enhancer by My Cresta
    Subsribe here: https://steamcommunity.com/sharedfiles/filedetails/?id=2412114044
    Showcase Video:
     
    Thanks again to Thomasims for awsome code examples ❤️ 

    2,055 downloads

       (10 reviews)

    18 comments

    Updated

  9. Elboydo's Armed Vehicle Framework (AVF)

    Description:
     
    A framework that enables people to create their own armed vehicles with ease and minimal configuration. 
     
    Vehicles will be able to mount an array of weapons from simple machine guns to artillery launchers with ease, each with their own weapon zoom, ammo capacities, and ammo types. Including penetration mechanics. 
     
    This will work with any AVF compatible vehicle in any loaded map, provided that they are configured correctly.
     
    Player enabled overrides allow users to modify almost any available weapon parameter to their needs. 

    INSTALLATION:
    ensure you have the latest experimental version of teardown (5.5 at this time), this will not work on any version <5.1.  copy the AVF folder into your documents/teardown/mods/ folder.  ensure that you activate it as a global mod in the mod tree, this will ensure any AVF compatible vehicle will function as intended. See fig below A demo map is included, called "AVF DEMO" this map has a template tank to help you in making your own vehicles / testing AVF. 

     
     
     
    quick install video:  
     
     
    CONTROLS:
    fire                                     = "lmb", sniper Mode                   = "rmb", elevate Gun                    = "c", depress Gun                  = "x", change Weapons         = "r", change Ammunition   = "f", deploy Smoke                = "g", lock Angle                       = "j", lock Rotation                  = "k",  
     
     

    Demo video of functionality:
     
     
     
     
    A demo map is now included to help you  in making vehicles with a custom tank setup with its own custom lua script. 
     
     
    Simple vehicle config: 
     
    To prepare your armed vehicle, this framework follows this simple concept: A vehicle has a body, a body has a chassis, and a body also may have a turret joint connected to a turret. 
     
    A vehicle body and / or a turret may then be connected to a gun joint, so long as a gunjoint is connected to your guns barrel then this script can find it. 
     
    a gun joint typically being a vertical hinge that goes up and down. 
     
    Quick config for a vehicle is as follows:
     
    add inside tags=""
    vehicle -> cfg=vehicle
    body -> component=body
    vox  (for vehicle body) -> component=chassis
    vox (for turret) -> component=turret turretGroup=mainTurret
    joint (for turret joint) ->component=turretJoint
    vox (for gun) -> component=gun weaponType=2A46M group=primary  
    vox (for gun joint) -> component=gunJoint
     
     
    This will define a simple tank using a 2A46M tank gun. 
     
    The logic for this mod is as follows: You have a vehicle with a body. That body would have a main chassis, this chassis then may have joints connecting to guns, called gunJoints, and then joints connected to turrets, called "turretJoints", these "turretJoints" then may have further "turretJoints" and more importantly "gunJoints". 

     
    In theory, you would never need to edit any lua with this code. It is purely XML configs on any compatible vehicle. Through simple XML tags. 
     
     
    While Custom gun sights and sounds may be needed but it's best to embed them within the LEVEL and have a pointer to them in your xml tags.

    If you have any custom sights, or sounds, or pre-configed weapons you would like added to the base mod then i would happily include them if you give me the basic info / files, provided you can ensure they would work in normal situations through xml config. 



    There also is included a custom lua config file which you can utilize by wrapping an editor instance of your vehicle in the script and then modifying the values in there with named keywords to add extra weapons to fit your vehicle. 
     
    This was largely made in a day, i may still be hungover, a better description of using this will be provided with potential video application later on when i get round to it.  If you have an questions or notice any issues then please don't hesitate t contact me. 



    CUSTOM MAPS USING AVF 
     
     
     
     
     
     
     
     
     

    3,907 downloads

       (7 reviews)

    16 comments

    Updated

  10. Teardown Russian (Русификатор для Тирдаун)

    --------------------РУССКАЯ ИНСТРУКЦИЯ--------------------
    Здравствуйте! Спасибо что установили Русификатор для игры Teardown. Данный русификатор был сделан Патчем, Репак для Бесплатного сайта Моды Тирдаун был сделан игроком
    KryzoDelux. Вы можете распространять этот Репак куда угодно для других пользователей. Так же скажу что, возможно, русификатор еще не доработан. Так что о новых версиях я
    постараюсь указывать на сайте ( https://teardownmods.com/index.php?/profile/2432-kryzodelux/ ). Так же вы можете посмотреть мои другие работы ( Я стараюсь их выпускачать
    чаще ).
    Давайте прочитаем инструкцию, если вы не знаете как установить русификатор:

    1) После скачивания и распаковки архива зайдите в папку Русский, скопируйте все файлы, кроме папки "ui".

    2) Далее заходим в расположение файлов Teardown:
        1) Если у вас пиратская версия как и у меня то заходите в хранилище файлов, в которое устоновлина папка с файлами игры ( Пример: E:\Teardown 0.7.0 ). Заходим в папку
        data и вставляем с ЗАМЕНОЙ ФАЙЛОВ те файлы, которые мы скопировали из архива. Далее берем и копируем все файлы из папки ui в архиве с русификатором (целиком папку не
        надо копировать) и вставляем с заменой в одноименную папку в расположении игры. Далее все будет готово.
        2) Если же вы купили игру в СТИМЕ то переходите по расположению где у вас установлен стим и заходим в папки, указанные в расположение ниже.
        ( ВАШ ДИСК УСТОНОВКИ:\Steam\steamapps\common ) и там ищите папку с игрой и все делаете так же как и с пираткой. И готово!
     
    3) Наслаждайтесь игрой на русском.
    Инструкции на Английском пока не имеется ибо не нужна на этот момент... Так же для возвращения оригинального языка игры сделайте тоже самое из папки Английский в архиве.

            ТАК ЖЕ ИЗНАЧАЛЬНО РЕПАК СОЗДАН ДЛЯ ВЕРСИИ 0.6.2 ТИРДАУН, ТАК ЧТО НЕ ВСЕ МОЖЕТ БЫТЬ ПЕРЕВЕДЕНО НА РУССКИЙ. В СКОРОМ ВРЕМЕНИ. ВОЗМОЖНО. Я
            ВЫПУЩЮ ОБНОВЛЕНИЕ РУСИФИКАТОРА, ИЛИ ЖЕ ИЗНАЧАЛЬНЫЙ СОЗДАТЕЛЬ РУСИФИКАТОРА СДЕЛАЕТ ЭТО. ЖДИТЕ НОВЫХ НОВОСТЕЙ. ПРИЯТНОЙ ИГРЫ!)
           

    1,717 downloads

       (0 reviews)

    16 comments

    Submitted

  11. Better Render Scale

    This mod, inspired by https://teardownmods.com/index.php?/file/88-renderscale-slider/, adds much better control to your render scale. Now you have not only a slider, but also buttons that can raise and lower the render scale to pretty much whatever you want. You set it to anything from 1 to 500 (though I really don't suggest anything over 200)
    None of those change the currently used render scale, though. Every change you make is done to a temporary value that is then moved to the actual render scale. This is because setting the render scale causes a huge lag spike, and setting it makes it much easier to use. This is why there is a Set Render Scale button. There is also a Reset Render Scale button for if your computer gets too laggy.
     
    How To Install:
    1:  Go to Teardown's game files
         a:  Open Steam and go to Teardown in your library
         b:  Right click it, select Properties, go to Local Files, and click Browse
    2:  Rename and replace the original file
         a:  From the Teardown folder, go to 'Teardown/data/ui'
         b:  Find the file in 'ui' named "options.txt"
         c:  Rename it to "options_BACKUP.txt", "options_ORIGINAL", or something similar (the name doesn't matter)
         d:  Place the "options.txt" file you downloaded in 'ui'
     
    If you have any questions, problems, or suggestions, then please contact me on discord at What42Pizza#0283

    3,179 downloads

       (0 reviews)

    14 comments

    Updated

  12. NOT WORKING!! Click Spawn Mod (AKA Click Smoke Mod)

    DM Me On Discord If There Is Any Bugs Cooperkit Gaming#1223
    Features:
    Click Smoke
    Random Smoke Movement Pool
    Smoke Pool Mode
    Smoke Lasting Time
    Smoke Size
    Particle Type
    Click Fire
    Click Explosion
    Drag Explosion 
    Detonator Click Mode
    Detonator Mode
    Detonator Explosion
    Explosion Power
    Click Tp
    Click Tool
    Click TP Tool
    Spawn/Detonate Tool
    Smoke Wall Mode
    Smoke Wall Spawn
    Click Spawn Default Tab
    Smoke Vector

    831 downloads

       (6 reviews)

    13 comments

    Updated

  13. Balloons

    This mod allows you to place a point on any dynamic object in the world that will pull up on it. There is a option to use either a sprite or just a small blue cross. Feel free to change the sprite to whatever you want. Hope you enjoy!
    Controls
    i: create a balloon point on a object
    r and t: change strength of your last placed balloon.
    rmb: Increase the rate of change when changing strength of balloon
    z: delete balloon last placed

    3,077 downloads

       (4 reviews)

    13 comments

    Submitted

  14. Universal Door Latch Framework

    This mod will be migrated to steam workshop when available and will no longer be updated. Files will remain. This line will contain a link to the workshop page when this occurs. I apologize for the inconvenience, and thank you for your interest.
     
     
    What it does:
    This script allows for a generalized approach to latching doors without the need to give joints individual names and write custom scripts to look for those name specifically.
     
    Permissions:
    You can use this in any map without the need to ask for permission as long as you:
    List credit on the mod page with a link to this page. Do not include the script within your map itself, as this can cause problems; Instead, have your users grab the newest version from here.
      How it works:
    When the door is near enough to the closed position (limit "0"), it will apply a slight force to keep it closed. When you grab the door, it removes that force, allowing you to open the door. following this, it will remain loose until the door returns to its closed position. That means that if you leave a car door open, you could use your brakes to close it. This is different than other implementations that use interactions (button prompt) that switch the direction of the force. This is due mostly to my own preference, but also due to how the script checks for each door. It could probably be easily changed though if you prefer that method.
     
    For Users:
    Drop the folder from the .zip into your /documents/teardown/mods/ folder.

     
    For developers:
    Add "tags="Latch"" to the VOX of each shape. DO NOT TAG THE JOINT! Otherwise, the script will not work.
    Add sound effects by extending the tag to "Latch=Vehicle" or "Latch=Structure".
    Custom sounds can be added with "LatchOpenSound=../mod_name/path_to_sound.ogg" and "LatchCloseSound=../mod_name_path_to_sound.ogg". Ensure that the path always starts with "../" followed by the name of the FOLDER your mod is in, and then the rest of the path to the sound. If you get no sound instead of a custom one, it's probably a typo.
    Please ensure that all joints you wish to latch are in the closed position at limit 0, as this is what the script considers the "closed" position. This generally means that the door is closed in the .vox file.
    An example vehicle (The yellow van from the thumbnail) is included in the files.

     

    1,300 downloads

       (4 reviews)

    13 comments

    Updated

  15. Singularity Mode

    Press Enter to turn yourself into a gravitational singularity, sucking things up from the direction you're facing! Press Enter again to deactivate. Press CTRL+P to open/close the mod's quick menu.

    This mod acts like the Dust Buster mod, but it is not a tool. This means you can use whichever tool you'd like while objects are being sucked up.

    New Repel Mode: Does the opposite of Singularity Mode. Access it from the quick menu!
     
    Bug: Using this mod in experimental can make the game crash randomly. My best guess is that it's a problem with the game's physics engine, since the mod's code seems to be working correctly. Use with caution.
     
     
    To install: Extract the folder inside into Teardown's mods folder. 

    1,501 downloads

       (1 review)

    12 comments

    Updated

  16. Flamethrower: The Mod!

    NEW VERSION-----------------------------------------------------------------
    Now has its own tool, model made by Sqildo! (F I had to squish the model to 1/2 size.)
    Needs sounds.
    Also has more fire because new Teardown can handle more.
     

    OLD VERSION-----------------------------------------------------------------
    Get rid of that pleb blowtorch, it blows. Get a flamethrower, it's just better.
    Once again I'm too lazy to add screenshots. Have a video.
    Haha rip people who want me to use MyCresta's weapon system lol.

    2,677 downloads

       (1 review)

    11 comments

    Updated

  17. maps-menu 1.1 (is not optimized for most recent teardown update)

    In order to import a bunch of maps instead of replacing the existing 5 over and over again i would suggest you use this menu script.

    (This was created for Teardown v.04.6 and does not work for recently updated versions)

    972 downloads

       (7 reviews)

    11 comments

    Updated

  18. Inventory System

    Details
    - This mod allows you to carry 4 objects at a time.
    - While placing an object you can rotate it and also move it up and down.
    - You can pick up cars and everything dynamic!
    - This will only work with Teardown Build 0.5.0 and later.
    How to download
    1. Download the zip
    2. Extract contents from zip file
    3. Take the folder containing main.lua, options.lua, and info.txt and put it in your mod folder in documents/teardown/mods
    4. Enable mod in teardown
    Controls
    q: pick up object you are looking at
    r: open inventory(you need to hold down r for menu to stay open)
    t and y: rotate object you are placing
    u and j: move object you are placing up and down
    lmb: drop object you are placing
    rmb: while placing a object you can hold rmb and then move your cursor to rotate a object in all directions

    2,380 downloads

       (12 reviews)

    10 comments

    Updated

  19. Extra Custom Slots

    Extra Custom Map Slots!

    This mod simply adds more custom map slots for you to put your maps into and freely swap between
    them without having to move files around all the time!

    Guide:

    To add a map to one of the other custom slots simply drag and drop the map .vox and place it into one of the other folders
    For example you download a map called "minecraft.vox" so you place it into the custom2 folder then rename "minecraft.vox" to "custom2.vox"

    After that simply load up the game, click create then click on "Custom 2"

    Installation:

    Extract the zip folder and drag and drop the data and create folders into your Teardown game folder
    ("C:\Program Files (x86)\Steam\steamapps\common\Teardown")

    1,669 downloads

       (8 reviews)

    8 comments

    Updated

  20. OBSOLETE Speedometer

    It is a speedometer above the vehicle condition that you can enable in the settings

    230 downloads

       (4 reviews)

    8 comments

    Updated

  21. Alarm remover

    drop data folder in teardown folder
    info
    disables lights from alarm and alarm trigger
     
    You should backup alarmbox and alarmlight in script

    308 downloads

       (0 reviews)

    8 comments

    Updated

  22. Show Player Coordinates

    Installation
    Just drag and drop to your Teardown directory Saving Coordinates
    Pause your game Click Save Coords Button Check your last line of savegame.xml file (Normally in your documents/Teardown folder)

    79 downloads

       (5 reviews)

    7 comments

    Updated

  23. Time Control

    ‏‏‎ ‎

    3,550 downloads

       (7 reviews)

    7 comments

    Updated

  24. Remote explosive mod

    UPDATE: This mod file may be corrupted. If you have the steam version of the game use this link for the workshop version:
    steam://openurl/https://steamcommunity.com/sharedfiles/filedetails/?id=2641727908&searchtext=explosion+placer
    Installation: Place the explosion folder inside the zip file into your mods folder
    Allows you to plant explosives on objects and detonate them.
    The explosives move with the object they are placed on
    Controls:
    X - Place explosive
    C - Detonate explosives
    U - Clear explosives
    Options:
    Strength slider from 0.0 to 4.0 (max)
    If the mod does not work for you, please don't leave a negative review. Message me on discord jackson#6745 and I can help you

    5,586 downloads

       (10 reviews)

    6 comments

    Updated

  25. Sprint and Walk

    ABOUT
        A simple script that lets you sprint and walk. Check out the change log for all the features.
        Sprint = shift
        Walk = c
    INSTALLATION
        Put the "Sprint and Walk" folder into your Documents/Teardown/mods folder and enable it in the Teardown mods menu.
     

    805 downloads

       (0 reviews)

    6 comments

    Updated


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